Player Matchup

Nemesis
Nemesis
Dellsongas
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 21L
1,009 Elo+
Party 2
Discordia
Discordia
SalPeCris
Discordia
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 22L
1,014 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SayaniK
Kumbhakarna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 22L
893 Elo+
Party 2
Team Averages
Level 38
1,500 SR
972 Elo+

VS

Team Averages
Level 91
1,439 SR
1,473 Elo+
Merlin
Merlin
Narcadious
Merlin
Level 74
God Stats
9W - 6L
1,726 SR
Queue Stats
19W - 19L
1,495 Elo+
Party 1
Cerberus
Cerberus
breaker285
Cerberus
Level 42
God Stats
2W - 3L
1,271 SR
Queue Stats
6W - 11L
1,239 Elo+
Party 1
Mulan
Mulan
jedi
Mulan
Level 158
God Stats
1W - 0L
1,322 SR
Queue Stats
139W - 127L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dellsongas
Nemesis
15
5 / 5 / 2
10,425
745
14,209
19,031
15,008
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
SalPeCris
Discordia
12
0 / 8 / 2
8,156
583
8,507
13,983
6,109
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
SayaniK
Kumbhakarna
12
1 / 3 / 6
8,826
630
5,982
16,340
17,949
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Narcadious
Merlin
16
4 / 2 / 9
10,927
781
18,344
7,358
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
breaker285
Cerberus
15
6 / 3 / 6
10,319
737
10,494
17,198
8,782
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
jedi
Mulan
15
6 / 3 / 8
10,518
751
14,122
16,718
15,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
16
16
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dellsongas
Nemesis
5
5
2
1.2
W
Merlin
Narcadious
Merlin
4
2
9
4.25
L
Discordia
SalPeCris
Discordia
0
8
2
0.13
L
Kumbhakarna
SayaniK
Kumbhakarna
1
3
6
1.33
W
Cerberus
breaker285
Cerberus
6
3
6
3
W
Mulan
jedi
Mulan
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,698
Damage
42,960
49,354
Taken
41,274
39,066
Mitigated
27,281
2,595
Healing
13,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dellsongas
Nemesis
14,209
6,751
120
1,845
19,031
15,008
0
11,588
7,109
0
34,025
W
Merlin
Narcadious
Merlin
18,344
626
0
1,809
7,358
3,214
244
2,641
4,717
61,259
0
L
Discordia
SalPeCris
Discordia
8,507
953
118
512
13,983
6,109
0
7,565
6,138
25,720
0
L
Kumbhakarna
SayaniK
Kumbhakarna
5,982
1,089
0
0
16,340
17,949
0
9,787
6,178
11,615
0
W
Cerberus
breaker285
Cerberus
10,494
645
526
6,387
17,198
8,782
408
5,634
11,564
34,541
0
W
Mulan
jedi
Mulan
14,122
4,472
0
5,237
16,718
15,285
1,310
7,102
9,616
0
35,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,407
Gold Earned
31,764
113
Minions Killed
212
2
Camps Cleared
9
722,261
Distance Traveled
704,821
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,425
745
52
4
1
267,600
0
W
Merlin
10,927
781
97
7
1
224,688
1
L
Discordia
8,156
583
50
4
0
218,578
0
L
Kumbhakarna
8,826
630
11
1
1
236,083
1
W
Cerberus
10,319
737
75
5
5
239,060
1
W
Mulan
10,518
751
40
3
3
241,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role