Player Matchup

Arachne
Arachne
 
Arachne
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Amilia17
Cernunnos
Level 159
God Stats
28W - 18L
1,590 SR
Queue Stats
310W - 251L
1,604 Elo+
Party 1
Baba Yaga
Baba Yaga
Hunter0627
Baba Yaga
Level 75
God Stats
46W - 27L
1,722 SR
Queue Stats
303W - 244L
1,590 Elo+
Party 1
Cthulhu
Cthulhu
MushHusky
Cthulhu
Level 160
God Stats
3W - 4L
1,597 SR
Queue Stats
340W - 289L
1,572 Elo+
Party 1
Zeus
Zeus
PapaTrees
Zeus
Level 160
God Stats
8W - 3L
1,598 SR
Queue Stats
290W - 223L
1,607 Elo+
Party 1
Team Averages
Level 131
1,601 SR
1,575 Elo+

VS

Team Averages
Level 134
1,511 SR
1,563 Elo+
Cthulhu
Cthulhu
AngryMobsArmy
Cthulhu
Level 90
God Stats
5W - 10L
1,508 SR
Queue Stats
31W - 36L
1,520 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Han-SoSa
Ah Muzen Cab
Level 145
God Stats
2W - 3L
1,484 SR
Queue Stats
165W - 151L
1,533 Elo+
Party 2
Bastet
Bastet
MOTHBOLLZ
Bastet
Level 145
God Stats
2W - 9L
1,289 SR
Queue Stats
411W - 378L
1,607 Elo+
Party 2
Baron Samedi
Baron Samedi
RaZeRs_EdGe
Baron Samedi
Level 141
God Stats
12W - 14L
1,542 SR
Queue Stats
407W - 389L
1,581 Elo+
Party 2
Vamana
Vamana
x69xMetalxHeadx
Vamana
Level 147
God Stats
13W - 7L
1,731 SR
Queue Stats
56W - 49L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
10 / 2 / 6
12,515
834
17,491
19,032
13,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Amilia17
Cernunnos
18
3 / 2 / 13
11,355
757
12,358
15,142
7,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
Hunter0627
Baba Yaga
19
3 / 0 / 11
11,812
787
17,931
10,284
5,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
MushHusky
Cthulhu
19
3 / 0 / 11
11,888
793
12,941
12,169
14,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Zeus
19
4 / 1 / 10
12,182
812
19,791
9,729
4,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
0 / 6 / 3
9,247
616
8,227
24,128
26,864
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
Han-SoSa
Ah Muzen Cab
16
1 / 6 / 2
10,007
667
8,656
13,969
6,738
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
MOTHBOLLZ
Bastet
16
0 / 5 / 5
9,614
641
7,600
16,495
7,084
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
RaZeRs_EdGe
Baron Samedi
17
0 / 3 / 3
9,989
666
7,189
11,629
6,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 3 / 0
11,778
785
8,766
24,729
25,249
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
18
23
Kills
5
5
Deaths
23
51
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
2
6
6.5
W
Cernunnos
Amilia17
Cernunnos
3
2
13
4.75
L
Cthulhu
0
6
3
0.25
L
Ah Muzen Cab
Han-SoSa
Ah Muzen Cab
1
6
2
0.33
W
Baba Yaga
Hunter0627
Baba Yaga
3
0
11
8.5
L
Bastet
MOTHBOLLZ
Bastet
0
5
5
0.5
W
Cthulhu
MushHusky
Cthulhu
3
0
11
8.5
W
Zeus
4
1
10
9
L
Baron Samedi
RaZeRs_EdGe
Baron Samedi
0
3
3
0.5
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,512
Damage
40,438
66,356
Taken
90,950
46,029
Mitigated
72,138
15,664
Healing
17,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
17,491
9,724
0
6,831
19,032
13,274
2,791
5,673
13,359
0
43,224
W
Cernunnos
Amilia17
Cernunnos
12,358
4,218
0
2,535
15,142
7,620
5,160
3,860
11,282
0
34,755
L
Cthulhu
8,227
161
1,022
3,187
24,128
26,864
0
13,252
10,358
27,714
0
L
Ah Muzen Cab
Han-SoSa
Ah Muzen Cab
8,656
2,141
0
3,548
13,969
6,738
0
6,679
7,012
0
44,782
W
Baba Yaga
Hunter0627
Baba Yaga
17,931
253
0
2,229
10,284
5,779
1,562
2,248
8,036
49,838
0
L
Bastet
MOTHBOLLZ
Bastet
7,600
1,385
0
2,949
16,495
7,084
0
8,198
7,909
0
23,571
W
Cthulhu
MushHusky
Cthulhu
12,941
117
730
1,231
12,169
14,766
388
1,872
10,297
53,472
0
W
Zeus
19,791
1,325
300
1,808
9,729
4,590
2,256
1,763
7,966
60,597
0
L
Baron Samedi
RaZeRs_EdGe
Baron Samedi
7,189
100
997
1,645
11,629
6,203
0
7,104
4,168
44,249
0
L
8,766
4,451
254
3,991
24,729
25,249
0
13,110
10,840
0
41,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,752
Gold Earned
50,635
377
Minions Killed
315
0
Camps Cleared
0
1,643,329
Distance Traveled
1,455,345
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,515
834
63
4
0
357,863
3
W
Cernunnos
11,355
757
60
4
0
306,282
2
L
Cthulhu
9,247
616
36
2
0
274,438
6
L
Ah Muzen Cab
10,007
667
62
4
0
287,882
1
W
Baba Yaga
11,812
787
81
5
0
321,670
1
L
Bastet
9,614
641
35
2
0
302,517
0
W
Cthulhu
11,888
793
84
6
0
360,441
6
W
Zeus
12,182
812
89
6
0
297,073
1
L
Baron Samedi
9,989
666
94
6
0
290,810
1
L
Vamana
11,778
785
88
6
0
299,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role