Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MONCALON
Danzaburou
Level 98
God Stats
0W - 1L
1,647 SR
Queue Stats
16W - 10L
1,563 Elo+
Solo
Charybdis
Charybdis
SMxWisconsin
Charybdis
Level 81
God Stats
12W - 8L
1,422 SR
Queue Stats
64W - 63L
1,489 Elo+
Solo
Fafnir
Fafnir
Twistedlogic001
Fafnir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,437 Elo+
Solo
Team Averages
Level 103
1,514 SR
1,498 Elo+

VS

Team Averages
Level 93
1,499 SR
1,495 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Asheanao
Medusa
Level 126
God Stats
6W - 6L
1,405 SR
Queue Stats
129W - 145L
1,504 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ir0nhawc
Tsukuyomi
Level 64
God Stats
45W - 22L
1,587 SR
Queue Stats
128W - 109L
1,478 Elo+
Solo
Ganesha
Ganesha
QuarterPenny
Ganesha
Level 124
God Stats
45W - 25L
1,689 SR
Queue Stats
306W - 310L
1,495 Elo+
Party 1
Nox
Nox
SlimThicky
Nox
Level 43
God Stats
4W - 2L
1,314 SR
Queue Stats
83W - 77L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 3 / 2
6,505
1,084
4,621
8,666
7,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zeus
 
Zeus
11
0 / 1 / 1
6,280
1,047
8,268
2,242
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MONCALON
Danzaburou
11
1 / 3 / 1
6,723
1,121
5,887
8,261
3,745
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
SMxWisconsin
Charybdis
11
1 / 1 / 0
6,473
1,079
7,217
4,710
1,942
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 1 / 0
6,151
1,025
578
2,222
1,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

328

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
2 / 0 / 4
6,813
1,136
4,044
8,505
7,120
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
Asheanao
Medusa
12
2 / 0 / 7
7,012
1,169
6,719
2,750
1,321
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Ir0nhawc
Tsukuyomi
12
2 / 0 / 7
7,023
1,171
6,238
4,729
3,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
QuarterPenny
Ganesha
12
0 / 1 / 9
7,257
1,210
3,064
8,951
8,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 1 / 6
7,142
1,190
3,318
4,264
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
2
Kills
9
9
Deaths
2
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
2
0.33
L
Zeus
 
Zeus
0
1
1
0.5
W
Cu Chulainn
 
Cu Chulainn
2
0
4
4
W
Medusa
Asheanao
Medusa
2
0
7
5.5
W
Tsukuyomi
Ir0nhawc
Tsukuyomi
2
0
7
5.5
L
Danzaburou
MONCALON
Danzaburou
1
3
1
0.5
W
Ganesha
QuarterPenny
Ganesha
0
1
9
4.5
L
Charybdis
SMxWisconsin
Charybdis
1
1
0
1
W
3
1
6
6
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,571
Damage
23,383
26,101
Taken
29,199
16,093
Mitigated
23,192
2,571
Healing
2,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,621
855
0
686
8,666
7,793
0
2,679
5,798
0
13,844
L
Zeus
 
Zeus
8,268
420
0
0
2,242
815
0
567
1,639
16,739
0
W
Cu Chulainn
 
Cu Chulainn
4,044
559
0
250
8,505
7,120
0
2,796
5,616
1,703
11,166
W
Medusa
Asheanao
Medusa
6,719
3,517
0
0
2,750
1,321
0
942
1,747
0
17,229
W
Tsukuyomi
Ir0nhawc
Tsukuyomi
6,238
2,084
0
434
4,729
3,406
0
1,444
3,227
0
14,546
L
Danzaburou
MONCALON
Danzaburou
5,887
2,167
0
766
8,261
3,745
0
1,762
6,367
0
19,849
W
Ganesha
QuarterPenny
Ganesha
3,064
210
0
1,661
8,951
8,955
0
2,301
6,525
13,495
0
L
Charybdis
SMxWisconsin
Charybdis
7,217
4,529
0
440
4,710
1,942
0
1,297
3,317
0
17,326
W
3,318
431
0
0
4,264
2,390
0
1,363
2,869
9,413
0
L
578
226
0
679
2,222
1,798
0
442
1,748
1,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,132
Gold Earned
35,247
100
Minions Killed
120
6
Camps Cleared
3
503,862
Distance Traveled
613,153
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,505
1,084
13
2
4
118,857
2
L
Zeus
6,280
1,047
20
3
1
116,798
1
W
Cu Chulainn
6,813
1,136
30
5
0
117,144
0
W
Medusa
7,012
1,169
44
7
2
121,812
0
W
Tsukuyomi
7,023
1,171
23
4
1
128,776
0
L
Danzaburou
6,723
1,121
37
6
0
121,160
0
W
Ganesha
7,257
1,210
0
0
0
121,715
0
L
Charybdis
6,473
1,079
28
5
0
101,560
2
W
Nox
7,142
1,190
23
4
0
123,706
1
L
Fafnir
6,151
1,025
2
0
1
45,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role