Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Darkhunter36
Raijin
Level 156
God Stats
0W - 4L
1,105 SR
Queue Stats
171W - 215L
1,478 Elo+
Solo
Pele
Pele
Pariah742
Pele
Level 118
God Stats
0W - 4L
1,500 SR
Queue Stats
447W - 463L
1,471 Elo+
Solo
Freya
Freya
XsRED
Freya
Level 159
God Stats
0W - 4L
1,574 SR
Queue Stats
247W - 268L
1,468 Elo+
Solo
Ganesha
Ganesha
aka AssistKing
Ganesha
Level 118
God Stats
0W - 1L
1,353 SR
Queue Stats
40W - 45L
1,531 Elo+
Solo
Team Averages
Level 132
1,406 SR
1,490 Elo+

VS

Team Averages
Level 136
1,657 SR
1,488 Elo+
Jing Wei
Jing Wei
DeAdLy DollFace
Jing Wei
Level 102
God Stats
1W - 0L
1,709 SR
Queue Stats
31W - 32L
1,539 Elo+
Party 1
Zhong Kui
Zhong Kui
Killingkong
Zhong Kui
Level 160
God Stats
2W - 0L
1,722 SR
Queue Stats
48W - 48L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
LILSaVaGe392
Nu Wa
Level 158
God Stats
4W - 0L
1,925 SR
Queue Stats
215W - 248L
1,453 Elo+
Solo
Serqet
Serqet
TacticalSpud9
Serqet
Level 122
God Stats
1W - 1L
1,413 SR
Queue Stats
10W - 10L
1,404 Elo+
Party 1
Vulcan
Vulcan
kenygompers
Vulcan
Level 140
God Stats
2W - 1L
1,517 SR
Queue Stats
37W - 42L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
2 / 9 / 5
8,078
673
9,501
18,139
8,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
16
5 / 6 / 7
9,688
807
12,755
16,014
7,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
16
2 / 7 / 9
9,669
806
9,699
18,675
7,927
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
XsRED
Freya
17
6 / 6 / 3
9,901
825
11,307
15,552
9,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 7 / 10
9,343
779
10,352
23,451
27,924
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
4 / 5 / 18
9,677
806
10,398
12,243
5,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Killingkong
Zhong Kui
19
13 / 2 / 18
12,495
1,041
20,070
17,352
25,218
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
10 / 4 / 19
11,070
923
20,774
13,817
6,573
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 3 / 23
11,494
958
14,949
12,880
12,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
16
2 / 3 / 23
10,215
851
16,069
7,724
3,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
136
17
Kills
35
35
Deaths
17
34
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
9
5
0.5
L
Raijin
5
6
7
1.42
W
Jing Wei
4
5
18
2.6
W
Zhong Kui
Killingkong
Zhong Kui
13
2
18
11
W
10
4
19
4.88
L
Pele
2
7
9
0.93
W
6
3
23
5.83
L
Freya
XsRED
Freya
6
6
3
1.25
L
2
7
10
1
W
Vulcan
2
3
23
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,614
Damage
82,260
91,831
Taken
64,016
61,069
Mitigated
54,201
21,841
Healing
25,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
9,501
1,594
228
3,310
18,139
8,253
0
10,608
6,805
0
15,097
L
Raijin
12,755
1,701
666
3,502
16,014
7,562
322
12,085
3,890
29,075
0
W
Jing Wei
10,398
7,981
1,390
2,484
12,243
5,954
1,860
7,858
4,385
0
20,183
W
Zhong Kui
Killingkong
Zhong Kui
20,070
1,704
1,241
7,018
17,352
25,218
2,284
8,883
8,469
34,640
0
W
20,774
5,539
2,476
5,122
13,817
6,573
1,782
6,159
7,658
43,550
0
L
Pele
9,699
1,744
372
5,950
18,675
7,927
600
13,298
5,025
0
27,046
W
14,949
3,119
1,182
3,198
12,880
12,741
1,763
6,883
5,997
0
17,698
L
Freya
XsRED
Freya
11,307
2,773
751
4,021
15,552
9,403
734
8,103
7,052
23,919
0
L
10,352
840
1,071
1,970
23,451
27,924
206
12,819
10,576
29,231
0
W
Vulcan
16,069
9,731
525
853
7,724
3,715
1,024
4,631
3,093
30,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,679
Gold Earned
54,951
117
Minions Killed
133
0
Camps Cleared
0
948,316
Distance Traveled
1,170,113
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,078
673
9
1
0
210,086
0
L
Raijin
9,688
807
40
3
0
175,347
1
W
Jing Wei
9,677
806
19
2
0
249,317
0
W
Zhong Kui
12,495
1,041
34
3
0
227,102
1
W
Nu Wa
11,070
923
35
3
0
214,084
1
L
Pele
9,669
806
31
3
0
215,746
0
W
Serqet
11,494
958
4
0
0
219,635
0
L
Freya
9,901
825
29
2
0
165,287
1
L
Ganesha
9,343
779
8
1
0
181,850
0
W
Vulcan
10,215
851
41
3
0
259,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role