Player Matchup

Gilgamesh
Gilgamesh
CobaltDysprosium
Gilgamesh
Level 121
God Stats
2W - 4L
1,387 SR
Queue Stats
40W - 89L
1,272 Elo+
Party 1
Danzaburou
Danzaburou
Sc_mbone
Danzaburou
Level 87
God Stats
15W - 12L
1,506 SR
Queue Stats
49W - 62L
1,485 Elo+
Party 1
Discordia
Discordia
robonite
Discordia
Level 28
God Stats
0W - 2L
1,264 SR
Queue Stats
23W - 58L
1,342 Elo+
Party 1
Team Averages
Level 79
1,386 SR
1,366 Elo+

VS

Team Averages
Level 87
1,490 SR
1,385 Elo+
Ymir
Ymir
BigBeenisGuy
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,210 Elo+
Party 2
Hades
Hades
Krakerthc
Hades
Level 129
God Stats
1W - 0L
1,473 SR
Queue Stats
70W - 91L
1,397 Elo+
Solo
Bastet
Bastet
Wilky126
Bastet
Level 128
God Stats
3W - 0L
1,498 SR
Queue Stats
98W - 65L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
5 / 4 / 7
10,662
762
12,385
20,360
17,501
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Sc_mbone
Danzaburou
14
4 / 5 / 8
10,466
748
12,308
14,331
6,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
robonite
Discordia
14
4 / 10 / 7
10,296
735
9,613
13,014
5,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 11
11,118
794
6,192
16,527
21,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
Krakerthc
Hades
16
8 / 5 / 8
11,517
823
13,571
16,865
10,579
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
Wilky126
Bastet
16
7 / 3 / 9
11,276
805
21,010
10,129
4,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
13
Kills
19
19
Deaths
13
22
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
5
11
1.9
L
Gilgamesh
5
4
7
2.13
W
Hades
Krakerthc
Hades
8
5
8
2.4
L
Danzaburou
Sc_mbone
Danzaburou
4
5
8
1.6
W
Bastet
Wilky126
Bastet
7
3
9
3.83
L
Discordia
robonite
Discordia
4
10
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,306
Damage
40,773
47,705
Taken
43,521
29,631
Mitigated
36,457
9,292
Healing
9,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,192
1,560
34
1,370
16,527
21,455
160
3,224
13,303
14,111
0
L
Gilgamesh
12,385
4,547
1,224
4,926
20,360
17,501
0
6,979
13,381
0
28,712
W
Hades
Krakerthc
Hades
13,571
1,014
968
4,492
16,865
10,579
663
5,058
11,807
45,199
0
L
Danzaburou
Sc_mbone
Danzaburou
12,308
5,889
214
2,234
14,331
6,242
1,540
6,751
7,580
0
36,277
W
Bastet
Wilky126
Bastet
21,010
3,921
0
2,433
10,129
4,423
1,542
1,964
8,165
0
40,895
L
Discordia
robonite
Discordia
9,613
1,969
0
694
13,014
5,888
208
6,483
6,531
27,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,424
Gold Earned
33,911
134
Minions Killed
134
5
Camps Cleared
7
645,650
Distance Traveled
748,000
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,118
794
16
1
1
240,991
3
L
Gilgamesh
10,662
762
36
3
4
248,360
1
W
Hades
11,517
823
78
6
4
234,403
0
L
Danzaburou
10,466
748
62
4
1
211,631
3
W
Bastet
11,276
805
40
3
2
272,606
3
L
Discordia
10,296
735
36
3
0
185,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role