Player Matchup

Izanami
Izanami
alforro21
Izanami
Level 95
God Stats
0W - 1L
1,395 SR
Queue Stats
49W - 40L
1,493 Elo+
Party 1
Tsukuyomi
Tsukuyomi
capogamer19267
Tsukuyomi
Level 42
God Stats
5W - 5L
1,763 SR
Queue Stats
182W - 238L
1,351 Elo+
Party 3
The Morrigan
The Morrigan
element_garcia28
The Morrigan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,175 Elo+
Party 1
Bellona
Bellona
hernantito05111
Bellona
Level 13
God Stats
0W - 3L
1,365 SR
Queue Stats
3W - 16L
1,326 Elo+
Party 3
Cthulhu
Cthulhu
kuky1108
Cthulhu
Level 18
God Stats
1W - 5L
1,222 SR
Queue Stats
2W - 11L
1,175 Elo+
Party 1
Team Averages
Level 39
1,449 SR
1,304 Elo+

VS

Team Averages
Level 38
1,520 SR
1,374 Elo+
Izanami
Izanami
LadyJoker
Izanami
Level 24
God Stats
9W - 7L
1,440 SR
Queue Stats
127W - 202L
1,276 Elo+
Party 4
Sobek
Sobek
MrCyffer
Sobek
Level 59
God Stats
5W - 3L
1,790 SR
Queue Stats
163W - 239L
1,338 Elo+
Party 4
Set
Set
Robertyson
Set
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 61L
1,409 Elo+
Party 2
Pele
Pele
TeteuTDC
Pele
Level 33
God Stats
6W - 1L
1,689 SR
Queue Stats
136W - 131L
1,516 Elo+
Solo
Zeus
Zeus
joaooff
Zeus
Level 24
God Stats
2W - 3L
1,182 SR
Queue Stats
43W - 60L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
alforro21
Izanami
15
0 / 1 / 6
9,174
437
17,372
12,734
5,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
capogamer19267
Tsukuyomi
15
5 / 7 / 2
9,818
468
13,863
22,485
10,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
element_garcia28
The Morrigan
14
3 / 7 / 0
9,069
432
8,911
10,377
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 7 / 2
8,489
404
9,696
18,353
18,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
kuky1108
Cthulhu
12
1 / 6 / 1
8,044
383
3,285
14,446
15,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LadyJoker
Izanami
17
3 / 3 / 1
11,063
527
7,146
12,953
5,866
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
MrCyffer
Sobek
14
0 / 3 / 9
9,829
468
5,692
21,078
29,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 2 / 5
11,791
561
15,237
20,564
17,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
20
15 / 1 / 2
13,481
642
18,348
24,547
12,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
joaooff
Zeus
18
4 / 0 / 5
11,162
532
13,847
10,820
4,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
9
Kills
28
28
Deaths
9
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
LadyJoker
Izanami
3
3
1
1.17
W
Sobek
MrCyffer
Sobek
0
3
9
1.5
W
6
2
5
4.25
W
Pele
15
1
2
16
L
Izanami
alforro21
Izanami
0
1
6
3
L
Tsukuyomi
capogamer19267
Tsukuyomi
5
7
2
0.86
L
The Morrigan
element_garcia28
The Morrigan
3
7
0
0.43
L
0
7
2
0.14
W
Zeus
joaooff
Zeus
4
0
5
6.5
L
Cthulhu
kuky1108
Cthulhu
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,127
Damage
60,270
78,395
Taken
89,962
53,457
Mitigated
70,852
13,887
Healing
36,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
LadyJoker
Izanami
7,146
6,167
0
5,073
12,953
5,866
1,008
1,305
11,648
0
98,055
W
Sobek
MrCyffer
Sobek
5,692
752
0
4,358
21,078
29,762
0
4,003
17,075
30,403
0
W
15,237
5,384
0
7,246
20,564
17,719
2,222
511
20,053
0
89,362
W
Pele
18,348
5,075
0
15,423
24,547
12,663
3,119
816
23,731
0
143,978
L
Izanami
alforro21
Izanami
17,372
13,404
0
4,118
12,734
5,342
0
3,524
9,210
0
90,862
L
Tsukuyomi
capogamer19267
Tsukuyomi
13,863
3,328
0
5,513
22,485
10,096
0
3,362
19,123
0
70,085
L
The Morrigan
element_garcia28
The Morrigan
8,911
1,752
0
485
10,377
4,341
437
5,143
5,083
38,322
4,212
L
9,696
3,050
0
3,122
18,353
18,471
33
3,160
15,193
0
45,208
W
Zeus
joaooff
Zeus
13,847
4,215
0
4,877
10,820
4,842
1,380
1,748
9,072
90,066
0
L
Cthulhu
kuky1108
Cthulhu
3,285
798
0
649
14,446
15,207
180
4,199
10,247
27,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,594
Gold Earned
57,326
428
Minions Killed
664
0
Camps Cleared
0
1,743,862
Distance Traveled
1,915,465
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,063
527
173
8
0
330,977
0
W
Sobek
9,829
468
25
1
0
405,680
5
W
Set
11,791
561
133
6
0
378,230
3
W
Pele
13,481
642
191
9
0
430,607
6
L
Izanami
9,174
437
145
7
0
357,147
3
L
Tsukuyomi
9,818
468
103
5
0
422,573
0
L
The Morrigan
9,069
432
76
4
0
301,217
4
L
Bellona
8,489
404
75
4
0
363,424
0
W
Zeus
11,162
532
142
7
0
369,971
1
L
Cthulhu
8,044
383
29
1
0
299,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role