Player Matchup

Nox
Nox
Captain inuendo
Nox
Level 42
God Stats
13W - 8L
1,615 SR
Queue Stats
19W - 18L
1,450 Elo+
Party 1
Atlas
Atlas
CaptainSolo9087
Atlas
Level 89
God Stats
72W - 56L
1,504 SR
Queue Stats
102W - 94L
1,422 Elo+
Party 1
Achilles
Achilles
xxxDAREDEVILxxx
Achilles
Level 85
God Stats
12W - 20L
1,318 SR
Queue Stats
57W - 68L
1,435 Elo+
Party 1
Team Averages
Level 72
1,479 SR
1,436 Elo+

VS

Team Averages
Level 105
1,451 SR
1,331 Elo+
Odin
Odin
BudhaBlessed
Odin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,332 Elo+
Solo
Zhong Kui
Zhong Kui
Jakahn01
Zhong Kui
Level 147
God Stats
191W - 189L
1,509 SR
Queue Stats
1,162W - 1,417L
1,396 Elo+
Solo
Ravana
Ravana
Lethal Shade
Ravana
Level 59
God Stats
4W - 5L
1,344 SR
Queue Stats
30W - 44L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 13
10,232
640
9,120
8,302
4,670
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 12
10,252
641
6,670
16,838
18,655
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
17
12 / 0 / 2
11,899
744
17,937
12,984
18,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
9,913
620
8,062
16,579
18,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Zhong Kui
Jakahn01
Zhong Kui
13
0 / 3 / 1
9,137
571
10,462
11,497
8,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
13
2 / 8 / 1
9,512
595
7,021
13,715
7,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
14
Kills
3
4
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
1
2
13
3.75
W
1
2
12
3.5
L
Zhong Kui
Jakahn01
Zhong Kui
0
3
1
0.17
L
Ravana
2
8
1
0.31
W
Achilles
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,727
Damage
25,545
38,124
Taken
41,791
41,502
Mitigated
33,955
3,806
Healing
6,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,062
1,391
0
706
16,579
18,273
128
5,287
10,894
32
26,293
W
9,120
532
78
1,234
8,302
4,670
1,212
3,583
4,719
34,031
0
W
6,670
2,732
0
0
16,838
18,655
370
4,586
12,252
22,878
0
L
Zhong Kui
Jakahn01
Zhong Kui
10,462
1,526
0
4,498
11,497
8,655
0
5,029
6,148
36,233
0
L
Ravana
7,021
1,795
60
1,123
13,715
7,027
810
5,957
7,529
68
20,345
W
Achilles
17,937
1,801
0
2,494
12,984
18,177
399
3,207
9,777
844
39,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,383
Gold Earned
28,562
153
Minions Killed
139
7
Camps Cleared
7
893,079
Distance Traveled
774,786
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,913
620
39
2
1
282,631
1
W
Nox
10,232
640
59
4
2
287,777
0
W
Atlas
10,252
641
32
2
1
289,606
4
L
Zhong Kui
9,137
571
71
4
3
234,508
2
L
Ravana
9,512
595
29
2
3
257,647
3
W
Achilles
11,899
744
62
4
4
315,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role