Player Matchup

Erlang Shen
Erlang Shen
FlyingWombat4
Erlang Shen
Level 145
God Stats
12W - 10L
1,625 SR
Queue Stats
336W - 339L
1,575 Elo+
Party 2
Cu Chulainn
Cu Chulainn
alexsubzero56
Cu Chulainn
Level 150
God Stats
1W - 3L
1,257 SR
Queue Stats
70W - 66L
1,499 Elo+
Party 2
Chaac
Chaac
bdd_19891
Chaac
Level 40
God Stats
0W - 1L
1,525 SR
Queue Stats
54W - 62L
1,449 Elo+
Party 2
Horus
Horus
broknhrtreunion
Horus
Level 159
God Stats
7W - 7L
1,566 SR
Queue Stats
155W - 156L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
ericsabamf1
Sun Wukong
Level 142
God Stats
0W - 2L
1,328 SR
Queue Stats
47W - 46L
1,490 Elo+
Party 2
Team Averages
Level 127
1,460 SR
1,496 Elo+

VS

Team Averages
Level 83
1,473 SR
1,472 Elo+
Athena
Athena
AsianPotato-XO
Athena
Level 149
God Stats
50W - 40L
1,643 SR
Queue Stats
147W - 126L
1,542 Elo+
Party 1
Yu Huang
Yu Huang
Belvies
Yu Huang
Level 120
God Stats
15W - 23L
1,509 SR
Queue Stats
45W - 69L
1,419 Elo+
Solo
Bakasura
Bakasura
DapperAttacker
Bakasura
Level 18
God Stats
4W - 9L
1,372 SR
Queue Stats
13W - 15L
1,318 Elo+
Party 1
Nemesis
Nemesis
l_ALL-FATHER_l
Nemesis
Level 8
God Stats
1W - 0L
1,093 SR
Queue Stats
2W - 1L
1,504 Elo+
Party 1
Odin
Odin
mockingJ3
Odin
Level 122
God Stats
1W - 0L
1,749 SR
Queue Stats
28W - 25L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FlyingWombat4
Erlang Shen
20
0 / 5 / 6
16,679
575
27,210
48,876
52,164
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
alexsubzero56
Cu Chulainn
20
1 / 8 / 4
16,782
579
29,164
42,358
45,447
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chaac
bdd_19891
Chaac
20
2 / 1 / 2
17,781
613
22,215
18,442
20,025
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
2 / 3 / 4
19,487
672
14,726
44,425
78,604
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
ericsabamf1
Sun Wukong
20
2 / 4 / 2
18,299
631
30,503
43,683
34,663
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 20
20,226
697
23,657
45,584
103,855
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
Belvies
Yu Huang
20
2 / 2 / 14
20,154
695
56,130
24,420
17,852
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bakasura
20
12 / 1 / 5
20,779
717
25,029
31,618
27,186
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
0 / 2 / 7
17,326
597
4,823
20,890
14,085
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
20
6 / 1 / 14
19,391
669
43,035
37,939
77,843
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
81
7
Kills
21
21
Deaths
7
18
Assists
60
Player
Kills
Deaths
Assists
KDA
W
1
1
20
11
W
Yu Huang
Belvies
Yu Huang
2
2
14
4.5
W
Bakasura
12
1
5
14.5
L
Erlang Shen
FlyingWombat4
Erlang Shen
0
5
6
0.6
L
Cu Chulainn
alexsubzero56
Cu Chulainn
1
8
4
0.38
L
Chaac
bdd_19891
Chaac
2
1
2
3
L
2
3
4
1.33
L
Sun Wukong
ericsabamf1
Sun Wukong
2
4
2
0.75
W
0
2
7
1.75
W
Odin
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,818
Damage
152,674
197,784
Taken
160,451
230,903
Mitigated
240,821
60,641
Healing
26,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,657
5,492
0
4,556
45,584
103,855
810
0
45,584
59,088
0
W
Yu Huang
Belvies
Yu Huang
56,130
3,802
0
3,017
24,420
17,852
2,308
771
23,649
191,450
0
W
Bakasura
25,029
15,077
0
12,523
31,618
27,186
5,795
328
31,290
0
87,140
L
Erlang Shen
FlyingWombat4
Erlang Shen
27,210
14,874
0
14,124
48,876
52,164
687
16,847
29,407
0
84,222
L
Cu Chulainn
alexsubzero56
Cu Chulainn
29,164
9,176
1,217
1,825
42,358
45,447
298
21,935
19,265
0
74,820
L
Chaac
bdd_19891
Chaac
22,215
1,458
0
7,377
18,442
20,025
1,440
9,568
8,478
0
106,691
L
14,726
5,625
10,998
16,912
44,425
78,604
250
13,441
27,465
0
58,854
L
Sun Wukong
ericsabamf1
Sun Wukong
30,503
4,453
0
8,188
43,683
34,663
0
20,758
21,574
1,464
113,141
W
4,823
1,723
0
1,842
20,890
14,085
1,840
0
20,890
0
28,337
W
Odin
43,035
6,877
1,352
2,871
37,939
77,843
846
64
37,875
12,039
76,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,028
Gold Earned
97,876
511
Minions Killed
515
0
Camps Cleared
0
2,819,388
Distance Traveled
2,927,054
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
20,226
697
52
2
0
598,426
3
W
Yu Huang
20,154
695
222
8
0
569,424
10
W
Bakasura
20,779
717
94
3
0
692,006
4
L
Erlang Shen
16,679
575
73
3
0
580,136
3
L
Cu Chulainn
16,782
579
95
3
0
548,560
0
L
Chaac
17,781
613
131
5
0
547,121
0
L
Horus
19,487
672
78
3
0
557,633
2
L
Sun Wukong
18,299
631
134
5
0
585,938
0
W
Nemesis
17,326
597
54
2
0
492,425
0
W
Odin
19,391
669
93
3
0
574,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role