Player Matchup

Bacchus
Bacchus
Angel of Hope11
Bacchus
Level 109
God Stats
0W - 2L
1,210 SR
Queue Stats
147W - 280L
1,226 Elo+
Party 1
Hades
Hades
Crossfire8193
Hades
Level 106
God Stats
1W - 1L
1,975 SR
Queue Stats
142W - 280L
1,217 Elo+
Party 1
Cernunnos
Cernunnos
Pope Paradox806
Cernunnos
Level 65
God Stats
1W - 4L
1,418 SR
Queue Stats
48W - 128L
1,215 Elo+
Party 1
Team Averages
Level 93
1,534 SR
1,219 Elo+

VS

Team Averages
Level 118
1,554 SR
1,461 Elo+
Cerberus
Cerberus
Darth PummeL
Cerberus
Level 108
God Stats
10W - 4L
1,690 SR
Queue Stats
43W - 51L
1,427 Elo+
Party 2
Chang'e
Chang'e
Grizz_Be_Easy
Chang'e
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
444W - 597L
1,416 Elo+
Solo
Chiron
Chiron
POOKER00
Chiron
Level 104
God Stats
3W - 3L
1,472 SR
Queue Stats
72W - 76L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,709
593
10,125
13,413
12,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
2 / 5 / 1
8,366
644
12,435
14,692
8,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Pope Paradox806
Cernunnos
12
1 / 5 / 3
8,219
632
10,630
10,732
5,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Darth PummeL
Cerberus
14
3 / 0 / 11
10,423
802
7,495
15,946
17,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
13
2 / 3 / 9
9,211
709
10,003
15,489
12,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chiron
POOKER00
Chiron
16
9 / 1 / 5
10,962
843
15,364
9,827
4,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
14
14
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
2
5
1
0.5
W
Cerberus
Darth PummeL
Cerberus
3
0
11
8.5
W
Chang'e
2
3
9
2.17
W
Chiron
POOKER00
Chiron
9
1
5
11.5
L
Cernunnos
Pope Paradox806
Cernunnos
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,190
Damage
32,862
38,837
Taken
41,262
26,630
Mitigated
34,808
4,570
Healing
15,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,125
1,560
0
968
13,413
12,495
0
5,669
7,744
19,936
0
L
12,435
726
224
2,802
14,692
8,748
0
7,446
7,246
30,736
0
W
Cerberus
Darth PummeL
Cerberus
7,495
511
0
7,627
15,946
17,581
435
8,601
7,345
29,988
0
W
Chang'e
10,003
308
1,061
3,481
15,489
12,468
0
8,206
7,283
32,787
0
W
Chiron
POOKER00
Chiron
15,364
3,918
773
2,776
9,827
4,759
2,023
6,671
3,136
0
47,710
L
Cernunnos
Pope Paradox806
Cernunnos
10,630
5,718
0
576
10,732
5,387
0
4,911
5,821
0
25,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,294
Gold Earned
30,596
102
Minions Killed
192
4
Camps Cleared
7
669,361
Distance Traveled
760,348
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,709
593
22
2
1
240,572
1
L
Hades
8,366
644
41
3
2
219,387
2
W
Cerberus
10,423
802
65
5
1
276,950
2
W
Chang'e
9,211
709
49
4
1
219,730
3
W
Chiron
10,962
843
78
6
5
263,668
3
L
Cernunnos
8,219
632
39
3
1
209,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role