Player Matchup

Terra
Terra
Bronnu
Terra
Level 69
God Stats
115W - 168L
1,328 SR
Queue Stats
127W - 187L
1,264 Elo+
Party 1
Loki
Loki
FunayChamps
Loki
Level 96
God Stats
5W - 8L
1,386 SR
Queue Stats
194W - 232L
1,441 Elo+
Solo
Skadi
Skadi
RCK Dennis
Skadi
Level 93
God Stats
324W - 433L
1,345 SR
Queue Stats
330W - 454L
1,306 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VitorCN03
Morgan Le Fay
Level 69
God Stats
23W - 36L
1,445 SR
Queue Stats
324W - 428L
1,291 Elo+
Party 1
Neith
Neith
nikiller
Neith
Level 6
God Stats
0W - 3L
1,304 SR
Queue Stats
4W - 8L
1,057 Elo+
Party 1
Team Averages
Level 67
1,362 SR
1,272 Elo+

VS

Team Averages
Level 49
1,509 SR
1,473 Elo+
Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
 
Ah Puch
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
LadyJoker
Ymir
Level 24
God Stats
11W - 8L
1,761 SR
Queue Stats
127W - 202L
1,256 Elo+
Party 3
Ao Kuang
Ao Kuang
MrCyffer
Ao Kuang
Level 59
God Stats
6W - 7L
1,286 SR
Queue Stats
163W - 239L
1,328 Elo+
Party 3
Apollo
Apollo
PerocaNITU
Apollo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
1,780 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bronnu
Terra
8
0 / 0 / 0
5,172
398
955
4,656
2,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
1 / 4 / 2
6,676
514
3,657
10,370
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
10
0 / 3 / 0
6,045
465
2,698
7,831
2,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
VitorCN03
Morgan Le Fay
13
3 / 0 / 0
7,479
575
4,173
3,543
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Neith
nikiller
Neith
9
2 / 4 / 0
5,623
433
6,004
6,776
1,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 3 / 0
7,399
569
7,542
10,782
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
 
Ah Puch
12
0 / 1 / 0
6,357
489
279
6,337
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
10
0 / 0 / 1
6,806
524
99
6,986
7,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
MrCyffer
Ao Kuang
8
0 / 2 / 2
5,728
441
1,554
8,053
2,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
PerocaNITU
Apollo
13
7 / 0 / 0
8,122
625
13,368
9,457
3,869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
6
Kills
11
11
Deaths
6
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
3
0
1.33
W
Ah Puch
 
Ah Puch
0
1
0
0
L
Terra
Bronnu
Terra
0
0
0
0
L
1
4
2
0.5
W
Ymir
0
0
1
0.5
W
Ao Kuang
MrCyffer
Ao Kuang
0
2
2
0.5
W
Apollo
PerocaNITU
Apollo
7
0
0
7
L
Skadi
0
3
0
0
L
Morgan Le Fay
VitorCN03
Morgan Le Fay
3
0
0
3
L
Neith
nikiller
Neith
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,487
Damage
22,842
33,176
Taken
41,615
12,462
Mitigated
19,968
7,678
Healing
16,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,542
5,405
0
5,047
10,782
3,858
620
490
10,292
0
74,255
W
Ah Puch
 
Ah Puch
279
117
0
2,825
6,337
2,552
643
2,423
3,914
37,223
0
L
Terra
Bronnu
Terra
955
25
939
1,193
4,656
2,953
0
588
4,068
14,866
0
L
3,657
1,187
0
3,380
10,370
3,429
0
384
9,986
0
40,915
W
Ymir
99
37
0
1,668
6,986
7,122
100
832
6,154
15,468
0
W
Ao Kuang
MrCyffer
Ao Kuang
1,554
231
0
1,777
8,053
2,567
0
750
7,303
29,176
0
W
Apollo
PerocaNITU
Apollo
13,368
8,334
0
4,924
9,457
3,869
1,290
633
8,824
0
58,234
L
Skadi
2,698
572
0
0
7,831
2,557
0
202
7,629
0
39,813
L
Morgan Le Fay
VitorCN03
Morgan Le Fay
4,173
243
0
1,667
3,543
1,577
0
721
2,822
53,288
0
L
Neith
nikiller
Neith
6,004
2,334
0
499
6,776
1,946
0
37
6,739
0
26,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,995
Gold Earned
34,412
336
Minions Killed
354
0
Camps Cleared
0
1,078,583
Distance Traveled
1,093,554
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,399
569
125
10
0
218,099
3
W
Ah Puch
6,357
489
62
5
0
178,110
0
L
Terra
5,172
398
10
1
0
181,091
0
L
Loki
6,676
514
90
7
0
274,817
1
W
Ymir
6,806
524
36
3
0
197,712
0
W
Ao Kuang
5,728
441
47
4
0
227,189
2
W
Apollo
8,122
625
84
6
0
272,444
6
L
Skadi
6,045
465
73
6
0
204,054
0
L
Morgan Le Fay
7,479
575
108
8
0
224,806
1
L
Neith
5,623
433
55
4
0
193,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role