Player Matchup

Heimdallr
Heimdallr
Alphalight24
Heimdallr
Level 67
God Stats
3W - 2L
1,579 SR
Queue Stats
47W - 49L
1,596 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Dabetic
Kumbhakarna
Level 126
God Stats
2W - 1L
1,528 SR
Queue Stats
56W - 59L
1,528 Elo+
Party 1
Scylla
Scylla
Fabrizzio0708
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,692 Elo+
Party 2
Horus
Horus
Sylvanus1
Horus
Level 17
God Stats
3W - 1L
1,305 SR
Queue Stats
15W - 21L
1,551 Elo+
Party 1
Thor
Thor
lrmp30
Thor
Level 21
God Stats
1W - 0L
1,316 SR
Queue Stats
4W - 5L
1,729 Elo+
Party 2
Team Averages
Level 51
1,446 SR
1,619 Elo+

VS

Team Averages
Level 84
1,673 SR
1,508 Elo+
Cernunnos
Cernunnos
Anxiety4
Cernunnos
Level 88
God Stats
12W - 11L
1,723 SR
Queue Stats
333W - 332L
1,507 Elo+
Party 3
Lancelot
Lancelot
IHateAnime69420
Lancelot
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 90L
1,523 Elo+
Party 3
Janus
Janus
ReandoroSenpai
Janus
Level 106
God Stats
2W - 4L
1,447 SR
Queue Stats
334W - 342L
1,495 Elo+
Party 3
King Arthur
King Arthur
Wanabana
King Arthur
Level 21
God Stats
1W - 1L
1,805 SR
Queue Stats
38W - 37L
1,492 Elo+
Party 3
Ares
Ares
YaliPapi
Ares
Level 125
God Stats
3W - 1L
1,890 SR
Queue Stats
298W - 307L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alphalight24
Heimdallr
13
2 / 2 / 2
7,569
505
6,464
10,255
3,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
Dabetic
Kumbhakarna
10
0 / 1 / 9
6,699
447
3,517
12,562
10,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 3 / 7
7,378
492
4,993
8,950
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Sylvanus1
Horus
15
10 / 1 / 4
9,647
643
16,040
13,644
12,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
lrmp30
Thor
12
3 / 1 / 6
7,414
494
5,630
11,231
4,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Anxiety4
Cernunnos
13
2 / 2 / 0
7,437
496
8,514
9,107
3,779
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
10
1 / 5 / 3
6,542
436
7,995
11,744
5,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 2 / 0
6,773
452
10,030
6,133
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Wanabana
King Arthur
12
1 / 5 / 0
7,115
474
4,388
13,199
8,938
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ares
9
1 / 3 / 0
6,044
403
5,904
12,895
10,724
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
17
Kills
7
8
Deaths
17
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Alphalight24
Heimdallr
2
2
2
1.5
L
Cernunnos
Anxiety4
Cernunnos
2
2
0
1
W
Kumbhakarna
Dabetic
Kumbhakarna
0
1
9
4.5
W
2
3
7
1.83
L
Lancelot
1
5
3
0.5
L
2
2
0
1
W
Horus
Sylvanus1
Horus
10
1
4
12
L
King Arthur
Wanabana
King Arthur
1
5
0
0.2
L
Ares
1
3
0
0.33
W
Thor
lrmp30
Thor
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,644
Damage
36,831
56,642
Taken
53,078
34,267
Mitigated
31,065
17,517
Healing
8,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Alphalight24
Heimdallr
6,464
3,974
0
3,887
10,255
3,960
1,392
1,735
8,406
0
62,086
L
Cernunnos
Anxiety4
Cernunnos
8,514
3,923
0
3,577
9,107
3,779
1,217
1,326
7,698
0
55,314
W
Kumbhakarna
Dabetic
Kumbhakarna
3,517
724
0
2,758
12,562
10,019
234
4,728
7,658
9,370
0
W
4,993
428
0
496
8,950
2,972
368
3,761
4,867
38,570
0
L
Lancelot
7,995
1,895
0
597
11,744
5,264
0
1,344
10,180
0
38,014
L
10,030
498
0
220
6,133
2,360
120
2,186
3,909
41,126
0
W
Horus
Sylvanus1
Horus
16,040
7,506
1,628
5,038
13,644
12,645
703
2,097
11,489
0
71,130
L
King Arthur
Wanabana
King Arthur
4,388
552
0
2,304
13,199
8,938
552
701
12,061
0
41,053
L
Ares
5,904
455
362
1,610
12,895
10,724
0
2,953
9,785
20,943
0
W
Thor
lrmp30
Thor
5,630
1,123
590
3,120
11,231
4,671
466
2,811
8,288
0
41,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,707
Gold Earned
33,911
347
Minions Killed
298
0
Camps Cleared
0
1,413,804
Distance Traveled
1,341,312
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,569
505
90
6
0
255,760
2
L
Cernunnos
7,437
496
92
6
0
237,424
0
W
Kumbhakarna
6,699
447
14
1
0
282,088
4
W
Scylla
7,378
492
74
5
0
276,536
2
L
Lancelot
6,542
436
51
3
0
304,766
0
L
Janus
6,773
452
69
5
0
290,735
4
W
Horus
9,647
643
107
7
0
309,616
3
L
King Arthur
7,115
474
62
4
0
251,227
1
L
Ares
6,044
403
24
2
0
257,160
1
W
Thor
7,414
494
62
4
0
289,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role