Player Matchup

Cthulhu
Cthulhu
BNR GOLDEN
Cthulhu
Level 13
God Stats
2W - 4L
1,496 SR
Queue Stats
4W - 20L
1,241 Elo+
Party 1
Scylla
Scylla
BNR SILLY
Scylla
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 215L
1,277 Elo+
Party 1
Ymir
Ymir
Kickjl
Ymir
Level 14
God Stats
2W - 1L
1,712 SR
Queue Stats
2W - 10L
1,182 Elo+
Party 1
Bellona
Bellona
Trunks YTT
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,193 Elo+
Party 1
Rama
Rama
shuramaru
Rama
Level 103
God Stats
4W - 5L
1,500 SR
Queue Stats
33W - 35L
1,500 Elo+
Solo
Team Averages
Level 42
1,542 SR
1,279 Elo+

VS

Team Averages
Level 137
1,349 SR
1,424 Elo+
Bacchus
Bacchus
Elmaldito668
Bacchus
Level 147
God Stats
1W - 2L
1,307 SR
Queue Stats
7W - 14L
1,376 Elo+
Solo
Ah Puch
Ah Puch
MYACCY06
Ah Puch
Level 157
God Stats
2W - 4L
1,589 SR
Queue Stats
531W - 599L
1,425 Elo+
Solo
Loki
Loki
MyStinkyToe
Loki
Level 127
God Stats
14W - 13L
1,166 SR
Queue Stats
67W - 87L
1,436 Elo+
Solo
Anhur
Anhur
Stickypaxsz
Anhur
Level 127
God Stats
2W - 3L
1,505 SR
Queue Stats
207W - 245L
1,446 Elo+
Solo
Yu Huang
Yu Huang
darkone42096
Yu Huang
Level 125
God Stats
1W - 4L
1,179 SR
Queue Stats
60W - 60L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BNR GOLDEN
Cthulhu
10
0 / 0 / 1
5,500
688
1,075
4,247
2,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
BNR SILLY
Scylla
13
2 / 0 / 0
6,559
820
3,140
5,934
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ymir
Kickjl
Ymir
12
1 / 0 / 1
6,585
823
991
4,114
2,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Trunks YTT
Bellona
9
0 / 1 / 1
5,379
672
810
2,415
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
11
0 / 3 / 3
6,020
753
1,659
7,294
2,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Elmaldito668
Bacchus
8
0 / 0 / 0
5,014
627
0
0
0
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
MYACCY06
Ah Puch
13
0 / 0 / 0
6,464
808
1,721
2,194
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
4 / 2 / 0
6,647
831
7,967
5,990
2,733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 0 / 0
5,014
627
0
0
0
Yu Huang
darkone42096
Yu Huang
11
0 / 1 / 1
5,855
732
2,826
3,437
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
3
Kills
4
4
Deaths
3
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BNR GOLDEN
Cthulhu
0
0
1
0.5
W
Scylla
BNR SILLY
Scylla
2
0
0
2
L
Bacchus
Elmaldito668
Bacchus
0
0
0
0
W
Ymir
Kickjl
Ymir
1
0
1
1.5
L
Ah Puch
MYACCY06
Ah Puch
0
0
0
0
L
4
2
0
2
L
0
0
0
0
W
Bellona
Trunks YTT
Bellona
0
1
1
0.5
L
Yu Huang
darkone42096
Yu Huang
0
1
1
0.5
W
Rama
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,675
Damage
12,514
24,004
Taken
11,621
12,346
Mitigated
5,418
2,605
Healing
2,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BNR GOLDEN
Cthulhu
1,075
36
124
182
4,247
2,488
300
223
3,988
5,705
0
W
Scylla
BNR SILLY
Scylla
3,140
727
0
0
5,934
2,286
326
1,872
3,946
21,685
0
L
Bacchus
Elmaldito668
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
Kickjl
Ymir
991
209
0
1,244
4,114
2,506
168
964
3,124
13,394
0
L
Ah Puch
MYACCY06
Ah Puch
1,721
419
0
293
2,194
1,089
379
1,783
350
20,056
0
L
7,967
1,978
0
730
5,990
2,733
0
1,378
4,552
0
24,852
L
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
Trunks YTT
Bellona
810
185
0
337
2,415
2,218
0
447
1,892
0
4,005
L
Yu Huang
darkone42096
Yu Huang
2,826
97
0
1,194
3,437
1,596
0
1,836
1,513
15,902
0
W
Rama
1,659
1,521
0
718
7,294
2,848
530
787
6,507
0
11,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,043
Gold Earned
28,994
137
Minions Killed
123
0
Camps Cleared
0
738,561
Distance Traveled
440,429
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,500
688
16
2
0
184,058
0
W
Scylla
6,559
820
47
6
0
172,151
0
L
Bacchus
5,014
627
0
0
0
0
0
W
Ymir
6,585
823
37
5
0
177,569
0
L
Ah Puch
6,464
808
59
7
0
149,599
0
L
Loki
6,647
831
29
4
0
176,291
0
L
Anhur
5,014
627
0
0
0
0
0
W
Bellona
5,379
672
10
1
0
71,034
0
L
Yu Huang
5,855
732
35
4
0
114,539
0
W
Rama
6,020
753
27
3
0
133,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role