Player Matchup

Janus
Janus
Dhouse96
Janus
Level 75
God Stats
6W - 4L
1,552 SR
Queue Stats
181W - 168L
1,514 Elo+
Solo
Kukulkan
Kukulkan
JacoMonCal
Kukulkan
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 25L
1,504 Elo+
Party 2
Chiron
Chiron
Mistafire1245
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,651 Elo+
Party 2
Medusa
Medusa
The1WhoKN0CKS2x
Medusa
Level 155
God Stats
2W - 2L
1,262 SR
Queue Stats
234W - 216L
1,510 Elo+
Party 2
Chang'e
Chang'e
pufthemagcdrgn
Chang'e
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 130L
1,479 Elo+
Solo
Team Averages
Level 83
1,463 SR
1,531 Elo+

VS

Team Averages
Level 60
1,457 SR
1,418 Elo+
Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
EZ_Jr101-_-
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Ra
Ra
Guero-T300
Ra
Level 28
God Stats
0W - 1L
1,283 SR
Queue Stats
7W - 14L
1,251 Elo+
Solo
Da Ji
Da Ji
Tatuz-_-
Da Ji
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dhouse96
Janus
17
3 / 4 / 7
10,550
703
13,894
14,619
5,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
JacoMonCal
Kukulkan
18
2 / 2 / 14
10,736
716
10,901
12,583
5,781
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 1 / 11
12,404
827
21,289
13,686
6,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

18
5 / 3 / 12
10,602
707
14,701
17,723
8,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 3 / 10
10,009
667
5,450
12,761
5,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
3 / 4 / 8
9,587
639
17,129
21,170
22,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
 
Charybdis
16
2 / 5 / 7
9,064
604
12,284
12,977
6,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Susano
13
0 / 4 / 4
7,513
501
2,015
8,926
4,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 4 / 8
10,694
713
14,770
13,149
6,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Da Ji
Tatuz-_-
Da Ji
16
5 / 6 / 5
9,497
633
7,206
12,540
6,493
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
44
23
Kills
12
13
Deaths
23
54
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
4
8
1.75
L
Charybdis
 
Charybdis
2
5
7
1.1
W
Janus
Dhouse96
Janus
3
4
7
1.63
L
Susano
0
4
4
0.5
L
2
4
8
1.5
W
Kukulkan
JacoMonCal
Kukulkan
2
2
14
4.5
W
9
1
11
14.5
L
Da Ji
Tatuz-_-
Da Ji
5
6
5
1.25
W
5
3
12
3.67
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,235
Damage
53,404
71,372
Taken
68,762
31,867
Mitigated
45,541
42,057
Healing
20,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
17,129
1,891
1,900
7,576
21,170
22,034
0
9,510
11,527
0
30,873
L
Charybdis
 
Charybdis
12,284
3,845
851
2,347
12,977
6,260
0
5,956
6,867
0
24,428
W
Janus
Dhouse96
Janus
13,894
159
1,171
2,158
14,619
5,678
1,055
2,975
11,261
41,808
0
L
Susano
2,015
0
0
0
8,926
4,106
0
5,579
3,317
0
3,879
L
14,770
781
2,791
4,795
13,149
6,648
0
5,578
7,429
38,689
0
W
Kukulkan
JacoMonCal
Kukulkan
10,901
1,050
1,984
3,011
12,583
5,781
886
2,898
9,278
24,261
0
W
21,289
6,502
3,961
4,917
13,686
6,369
1,785
2,384
10,709
0
39,956
L
Da Ji
Tatuz-_-
Da Ji
7,206
1,503
129
219
12,540
6,493
0
2,938
9,377
0
9,640
W
14,701
7,504
905
3,417
17,723
8,216
4,056
2,753
14,455
0
33,561
W
5,450
99
15,498
5,035
12,761
5,823
1,150
2,535
9,772
9,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,301
Gold Earned
46,355
174
Minions Killed
123
0
Camps Cleared
0
1,387,656
Distance Traveled
1,242,725
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,587
639
13
1
0
293,664
0
L
Charybdis
9,064
604
33
2
0
207,792
0
W
Janus
10,550
703
69
5
0
255,974
3
L
Susano
7,513
501
7
0
0
218,117
0
L
Ra
10,694
713
66
4
0
286,077
0
W
Kukulkan
10,736
716
25
2
0
286,862
3
W
Chiron
12,404
827
48
3
0
289,277
1
L
Da Ji
9,497
633
4
0
0
237,075
0
W
Medusa
10,602
707
16
1
0
264,710
3
W
Chang'e
10,009
667
16
1
0
290,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role