Player Matchup

Danzaburou
Danzaburou
Die Judicii
Danzaburou
Level 41
God Stats
65W - 53L
1,367 SR
Queue Stats
269W - 248L
1,450 Elo+
Party 2
Odin
Odin
I Neanderthaler
Odin
Level 108
God Stats
85W - 46L
1,593 SR
Queue Stats
728W - 626L
1,504 Elo+
Party 1
Kukulkan
Kukulkan
SemiUnlucky
Kukulkan
Level 105
God Stats
4W - 0L
1,607 SR
Queue Stats
136W - 117L
1,509 Elo+
Party 2
Fenrir
Fenrir
SmiteLife69
Fenrir
Level 18
God Stats
84W - 53L
1,539 SR
Queue Stats
348W - 284L
1,505 Elo+
Party 1
Artio
Artio
TheGuest507
Artio
Level 108
God Stats
68W - 53L
1,496 SR
Queue Stats
348W - 307L
1,467 Elo+
Party 2
Team Averages
Level 76
1,520 SR
1,487 Elo+

VS

Team Averages
Level 57
1,560 SR
1,502 Elo+
Chaac
Chaac
Galthunder
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
Hydratedkiwi643
Kukulkan
Level 17
God Stats
36W - 35L
1,472 SR
Queue Stats
89W - 83L
1,467 Elo+
Party 3
Cupid
Cupid
Jeaningpig
Cupid
Level 65
God Stats
12W - 16L
1,501 SR
Queue Stats
388W - 392L
1,502 Elo+
Party 3
Khepri
Khepri
Snagtuthtigr
Khepri
Level 46
God Stats
6W - 7L
1,533 SR
Queue Stats
163W - 197L
1,439 Elo+
Solo
Ares
Ares
StingrayKuro
Ares
Level 154
God Stats
0W - 1L
1,795 SR
Queue Stats
5W - 6L
1,602 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Die Judicii
Danzaburou
13
3 / 0 / 2
8,102
1,157
9,985
4,590
2,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 0 / 5
8,241
1,177
4,016
4,342
3,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
SemiUnlucky
Kukulkan
14
2 / 0 / 4
8,127
1,161
8,747
2,858
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
14
4 / 0 / 3
8,289
1,184
6,072
3,335
1,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 1 / 7
7,656
1,094
4,923
12,634
13,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

345

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
0 / 4 / 1
7,109
1,016
4,928
8,575
7,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
13
0 / 3 / 1
7,635
1,091
7,350
6,105
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
13
1 / 2 / 0
7,648
1,093
7,104
7,949
4,185
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
12
0 / 1 / 0
7,976
1,139
3,378
12,959
13,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
0 / 0 / 0
6,593
942
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
10
Kills
1
1
Deaths
10
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Die Judicii
Danzaburou
3
0
2
4
L
Chaac
0
4
1
0.13
L
Kukulkan
0
3
1
0.17
W
1
0
5
3.5
L
Cupid
1
2
0
0.5
W
Kukulkan
SemiUnlucky
Kukulkan
2
0
4
4
W
Fenrir
4
0
3
5.5
L
Khepri
0
1
0
0
L
0
0
0
0
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,743
Damage
22,760
27,759
Taken
35,588
22,634
Mitigated
28,527
7,478
Healing
3,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Die Judicii
Danzaburou
9,985
5,785
0
974
4,590
2,357
0
2,199
2,360
0
15,935
L
Chaac
4,928
552
0
1,067
8,575
7,634
0
4,170
4,343
0
8,641
L
Kukulkan
7,350
627
0
0
6,105
3,128
0
1,570
4,535
36,819
0
W
4,016
621
0
314
4,342
3,440
0
2,515
1,738
0
18,414
L
Cupid
7,104
3,445
223
930
7,949
4,185
0
2,665
5,177
0
21,215
W
Kukulkan
SemiUnlucky
Kukulkan
8,747
355
493
96
2,858
1,595
0
1,610
1,248
39,318
0
W
Fenrir
6,072
1,395
0
416
3,335
1,913
0
800
2,404
0
9,712
L
Khepri
3,378
453
0
884
12,959
13,580
0
5,265
7,565
9,620
0
L
0
0
0
0
0
0
0
0
0
0
0
W
4,923
122
2,659
2,526
12,634
13,329
0
3,604
8,830
8,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,415
Gold Earned
36,961
134
Minions Killed
145
7
Camps Cleared
3
750,374
Distance Traveled
564,261
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,102
1,157
18
3
0
135,377
0
L
Chaac
7,109
1,016
12
2
1
138,111
0
L
Kukulkan
7,635
1,091
72
10
0
138,852
0
W
Odin
8,241
1,177
35
5
5
140,594
0
L
Cupid
7,648
1,093
51
7
1
139,762
0
W
Kukulkan
8,127
1,161
62
9
0
156,105
0
W
Fenrir
8,289
1,184
8
1
2
152,295
0
L
Khepri
7,976
1,139
10
1
1
145,788
0
L
Ares
6,593
942
0
0
0
1,748
0
W
Artio
7,656
1,094
11
2
0
166,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role