Player Matchup

Atlas
Atlas
Darnisu
Atlas
Level 105
God Stats
14W - 8L
1,777 SR
Queue Stats
27W - 14L
1,750 Elo+
Party 1
Ullr
Ullr
HeartQQ
Ullr
Level 160
God Stats
3W - 4L
1,662 SR
Queue Stats
139W - 49L
1,886 Elo+
Party 1
Bakasura
Bakasura
Saugen
Bakasura
Level 160
God Stats
10W - 8L
1,548 SR
Queue Stats
524W - 451L
1,710 Elo+
Party 1
Tyr
Tyr
SkinnyPea33
Tyr
Level 126
God Stats
1W - 0L
1,668 SR
Queue Stats
4W - 0L
1,932 Elo+
Party 1
Eset
Eset
Tagilatelli
Eset
Level 156
God Stats
9W - 4L
1,782 SR
Queue Stats
85W - 47L
1,775 Elo+
Party 1
Team Averages
Level 141
1,687 SR
1,810 Elo+

VS

Team Averages
Level 147
1,437 SR
1,590 Elo+
Skadi
Skadi
 
Skadi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
AJxeI
Yu Huang
Level 156
God Stats
3W - 5L
1,398 SR
Queue Stats
210W - 189L
1,625 Elo+
Solo
Thanatos
Thanatos
Calmlybreathe
Thanatos
Level 160
God Stats
0W - 1L
1,521 SR
Queue Stats
69W - 59L
1,657 Elo+
Solo
Tiamat
Tiamat
Stych17
Tiamat
Level 147
God Stats
19W - 11L
1,543 SR
Queue Stats
66W - 62L
1,609 Elo+
Solo
Terra
Terra
sivart11
Terra
Level 148
God Stats
0W - 1L
1,223 SR
Queue Stats
98W - 101L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Darnisu
Atlas
16
1 / 3 / 11
9,854
758
5,341
15,406
18,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
HeartQQ
Ullr
17
8 / 0 / 8
10,627
817
13,713
10,669
6,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Saugen
Bakasura
18
4 / 2 / 7
10,381
799
13,723
15,309
10,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 2 / 6
9,342
719
8,085
14,726
12,798
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
3 / 1 / 9
10,526
810
10,923
7,611
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
5 / 4 / 0
10,190
784
13,185
10,757
4,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
AJxeI
Yu Huang
15
0 / 4 / 5
8,582
660
9,851
9,449
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Calmlybreathe
Thanatos
15
2 / 6 / 2
8,803
677
10,017
13,300
8,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Stych17
Tiamat
17
1 / 4 / 4
9,577
737
10,240
12,797
9,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
sivart11
Terra
15
0 / 2 / 4
8,816
678
5,757
13,005
13,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
20
Kills
8
8
Deaths
20
41
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
5
4
0
1.25
L
Yu Huang
AJxeI
Yu Huang
0
4
5
0.63
L
Thanatos
Calmlybreathe
Thanatos
2
6
2
0.5
W
Atlas
Darnisu
Atlas
1
3
11
2.17
W
Ullr
HeartQQ
Ullr
8
0
8
12
W
Bakasura
Saugen
Bakasura
4
2
7
3.75
W
4
2
6
3.5
L
Tiamat
Stych17
Tiamat
1
4
4
0.75
W
3
1
9
7.5
L
Terra
sivart11
Terra
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,785
Damage
49,050
63,721
Taken
59,308
52,531
Mitigated
40,069
10,908
Healing
15,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
13,185
3,733
0
1,104
10,757
4,456
0
1,556
8,430
0
46,693
L
Yu Huang
AJxeI
Yu Huang
9,851
618
0
806
9,449
4,274
0
2,602
6,008
35,643
0
L
Thanatos
Calmlybreathe
Thanatos
10,017
2,008
0
5,367
13,300
8,310
0
3,894
8,201
0
25,689
W
Atlas
Darnisu
Atlas
5,341
939
0
2,104
15,406
18,808
96
7,219
8,187
14,183
0
W
Ullr
HeartQQ
Ullr
13,713
6,528
0
1,416
10,669
6,259
3,542
4,816
5,853
0
45,318
W
Bakasura
Saugen
Bakasura
13,723
8,306
0
2,972
15,309
10,634
574
3,934
11,375
0
31,818
W
8,085
507
0
1,702
14,726
12,798
0
6,380
8,346
0
15,712
L
Tiamat
Stych17
Tiamat
10,240
990
0
1,114
12,797
9,279
60
3,879
8,215
38,053
0
W
10,923
476
1,731
983
7,611
4,032
535
3,499
4,112
47,907
0
L
Terra
sivart11
Terra
5,757
763
2,119
4,657
13,005
13,750
0
3,650
8,669
13,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,730
Gold Earned
45,968
290
Minions Killed
250
0
Camps Cleared
0
1,549,313
Distance Traveled
1,338,665
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,190
784
63
5
0
261,915
3
L
Yu Huang
8,582
660
57
4
0
256,121
5
L
Thanatos
8,803
677
38
3
0
265,628
3
W
Atlas
9,854
758
14
1
0
280,942
0
W
Ullr
10,627
817
71
5
0
310,124
2
W
Bakasura
10,381
799
73
6
0
348,609
5
W
Tyr
9,342
719
22
2
0
315,012
5
L
Tiamat
9,577
737
67
5
0
269,143
1
W
Eset
10,526
810
110
8
0
294,626
1
L
Terra
8,816
678
25
2
0
285,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role