Player Matchup

Cerberus
Cerberus
GR0GMAKEFIRE
Cerberus
Level 129
God Stats
0W - 1L
1,576 SR
Queue Stats
26W - 17L
1,631 Elo+
Party 3
Chang'e
Chang'e
Kaptain SKUM
Chang'e
Level 123
God Stats
1W - 6L
1,008 SR
Queue Stats
358W - 353L
1,444 Elo+
Party 3
Achilles
Achilles
TheDaedricMan
Achilles
Level 152
God Stats
8W - 4L
1,540 SR
Queue Stats
434W - 279L
1,611 Elo+
Party 3
Pele
Pele
Tizzy MF
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,687 Elo+
Party 3
Set
Set
iShugah
Set
Level 121
God Stats
0W - 2L
1,262 SR
Queue Stats
95W - 96L
1,462 Elo+
Party 3
Team Averages
Level 110
1,377 SR
1,567 Elo+

VS

Team Averages
Level 41
1,513 SR
1,569 Elo+
Sylvanus
Sylvanus
Czlondono
Sylvanus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,775 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DamnitSHOTGUN
Morgan Le Fay
Level 48
God Stats
4W - 3L
1,122 SR
Queue Stats
160W - 157L
1,475 Elo+
Party 2
Chiron
Chiron
GalacticDeer618
Chiron
Level 29
God Stats
4W - 1L
1,815 SR
Queue Stats
130W - 113L
1,542 Elo+
Party 2
Fafnir
Fafnir
PumpyJohnson
Fafnir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Ares
Ares
Ysn x Papi
Ares
Level 87
God Stats
3W - 1L
1,630 SR
Queue Stats
115W - 107L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GR0GMAKEFIRE
Cerberus
18
6 / 3 / 9
9,580
737
21,684
21,063
26,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
Kaptain SKUM
Chang'e
15
1 / 7 / 11
9,019
694
8,715
15,960
10,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
TheDaedricMan
Achilles
17
3 / 3 / 10
9,136
703
18,119
18,301
24,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
13
3 / 11 / 4
8,084
622
10,601
19,791
8,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Set
14
3 / 8 / 6
8,746
673
8,952
14,883
8,178
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Czlondono
Sylvanus
16
5 / 5 / 20
10,782
829
9,286
18,314
23,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
DamnitSHOTGUN
Morgan Le Fay
19
6 / 2 / 23
10,637
818
19,675
12,409
8,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
10 / 3 / 17
11,719
901
27,425
13,083
6,767
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
16
2 / 4 / 22
9,909
762
7,626
16,878
21,490
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
9 / 2 / 18
11,982
922
13,870
23,121
25,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
132
16
Kills
32
32
Deaths
16
40
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Czlondono
Sylvanus
5
5
20
3
W
Morgan Le Fay
DamnitSHOTGUN
Morgan Le Fay
6
2
23
8.75
L
Cerberus
GR0GMAKEFIRE
Cerberus
6
3
9
3.5
W
10
3
17
6.17
L
Chang'e
Kaptain SKUM
Chang'e
1
7
11
0.93
W
Fafnir
2
4
22
3.25
L
Achilles
TheDaedricMan
Achilles
3
3
10
2.67
L
Pele
3
11
4
0.45
W
9
2
18
9
L
Set
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,071
Damage
77,882
89,998
Taken
83,805
78,281
Mitigated
85,008
31,442
Healing
31,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Czlondono
Sylvanus
9,286
3,168
5,323
4,191
18,314
23,553
547
5,411
12,577
15,810
0
W
Morgan Le Fay
DamnitSHOTGUN
Morgan Le Fay
19,675
3,448
963
2,834
12,409
8,184
2,446
6,660
5,498
37,488
0
L
Cerberus
GR0GMAKEFIRE
Cerberus
21,684
493
836
6,592
21,063
26,532
0
12,518
8,545
36,664
0
W
27,425
9,828
4,448
2,753
13,083
6,767
3,742
7,040
5,789
0
52,598
L
Chang'e
Kaptain SKUM
Chang'e
8,715
1,448
5,078
3,544
15,960
10,512
0
10,721
5,239
20,298
0
W
Fafnir
7,626
3,093
489
2,382
16,878
21,490
443
5,041
11,511
15,507
0
L
Achilles
TheDaedricMan
Achilles
18,119
2,566
2,548
6,545
18,301
24,733
0
9,217
9,084
0
29,629
L
Pele
10,601
2,375
224
2,202
19,791
8,326
0
10,111
9,680
0
19,371
W
13,870
808
764
7,699
23,121
25,014
548
4,774
18,031
22,880
0
L
Set
8,952
4,363
2,085
1,788
14,883
8,178
0
7,890
6,993
0
15,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,565
Gold Earned
55,029
161
Minions Killed
130
0
Camps Cleared
0
1,131,465
Distance Traveled
1,129,985
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,782
829
15
1
0
195,560
1
W
Morgan Le Fay
10,637
818
40
3
0
229,571
1
L
Cerberus
9,580
737
64
5
0
262,320
0
W
Chiron
11,719
901
58
4
0
220,860
1
L
Chang'e
9,019
694
39
3
0
205,457
1
W
Fafnir
9,909
762
11
1
0
240,570
1
L
Achilles
9,136
703
25
2
0
272,302
0
L
Pele
8,084
622
22
2
0
193,201
0
W
Ares
11,982
922
6
0
0
243,424
1
L
Set
8,746
673
11
1
0
198,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role