Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
AETHER KAOS
Ganesha
Level 159
God Stats
1W - 2L
1,763 SR
Queue Stats
43W - 31L
1,694 Elo+
Party 1
Terra
Terra
Rapidz H
Terra
Level 143
God Stats
2W - 3L
1,656 SR
Queue Stats
73W - 53L
1,678 Elo+
Party 1
Thor
Thor
S3Premium
Thor
Level 146
God Stats
7W - 8L
1,562 SR
Queue Stats
297W - 305L
1,526 Elo+
Solo
Mulan
Mulan
pro skate2222
Mulan
Level 160
God Stats
0W - 1L
1,749 SR
Queue Stats
49W - 34L
1,689 Elo+
Party 1
Team Averages
Level 151
1,646 SR
1,617 Elo+

VS

Team Averages
Level 139
1,606 SR
1,749 Elo+
Vulcan
Vulcan
Darnisu
Vulcan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,802 Elo+
Party 2
Guan Yu
Guan Yu
FluffyKitten909
Guan Yu
Level 150
God Stats
10W - 8L
1,730 SR
Queue Stats
559W - 575L
1,630 Elo+
Solo
Agni
Agni
Saugen
Agni
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 23L
1,774 Elo+
Party 2
Xbalanque
Xbalanque
SkinnyPea33
Xbalanque
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,814 Elo+
Party 2
Eset
Eset
Tagilatelli
Eset
Level 156
God Stats
1W - 0L
1,801 SR
Queue Stats
7W - 3L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
8 / 8 / 11
11,798
843
18,735
26,519
25,531
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
AETHER KAOS
Ganesha
18
0 / 7 / 19
9,815
701
15,172
22,125
12,188
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
Rapidz H
Terra
15
5 / 6 / 11
10,140
724
11,612
22,549
33,002
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
17
5 / 5 / 10
10,278
734
12,232
18,625
11,708
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 8 / 13
10,210
729
13,661
25,166
21,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Darnisu
Vulcan
17
1 / 5 / 21
10,459
747
16,039
15,342
7,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
6 / 4 / 17
10,972
784
9,145
22,545
29,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
Saugen
Agni
16
6 / 6 / 15
10,486
749
23,238
17,437
6,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
SkinnyPea33
Xbalanque
20
14 / 4 / 14
12,856
918
27,747
18,439
9,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
7 / 4 / 18
11,731
838
24,110
16,477
7,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
119
23
Kills
34
34
Deaths
23
64
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
8
8
11
1.69
L
Ganesha
AETHER KAOS
Ganesha
0
7
19
1.36
W
Vulcan
Darnisu
Vulcan
1
5
21
2.3
W
6
4
17
3.63
L
Terra
Rapidz H
Terra
5
6
11
1.75
L
Thor
5
5
10
2
W
Agni
Saugen
Agni
6
6
15
2.25
W
Xbalanque
SkinnyPea33
Xbalanque
14
4
14
5.25
W
7
4
18
4
L
5
8
13
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,412
Damage
100,279
114,984
Taken
90,240
104,239
Mitigated
60,716
34,673
Healing
39,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
18,735
1,836
1,293
6,279
26,519
25,531
528
13,801
12,526
0
38,778
L
Ganesha
AETHER KAOS
Ganesha
15,172
620
1,857
2,964
22,125
12,188
627
14,636
7,321
28,060
0
W
Vulcan
Darnisu
Vulcan
16,039
7,033
275
1,301
15,342
7,306
902
6,175
8,985
32,929
0
W
9,145
295
11,955
9,595
22,545
29,271
909
6,700
15,480
0
14,272
L
Terra
Rapidz H
Terra
11,612
801
8,075
3,680
22,549
33,002
176
10,114
12,226
23,355
0
L
Thor
12,232
2,068
736
1,066
18,625
11,708
362
11,409
7,079
0
21,760
W
Agni
Saugen
Agni
23,238
1,242
1,633
1,802
17,437
6,916
1,109
3,941
13,254
34,462
0
W
Xbalanque
SkinnyPea33
Xbalanque
27,747
14,066
199
3,165
18,439
9,244
4,606
5,535
12,777
0
49,744
W
24,110
1,572
5,337
4,168
16,477
7,979
998
4,433
11,984
43,992
0
L
13,661
879
1,103
7,620
25,166
21,810
542
12,470
12,445
0
19,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,241
Gold Earned
56,504
130
Minions Killed
145
0
Camps Cleared
0
1,239,058
Distance Traveled
1,379,930
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,798
843
55
4
0
255,331
2
L
Ganesha
9,815
701
1
0
0
226,872
2
W
Vulcan
10,459
747
36
3
0
290,384
0
W
Guan Yu
10,972
784
11
1
0
302,071
0
L
Terra
10,140
724
22
2
0
261,787
0
L
Thor
10,278
734
29
2
0
244,873
0
W
Agni
10,486
749
13
1
0
262,178
5
W
Xbalanque
12,856
918
45
3
0
247,376
1
W
Eset
11,731
838
40
3
0
277,921
2
L
Mulan
10,210
729
23
2
0
250,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role