Player Matchup

Heimdallr
Heimdallr
APackUvJews
Heimdallr
Level 61
God Stats
34W - 25L
1,469 SR
Queue Stats
78W - 80L
1,304 Elo+
Solo
Athena
Athena
Golden_Hallway67
Athena
Level 45
God Stats
3W - 5L
1,483 SR
Queue Stats
39W - 47L
1,277 Elo+
Solo
Baron Samedi
Baron Samedi
R4tb3llyy
Baron Samedi
Level 148
God Stats
13W - 13L
1,602 SR
Queue Stats
67W - 77L
1,281 Elo+
Solo
Bacchus
Bacchus
mizibraga
Bacchus
Level 61
God Stats
9W - 9L
1,347 SR
Queue Stats
17W - 18L
1,348 Elo+
Solo
Thor
Thor
tobirama_kin1
Thor
Level 75
God Stats
8W - 8L
1,589 SR
Queue Stats
404W - 429L
1,276 Elo+
Solo
Team Averages
Level 78
1,498 SR
1,297 Elo+

VS

Team Averages
Level 92
1,529 SR
1,287 Elo+
Olorun
Olorun
BIGCHIS40
Olorun
Level 126
God Stats
12W - 11L
1,550 SR
Queue Stats
43W - 53L
1,239 Elo+
Solo
Ymir
Ymir
Halston2015
Ymir
Level 73
God Stats
10W - 3L
1,634 SR
Queue Stats
189W - 198L
1,270 Elo+
Solo
Charybdis
Charybdis
Hs Addhesive
Charybdis
Level 86
God Stats
3W - 7L
1,731 SR
Queue Stats
466W - 511L
1,351 Elo+
Solo
Loki
Loki
Melo74141973
Loki
Level 108
God Stats
18W - 13L
1,547 SR
Queue Stats
707W - 712L
1,313 Elo+
Solo
Chaac
Chaac
temp-205445
Chaac
Level 69
God Stats
3W - 5L
1,182 SR
Queue Stats
129W - 136L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
APackUvJews
Heimdallr
9
1 / 2 / 0
5,535
426
7,209
8,043
2,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 3 / 0
6,194
476
5,874
10,498
6,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
R4tb3llyy
Baron Samedi
13
2 / 0 / 0
7,257
558
5,831
5,547
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
mizibraga
Bacchus
8
0 / 2 / 1
5,447
419
1,968
8,538
6,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 0
5,573
429
1,612
9,909
3,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BIGCHIS40
Olorun
10
0 / 2 / 0
5,878
452
1,385
6,229
3,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 2
5,638
434
4,236
10,555
6,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Hs Addhesive
Charybdis
10
2 / 0 / 1
6,082
468
7,333
5,186
1,683
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 1 / 1
7,394
569
7,002
9,718
3,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 0 / 2
7,038
541
4,353
11,537
6,251
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
9
9
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
APackUvJews
Heimdallr
1
2
0
0.5
W
Olorun
BIGCHIS40
Olorun
0
2
0
0
L
0
3
0
0
W
0
1
2
1
W
Charybdis
Hs Addhesive
Charybdis
2
0
1
2.5
W
6
1
1
6.5
L
Baron Samedi
R4tb3llyy
Baron Samedi
2
0
0
2
L
Bacchus
mizibraga
Bacchus
0
2
1
0.25
W
1
0
2
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,494
Damage
24,309
42,535
Taken
43,225
22,197
Mitigated
21,086
12,533
Healing
12,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
APackUvJews
Heimdallr
7,209
3,420
216
3,548
8,043
2,902
0
1,456
6,587
0
33,991
W
Olorun
BIGCHIS40
Olorun
1,385
378
0
1,074
6,229
3,100
285
4,432
1,797
33,429
0
L
5,874
1,358
0
2,555
10,498
6,697
228
0
10,498
37,840
0
W
4,236
1,102
0
3,035
10,555
6,669
0
1,260
9,295
21,315
0
W
Charybdis
Hs Addhesive
Charybdis
7,333
3,398
0
2,084
5,186
1,683
0
708
4,478
0
38,457
W
7,002
3,059
0
705
9,718
3,383
0
1,863
7,855
0
60,056
L
Baron Samedi
R4tb3llyy
Baron Samedi
5,831
308
0
2,105
5,547
2,842
0
1,211
4,162
63,980
0
L
Bacchus
mizibraga
Bacchus
1,968
609
0
561
8,538
6,217
0
2,306
6,232
11,272
0
W
4,353
704
0
5,547
11,537
6,251
0
5,410
6,127
0
41,365
L
1,612
255
0
3,548
9,909
3,539
0
474
9,435
0
33,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,006
Gold Earned
32,030
296
Minions Killed
323
0
Camps Cleared
0
1,179,486
Distance Traveled
1,160,013
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,535
426
38
3
0
200,935
5
W
Olorun
5,878
452
49
4
0
135,013
0
L
Athena
6,194
476
61
5
0
239,441
0
W
Ymir
5,638
434
33
3
0
285,049
2
W
Charybdis
6,082
468
67
5
0
238,176
1
W
Loki
7,394
569
94
7
0
272,438
1
L
Baron Samedi
7,257
558
112
9
0
233,966
6
L
Bacchus
5,447
419
19
1
0
251,013
1
W
Chaac
7,038
541
80
6
0
229,337
1
L
Thor
5,573
429
66
5
0
254,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role