Player Matchup

Odin
Odin
Drolaf
Odin
Level 67
God Stats
2W - 6L
1,378 SR
Queue Stats
65W - 73L
1,469 Elo+
Party 1
Aphrodite
Aphrodite
KumsALot
Aphrodite
Level 49
God Stats
1W - 1L
1,708 SR
Queue Stats
1W - 1L
1,644 Elo+
Solo
Cupid
Cupid
MachinedRage
Cupid
Level 86
God Stats
0W - 1L
1,316 SR
Queue Stats
38W - 46L
1,449 Elo+
Party 1
Merlin
Merlin
OfficerTK
Merlin
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,409 Elo+
Party 1
Kali
Kali
Someonekillnyou
Kali
Level 38
God Stats
8W - 8L
1,634 SR
Queue Stats
52W - 54L
1,481 Elo+
Party 1
Team Averages
Level 63
1,507 SR
1,490 Elo+

VS

Team Averages
Level 79
1,596 SR
1,491 Elo+
Artemis
Artemis
Edgecutioner
Artemis
Level 99
God Stats
3W - 0L
1,771 SR
Queue Stats
251W - 239L
1,551 Elo+
Party 2
Sol
Sol
K0k0pelly
Sol
Level 107
God Stats
59W - 53L
1,599 SR
Queue Stats
294W - 277L
1,532 Elo+
Party 2
Achilles
Achilles
NicoBolbi
Achilles
Level 18
God Stats
5W - 7L
1,327 SR
Queue Stats
12W - 18L
1,360 Elo+
Party 2
Thanatos
Thanatos
Pepypie
Thanatos
Level 83
God Stats
18W - 9L
1,611 SR
Queue Stats
76W - 66L
1,566 Elo+
Party 2
Ares
Ares
Tin10Men
Ares
Level 88
God Stats
14W - 5L
1,671 SR
Queue Stats
572W - 622L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Drolaf
Odin
17
3 / 12 / 10
12,292
410
19,531
35,608
27,751
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
KumsALot
Aphrodite
18
1 / 4 / 11
11,395
380
12,648
24,133
25,991
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 4 / 10
11,145
372
12,326
22,543
9,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
OfficerTK
Merlin
20
4 / 5 / 6
12,861
429
17,861
18,724
10,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
14 / 8 / 4
17,114
570
29,705
38,058
23,047
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Edgecutioner
Artemis
20
2 / 4 / 11
16,389
546
23,853
31,580
17,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
16 / 2 / 11
18,263
609
42,292
33,285
18,950
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
NicoBolbi
Achilles
19
7 / 6 / 8
14,603
487
18,992
29,155
41,984
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
Pepypie
Thanatos
20
8 / 8 / 10
15,861
529
15,474
24,727
14,553
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
20
0 / 3 / 13
13,280
443
6,792
27,505
37,210
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
86
23
Kills
33
33
Deaths
23
41
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Odin
Drolaf
Odin
3
12
10
0.67
W
Artemis
Edgecutioner
Artemis
2
4
11
1.88
W
16
2
11
10.75
L
Aphrodite
KumsALot
Aphrodite
1
4
11
1.63
L
1
4
10
1.5
W
Achilles
NicoBolbi
Achilles
7
6
8
1.83
L
Merlin
OfficerTK
Merlin
4
5
6
1.4
W
Thanatos
Pepypie
Thanatos
8
8
10
1.63
L
14
8
4
2
W
Ares
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,071
Damage
107,403
139,066
Taken
146,252
96,564
Mitigated
130,016
40,524
Healing
66,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Drolaf
Odin
19,531
5,177
0
1,420
35,608
27,751
894
13,598
22,010
313
67,306
W
Artemis
Edgecutioner
Artemis
23,853
11,103
0
17,426
31,580
17,319
9,052
6,505
25,075
0
182,393
W
42,292
15,713
0
22,915
33,285
18,950
9,980
8,268
25,017
144,210
14,349
L
Aphrodite
KumsALot
Aphrodite
12,648
3,838
7,360
8,410
24,133
25,991
395
8,401
15,732
63,749
0
L
12,326
6,557
850
4,096
22,543
9,056
814
4,506
18,037
0
78,772
W
Achilles
NicoBolbi
Achilles
18,992
4,544
0
4,666
29,155
41,984
859
5,461
23,694
0
59,776
L
Merlin
OfficerTK
Merlin
17,861
2,034
0
5,475
18,724
10,719
636
5,997
12,727
100,748
0
W
Thanatos
Pepypie
Thanatos
15,474
2,906
0
16,603
24,727
14,553
1,839
4,810
19,917
0
99,203
L
29,705
14,971
0
12,913
38,058
23,047
0
13,785
24,273
0
141,366
W
Ares
6,792
1,020
112
4,350
27,505
37,210
663
8,140
19,365
60,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,807
Gold Earned
78,396
612
Minions Killed
649
0
Camps Cleared
0
2,484,203
Distance Traveled
2,627,595
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,292
410
90
3
0
443,973
2
W
Artemis
16,389
546
203
7
0
472,232
3
W
Sol
18,263
609
168
6
0
533,410
4
L
Aphrodite
11,395
380
86
3
0
496,761
0
L
Cupid
11,145
372
111
4
0
506,102
9
W
Achilles
14,603
487
82
3
0
507,350
1
L
Merlin
12,861
429
147
5
0
480,470
0
W
Thanatos
15,861
529
121
4
0
574,347
4
L
Kali
17,114
570
178
6
0
556,897
1
W
Ares
13,280
443
75
3
0
540,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role