Player Matchup

Chang'e
Chang'e
Blapatory
Chang'e
Level 7
God Stats
15W - 12L
1,500 SR
Queue Stats
161W - 104L
1,662 Elo+
Party 1
Horus
Horus
DragonLordKale
Horus
Level 146
God Stats
114W - 63L
1,556 SR
Queue Stats
171W - 133L
1,515 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NO PROOF BUD
Ah Muzen Cab
Level 108
God Stats
200W - 103L
1,690 SR
Queue Stats
470W - 324L
1,525 Elo+
Party 1
Team Averages
Level 87
1,582 SR
1,567 Elo+

VS

Team Averages
Level 46
1,495 SR
1,578 Elo+
Skadi
Skadi
CutesySkydiver
Skadi
Level 41
God Stats
7W - 2L
1,716 SR
Queue Stats
43W - 32L
1,581 Elo+
Party 2
Baron Samedi
Baron Samedi
R77 Lucky
Baron Samedi
Level 67
God Stats
1W - 3L
1,269 SR
Queue Stats
80W - 69L
1,489 Elo+
Solo
Guan Yu
Guan Yu
xTheCamelx
Guan Yu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 20L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blapatory
Chang'e
20
1 / 5 / 3
15,349
640
20,396
27,314
9,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 5 / 3
14,936
622
20,086
34,303
32,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ah Muzen Cab
NO PROOF BUD
Ah Muzen Cab
19
3 / 8 / 2
15,986
666
28,465
31,431
12,994
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 6
17,165
715
29,287
22,190
9,417
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
R77 Lucky
Baron Samedi
20
4 / 1 / 13
15,541
648
28,883
22,456
20,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
xTheCamelx
Guan Yu
20
3 / 2 / 15
16,941
706
20,922
35,736
61,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
6
Kills
18
18
Deaths
6
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Blapatory
Chang'e
1
5
3
0.5
W
11
3
6
4.67
L
2
5
3
0.7
L
Ah Muzen Cab
NO PROOF BUD
Ah Muzen Cab
3
8
2
0.5
W
Baron Samedi
R77 Lucky
Baron Samedi
4
1
13
10.5
W
Guan Yu
xTheCamelx
Guan Yu
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,947
Damage
79,092
93,048
Taken
80,382
55,334
Mitigated
90,930
42,584
Healing
28,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Blapatory
Chang'e
20,396
1,492
6,739
8,968
27,314
9,883
626
7,335
19,979
68,974
0
W
29,287
10,039
0
500
22,190
9,417
1,145
4,045
18,145
0
96,819
L
20,086
9,606
8,467
12,342
34,303
32,457
513
11,933
22,370
0
41,054
L
Ah Muzen Cab
NO PROOF BUD
Ah Muzen Cab
28,465
9,985
0
6,068
31,431
12,994
2,178
10,705
20,726
0
113,877
W
Baron Samedi
R77 Lucky
Baron Samedi
28,883
1,405
6,491
7,726
22,456
20,086
551
3,210
19,246
93,496
0
W
Guan Yu
xTheCamelx
Guan Yu
20,922
2,019
3,555
10,431
35,736
61,427
176
13,476
22,260
0
46,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,271
Gold Earned
49,647
260
Minions Killed
293
12
Camps Cleared
7
1,212,953
Distance Traveled
1,327,010
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
15,349
640
102
4
6
391,257
2
W
Skadi
17,165
715
146
6
3
410,765
2
L
Horus
14,936
622
50
2
3
445,419
8
L
Ah Muzen Cab
15,986
666
108
5
3
376,277
2
W
Baron Samedi
15,541
648
92
4
0
436,723
5
W
Guan Yu
16,941
706
55
2
4
479,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role