Player Matchup

Fenrir
Fenrir
AoCIear
Fenrir
Level 154
God Stats
12W - 13L
1,782 SR
Queue Stats
445W - 338L
1,599 Elo+
Party 1
Kukulkan
Kukulkan
IM3rkMoDe
Kukulkan
Level 25
God Stats
43W - 29L
1,579 SR
Queue Stats
326W - 253L
1,508 Elo+
Party 1
Nemesis
Nemesis
Killgore212
Nemesis
Level 7
God Stats
20W - 13L
1,623 SR
Queue Stats
108W - 82L
1,593 Elo+
Party 1
Team Averages
Level 62
1,661 SR
1,567 Elo+

VS

Team Averages
Level 55
1,514 SR
1,342 Elo+
Ullr
Ullr
 
Ullr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
YT_Rhythm_Beamz
Bacchus
Level 38
God Stats
1W - 1L
1,652 SR
Queue Stats
16W - 32L
1,241 Elo+
Party 2
Janus
Janus
toosh_king
Janus
Level 27
God Stats
1W - 3L
1,389 SR
Queue Stats
5W - 9L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AoCIear
Fenrir
15
10 / 1 / 4
9,627
802
14,192
20,840
13,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
IM3rkMoDe
Kukulkan
15
4 / 0 / 7
9,026
752
10,657
5,450
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Killgore212
Nemesis
12
0 / 1 / 11
8,312
693
3,484
7,327
4,889
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
2 / 0 / 0
8,194
683
8,176
9,856
5,321
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 5 / 2
7,274
606
5,235
11,497
11,646
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
10
0 / 9 / 1
7,151
596
8,752
10,643
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
14
Kills
2
2
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
0
0
2
W
Fenrir
AoCIear
Fenrir
10
1
4
12
W
Kukulkan
IM3rkMoDe
Kukulkan
4
0
7
7.5
W
Nemesis
Killgore212
Nemesis
0
1
11
5.5
L
0
5
2
0.2
L
Janus
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,333
Damage
22,163
33,617
Taken
31,996
21,431
Mitigated
20,872
7,822
Healing
3,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
8,176
3,590
0
2,097
9,856
5,321
0
4,021
5,603
0
35,659
W
Fenrir
AoCIear
Fenrir
14,192
3,696
0
7,342
20,840
13,963
266
7,154
13,386
0
27,755
W
Kukulkan
IM3rkMoDe
Kukulkan
10,657
617
0
0
5,450
2,579
240
4,121
1,185
47,160
0
W
Nemesis
Killgore212
Nemesis
3,484
1,316
210
270
7,327
4,889
424
2,713
4,400
0
13,984
L
5,235
750
109
888
11,497
11,646
0
4,585
6,746
13,062
0
L
Janus
8,752
571
316
283
10,643
3,905
0
2,534
7,746
27,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,965
Gold Earned
22,619
152
Minions Killed
139
8
Camps Cleared
4
645,546
Distance Traveled
645,723
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,194
683
69
6
2
249,613
0
W
Fenrir
9,627
802
33
3
4
221,629
1
W
Kukulkan
9,026
752
88
7
3
207,001
1
W
Nemesis
8,312
693
31
3
1
216,916
0
L
Bacchus
7,274
606
20
2
0
217,312
3
L
Janus
7,151
596
50
4
2
178,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role