Player Matchup

Chang'e
Chang'e
CaesarCallaway
Chang'e
Level 138
God Stats
3W - 5L
1,647 SR
Queue Stats
129W - 89L
1,670 Elo+
Party 1
Izanami
Izanami
Kappakappappa
Izanami
Level 124
God Stats
7W - 5L
1,470 SR
Queue Stats
226W - 198L
1,600 Elo+
Party 1
Agni
Agni
Miikkase
Agni
Level 69
God Stats
5W - 1L
1,503 SR
Queue Stats
110W - 68L
1,626 Elo+
Party 1
Vamana
Vamana
iFALL3N
Vamana
Level 156
God Stats
5W - 3L
1,511 SR
Queue Stats
1,056W - 1,047L
1,567 Elo+
Solo
Bacchus
Bacchus
xAllForOnex
Bacchus
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,417 Elo+
Solo
Team Averages
Level 125
1,526 SR
1,576 Elo+

VS

Team Averages
Level 113
1,611 SR
1,550 Elo+
Ra
Ra
FearBlasty
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,632 Elo+
Party 2
Cerberus
Cerberus
Trou de Sauce
Cerberus
Level 116
God Stats
0W - 1L
1,738 SR
Queue Stats
34W - 36L
1,528 Elo+
Party 2
Chronos
Chronos
Yureizu
Chronos
Level 159
God Stats
2W - 2L
1,626 SR
Queue Stats
46W - 42L
1,559 Elo+
Party 2
Janus
Janus
alexgarcia4
Janus
Level 115
God Stats
0W - 1L
1,726 SR
Queue Stats
21W - 22L
1,519 Elo+
Solo
Freya
Freya
木偶13
Freya
Level 107
God Stats
5W - 8L
1,464 SR
Queue Stats
749W - 768L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 17
11,954
664
14,590
18,804
8,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
20
16 / 3 / 7
14,825
824
35,883
20,969
10,299
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
18
2 / 3 / 13
11,255
625
19,308
11,389
5,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
iFALL3N
Vamana
19
4 / 5 / 16
12,035
669
19,771
36,531
35,470
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
xAllForOnex
Bacchus
17
0 / 6 / 18
10,721
596
14,049
22,010
32,663
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 10
10,526
585
11,355
16,120
8,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Trou de Sauce
Cerberus
16
2 / 4 / 11
10,994
611
11,153
29,725
39,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Yureizu
Chronos
19
4 / 3 / 10
12,131
674
13,675
31,925
37,033
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
5 / 6 / 9
11,879
660
22,922
14,757
7,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Freya
木偶13
Freya
19
4 / 6 / 7
11,650
647
17,827
19,464
10,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
63
25
Kills
16
19
Deaths
25
71
Assists
47
Player
Kills
Deaths
Assists
KDA
W
3
2
17
5.75
L
1
6
10
1
W
Izanami
16
3
7
6.5
W
Agni
2
3
13
2.83
L
Cerberus
Trou de Sauce
Cerberus
2
4
11
1.88
L
Chronos
Yureizu
Chronos
4
3
10
3
L
5
6
9
1.58
W
Vamana
iFALL3N
Vamana
4
5
16
2.4
W
Bacchus
xAllForOnex
Bacchus
0
6
18
1.5
L
Freya
木偶13
Freya
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,601
Damage
76,932
109,703
Taken
111,991
92,493
Mitigated
103,686
56,338
Healing
49,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,590
1,784
14,939
11,057
18,804
8,915
1,551
17,079
1,725
27,056
0
L
11,355
301
10,988
4,924
16,120
8,757
58
7,333
8,478
33,644
0
W
Izanami
35,883
23,079
1,675
5,011
20,969
10,299
3,651
15,283
5,686
0
74,148
W
Agni
19,308
1,189
1,161
2,035
11,389
5,146
1,062
10,094
1,295
38,333
0
L
Cerberus
Trou de Sauce
Cerberus
11,153
275
1,331
8,645
29,725
39,419
108
11,495
17,722
20,938
0
L
Chronos
Yureizu
Chronos
13,675
5,635
6,699
7,994
31,925
37,033
386
13,200
18,135
28,520
0
L
22,922
1,286
1,340
452
14,757
7,565
534
5,315
9,268
43,950
0
W
Vamana
iFALL3N
Vamana
19,771
8,374
3,083
14,310
36,531
35,470
1,036
20,423
16,108
276
37,739
W
Bacchus
xAllForOnex
Bacchus
14,049
1,377
1,381
1,686
22,010
32,663
370
14,053
6,280
19,413
0
L
Freya
木偶13
Freya
17,827
4,449
2,059
5,164
19,464
10,912
910
8,907
10,232
33,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,790
Gold Earned
57,180
199
Minions Killed
183
0
Camps Cleared
0
1,611,767
Distance Traveled
1,498,879
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,954
664
22
1
0
354,093
0
L
Ra
10,526
585
51
3
0
322,454
0
W
Izanami
14,825
824
92
5
0
310,538
0
W
Agni
11,255
625
51
3
0
323,639
0
L
Cerberus
10,994
611
25
1
0
303,049
0
L
Chronos
12,131
674
19
1
0
306,977
0
L
Janus
11,879
660
53
3
0
286,451
0
W
Vamana
12,035
669
22
1
0
298,666
0
W
Bacchus
10,721
596
12
1
0
324,831
0
L
Freya
11,650
647
35
2
0
279,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role