Player Matchup

Hel
Hel
Blackbird2016
Hel
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,455 Elo+
Party 1
Zhong Kui
Zhong Kui
Helix815
Zhong Kui
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 76L
1,568 Elo+
Party 1
Baba Yaga
Baba Yaga
SpeedyX21
Baba Yaga
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,688 Elo+
Party 1
Bacchus
Bacchus
SrRetro
Bacchus
Level 156
God Stats
1W - 0L
1,739 SR
Queue Stats
15W - 10L
1,632 Elo+
Party 1
Bastet
Bastet
Statelybard
Bastet
Level 146
God Stats
5W - 2L
1,683 SR
Queue Stats
109W - 100L
1,576 Elo+
Party 1
Team Averages
Level 106
1,584 SR
1,584 Elo+

VS

Team Averages
Level 108
1,627 SR
1,385 Elo+
Yemoja
Yemoja
EsP BLuE DReAM
Yemoja
Level 129
God Stats
2W - 3L
1,848 SR
Queue Stats
527W - 456L
1,504 Elo+
Party 2
Achilles
Achilles
Kiki_Do_San
Achilles
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,205 Elo+
Solo
Merlin
Merlin
THEM3AT83
Merlin
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
82W - 115L
1,371 Elo+
Party 3
Agni
Agni
Wifi Boii
Agni
Level 123
God Stats
17W - 8L
1,788 SR
Queue Stats
571W - 517L
1,462 Elo+
Party 2
Chronos
Chronos
legendarydrunk
Chronos
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 70L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 9
7,316
665
2,101
9,341
4,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Helix815
Zhong Kui
12
0 / 2 / 8
7,178
653
4,718
11,383
7,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
SpeedyX21
Baba Yaga
17
6 / 2 / 11
9,523
866
13,728
15,024
7,809
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
SrRetro
Bacchus
15
6 / 2 / 12
8,738
794
7,360
11,093
8,708
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
18
9 / 1 / 8
10,137
922
16,579
14,460
7,276
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
8,779
798
8,127
11,133
11,664
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Kiki_Do_San
Achilles
12
1 / 5 / 2
7,335
667
5,124
11,923
12,906
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
THEM3AT83
Merlin
15
1 / 4 / 1
8,500
773
10,826
10,032
4,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
15
2 / 5 / 2
8,366
761
12,813
8,072
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 4 / 2
7,670
697
7,692
11,499
5,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
21
Kills
7
9
Deaths
21
48
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
L
3
3
2
1.33
W
Zhong Kui
Helix815
Zhong Kui
0
2
8
2
L
Achilles
Kiki_Do_San
Achilles
1
5
2
0.4
W
Baba Yaga
SpeedyX21
Baba Yaga
6
2
11
5.75
W
Bacchus
SrRetro
Bacchus
6
2
12
6
W
Bastet
9
1
8
13
L
Merlin
THEM3AT83
Merlin
1
4
1
0.38
L
Agni
2
5
2
0.6
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,486
Damage
44,582
61,301
Taken
52,659
36,471
Mitigated
38,433
36,913
Healing
12,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,101
157
7,553
4,607
9,341
4,722
21
6,985
2,282
5,371
0
L
8,127
1,025
3,033
1,519
11,133
11,664
0
6,607
4,270
12,263
0
W
Zhong Kui
Helix815
Zhong Kui
4,718
394
1,574
2,274
11,383
7,956
0
7,464
3,712
12,080
0
L
Achilles
Kiki_Do_San
Achilles
5,124
983
273
820
11,923
12,906
0
6,584
5,093
0
7,462
W
Baba Yaga
SpeedyX21
Baba Yaga
13,728
507
2,283
5,026
15,024
7,809
389
10,026
4,839
33,476
0
W
Bacchus
SrRetro
Bacchus
7,360
279
2,727
2,817
11,093
8,708
43
6,733
4,083
10,854
0
W
Bastet
16,579
3,989
2,659
5,393
14,460
7,276
2,053
7,384
6,927
0
25,928
L
Merlin
THEM3AT83
Merlin
10,826
366
931
1,800
10,032
4,541
253
4,180
5,656
33,632
0
L
Agni
12,813
433
1,542
593
8,072
3,612
576
3,333
4,597
21,535
0
L
7,692
2,028
444
1,637
11,499
5,710
937
6,103
5,136
15,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,892
Gold Earned
40,650
99
Minions Killed
120
0
Camps Cleared
0
1,062,920
Distance Traveled
924,871
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,316
665
3
0
0
185,302
0
L
Yemoja
8,779
798
14
1
0
188,827
0
W
Zhong Kui
7,178
653
16
1
0
194,075
0
L
Achilles
7,335
667
6
1
0
169,363
0
W
Baba Yaga
9,523
866
48
4
0
225,057
1
W
Bacchus
8,738
794
7
1
0
219,216
0
W
Bastet
10,137
922
25
2
0
239,270
0
L
Merlin
8,500
773
48
4
0
176,877
6
L
Agni
8,366
761
28
3
0
196,104
0
L
Chronos
7,670
697
24
2
0
193,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role