Player Matchup

Achilles
Achilles
Albertorio_
Achilles
Level 116
God Stats
6W - 4L
1,615 SR
Queue Stats
331W - 297L
1,506 Elo+
Party 1
Charybdis
Charybdis
CapJadShadow
Charybdis
Level 91
God Stats
4W - 8L
1,270 SR
Queue Stats
362W - 341L
1,506 Elo+
Party 1
Kuzenbo
Kuzenbo
emplock
Kuzenbo
Level 103
God Stats
7W - 10L
1,522 SR
Queue Stats
177W - 175L
1,416 Elo+
Party 2
Erlang Shen
Erlang Shen
xNCHAMMERx
Erlang Shen
Level 127
God Stats
1W - 3L
1,530 SR
Queue Stats
88W - 85L
1,449 Elo+
Party 2
Hera
Hera
xXThisPlaneXx
Hera
Level 150
God Stats
1W - 1L
1,511 SR
Queue Stats
19W - 24L
1,461 Elo+
Party 2
Team Averages
Level 117
1,490 SR
1,467 Elo+

VS

Team Averages
Level 37
1,461 SR
1,221 Elo+
Cthulhu
Cthulhu
BNR GOLDEN
Cthulhu
Level 13
God Stats
2W - 4L
1,498 SR
Queue Stats
4W - 20L
1,191 Elo+
Party 3
Odin
Odin
BNR SILLY
Odin
Level 61
God Stats
11W - 6L
1,363 SR
Queue Stats
160W - 215L
1,267 Elo+
Party 3
Nu Wa
Nu Wa
Kickjl
Nu Wa
Level 14
God Stats
0W - 1L
1,426 SR
Queue Stats
2W - 10L
1,066 Elo+
Party 3
Danzaburou
Danzaburou
SwabbieTheAI
Danzaburou
Level 80
God Stats
20W - 22L
1,517 SR
Queue Stats
170W - 175L
1,497 Elo+
Solo
Achilles
Achilles
Trunks YTT
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,085 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Albertorio_
Achilles
19
3 / 7 / 14
12,762
672
17,737
27,652
37,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charybdis
CapJadShadow
Charybdis
20
5 / 5 / 12
13,233
696
24,273
19,745
10,763
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
emplock
Kuzenbo
19
3 / 5 / 13
13,581
715
10,995
31,974
57,366
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
xNCHAMMERx
Erlang Shen
20
10 / 0 / 7
15,093
794
19,468
19,811
17,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 0 / 9
14,758
777
19,881
11,833
6,476
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BNR GOLDEN
Cthulhu
18
2 / 3 / 8
11,939
628
14,142
17,763
28,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
20
9 / 3 / 5
13,522
712
17,299
24,357
25,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Kickjl
Nu Wa
18
0 / 7 / 12
11,411
601
9,962
14,740
7,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
SwabbieTheAI
Danzaburou
19
4 / 4 / 10
12,776
672
30,935
24,878
14,785
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Trunks YTT
Achilles
19
2 / 7 / 4
12,104
637
9,073
27,919
32,615
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
56
24
Kills
17
17
Deaths
24
55
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Achilles
Albertorio_
Achilles
3
7
14
1.43
L
Cthulhu
BNR GOLDEN
Cthulhu
2
3
8
2
L
Odin
9
3
5
3.83
W
Charybdis
CapJadShadow
Charybdis
5
5
12
2.2
L
Nu Wa
Kickjl
Nu Wa
0
7
12
0.86
L
Danzaburou
SwabbieTheAI
Danzaburou
4
4
10
2.25
L
Achilles
Trunks YTT
Achilles
2
7
4
0.57
W
Kuzenbo
emplock
Kuzenbo
3
5
13
1.9
W
Erlang Shen
xNCHAMMERx
Erlang Shen
10
0
7
13.5
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,354
Damage
81,411
111,015
Taken
109,657
130,233
Mitigated
108,583
24,082
Healing
13,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Albertorio_
Achilles
17,737
3,494
792
4,018
27,652
37,849
108
5,229
21,915
0
34,261
L
Cthulhu
BNR GOLDEN
Cthulhu
14,142
830
1,080
989
17,763
28,486
0
7,016
10,337
32,885
0
L
Odin
17,299
3,439
982
960
24,357
25,130
164
5,143
19,019
0
57,774
W
Charybdis
CapJadShadow
Charybdis
24,273
14,546
0
2,330
19,745
10,763
1,957
3,226
16,426
0
70,035
L
Nu Wa
Kickjl
Nu Wa
9,962
4,268
0
930
14,740
7,567
217
7,930
6,740
37,378
0
L
Danzaburou
SwabbieTheAI
Danzaburou
30,935
16,613
0
6,234
24,878
14,785
345
4,772
19,890
0
70,559
L
Achilles
Trunks YTT
Achilles
9,073
2,202
0
2,617
27,919
32,615
38
5,625
22,089
0
39,810
W
Kuzenbo
emplock
Kuzenbo
10,995
2,693
0
5,461
31,974
57,366
434
6,292
25,338
27,548
0
W
Erlang Shen
xNCHAMMERx
Erlang Shen
19,468
9,302
0
8,719
19,811
17,779
1,224
5,764
13,732
0
58,457
W
19,881
5,876
0
2,762
11,833
6,476
1,921
2,292
9,500
131,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,427
Gold Earned
61,752
423
Minions Killed
291
0
Camps Cleared
0
1,970,797
Distance Traveled
1,812,056
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,762
672
39
2
0
375,337
0
L
Cthulhu
11,939
628
39
2
0
395,195
0
L
Odin
13,522
712
66
3
0
403,749
2
W
Charybdis
13,233
696
92
5
0
342,239
0
L
Nu Wa
11,411
601
56
3
0
309,748
0
L
Danzaburou
12,776
672
76
4
0
336,535
1
L
Achilles
12,104
637
54
3
0
366,829
1
W
Kuzenbo
13,581
715
12
1
0
406,489
10
W
Erlang Shen
15,093
794
80
4
0
466,858
3
W
Hera
14,758
777
200
11
0
379,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role