Player Matchup

Lancelot
Lancelot
Death Klassify
Lancelot
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,417 Elo+
Party 1
Guan Yu
Guan Yu
MeMopZ_CR
Guan Yu
Level 41
God Stats
0W - 2L
1,304 SR
Queue Stats
3W - 7L
1,332 Elo+
Party 2
Anubis
Anubis
SanCoC211
Anubis
Level 44
God Stats
0W - 3L
1,364 SR
Queue Stats
2W - 13L
1,155 Elo+
Party 2
Chronos
Chronos
SoftMeatBiscuit
Chronos
Level 109
God Stats
5W - 4L
1,562 SR
Queue Stats
377W - 365L
1,559 Elo+
Party 1
Ne Zha
Ne Zha
i ZuuK
Ne Zha
Level 103
God Stats
15W - 12L
1,619 SR
Queue Stats
330W - 293L
1,551 Elo+
Party 1
Team Averages
Level 69
1,470 SR
1,403 Elo+

VS

Team Averages
Level 67
1,552 SR
1,401 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sol
Sol
DemonHowler
Sol
Level 38
God Stats
2W - 0L
1,698 SR
Queue Stats
167W - 196L
1,244 Elo+
Party 3
Chaac
Chaac
Insanity2000
Chaac
Level 126
God Stats
7W - 4L
1,685 SR
Queue Stats
65W - 63L
1,509 Elo+
Party 4
Neith
Neith
NeithIsLife
Neith
Level 29
God Stats
25W - 19L
1,633 SR
Queue Stats
25W - 20L
1,535 Elo+
Party 4
Ares
Ares
P3RR1N420
Ares
Level 19
God Stats
10W - 26L
1,243 SR
Queue Stats
25W - 49L
1,218 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
1 / 2 / 0
6,043
432
3,463
9,738
4,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
MeMopZ_CR
Guan Yu
13
2 / 0 / 0
7,379
527
5,338
7,080
9,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
SanCoC211
Anubis
13
1 / 1 / 0
7,355
525
2,454
7,433
3,614
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 2 / 1
6,235
445
4,820
5,680
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ne Zha
i ZuuK
Ne Zha
11
0 / 3 / 3
6,275
448
3,349
10,997
4,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
5 / 1 / 1
7,275
520
7,873
11,856
4,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 2 / 1
6,460
461
2,912
6,465
2,240
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 0
7,785
556
3,556
8,308
3,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 2
7,632
545
5,629
4,279
1,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
10
0 / 0 / 1
6,472
462
2,678
7,363
5,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
5
Kills
7
8
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
1
1
5.5
L
Lancelot
1
2
0
0.5
W
1
2
1
0.75
W
0
2
0
0
L
Guan Yu
MeMopZ_CR
Guan Yu
2
0
0
2
W
1
0
2
2
W
Ares
0
0
1
0.5
L
Anubis
SanCoC211
Anubis
1
1
0
1
L
1
2
1
0.75
L
Ne Zha
i ZuuK
Ne Zha
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,424
Damage
22,648
40,928
Taken
38,271
23,305
Mitigated
16,325
17,566
Healing
14,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,873
2,520
0
4,182
11,856
4,149
0
1,282
10,548
37,697
0
L
Lancelot
3,463
296
0
3,024
9,738
4,311
0
3,813
5,925
0
30,532
W
2,912
1,275
0
2,545
6,465
2,240
823
2,585
3,880
50,759
0
W
3,556
724
0
3,359
8,308
3,211
0
0
7,761
0
61,992
L
Guan Yu
MeMopZ_CR
Guan Yu
5,338
680
85
3,825
7,080
9,086
0
148
6,932
0
54,385
W
5,629
1,211
92
666
4,279
1,687
843
1,172
3,107
0
49,414
W
Ares
2,678
0
392
2,839
7,363
5,038
288
2,235
5,128
24,350
0
L
Anubis
SanCoC211
Anubis
2,454
279
0
4,861
7,433
3,614
0
2,643
4,790
54,809
0
L
4,820
1,185
0
1,092
5,680
2,112
0
4,071
1,609
50,828
0
L
Ne Zha
i ZuuK
Ne Zha
3,349
1,403
0
4,679
10,997
4,182
0
2,788
8,209
0
41,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,287
Gold Earned
35,624
435
Minions Killed
433
0
Camps Cleared
0
1,290,875
Distance Traveled
1,323,948
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,275
520
59
4
0
298,559
7
L
Lancelot
6,043
432
50
4
0
293,984
2
W
Sol
6,460
461
92
7
0
227,988
4
W
Chaac
7,785
556
142
10
0
288,848
4
L
Guan Yu
7,379
527
107
8
0
277,090
2
W
Neith
7,632
545
98
7
0
244,564
3
W
Ares
6,472
462
42
3
0
263,989
2
L
Anubis
7,355
525
119
9
0
225,724
5
L
Chronos
6,235
445
88
6
0
250,636
1
L
Ne Zha
6,275
448
71
5
0
243,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role