Player Matchup

Vulcan
Vulcan
DontShareBear
Vulcan
Level 89
God Stats
18W - 22L
1,544 SR
Queue Stats
134W - 108L
1,525 Elo+
Party 1
Charybdis
Charybdis
JoshuaJammer
Charybdis
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 171L
1,522 Elo+
Party 1
Lancelot
Lancelot
SenpaiSwank
Lancelot
Level 63
God Stats
6W - 11L
1,487 SR
Queue Stats
46W - 39L
1,575 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SenpaiSwanky
Cu Chulainn
Level 108
God Stats
4W - 5L
1,432 SR
Queue Stats
171W - 152L
1,532 Elo+
Party 3
Atlas
Atlas
Tunå
Atlas
Level 85
God Stats
1W - 2L
1,235 SR
Queue Stats
152W - 119L
1,545 Elo+
Party 3
Team Averages
Level 92
1,440 SR
1,540 Elo+

VS

Team Averages
Level 68
1,441 SR
1,482 Elo+
Poseidon
Poseidon
 
Poseidon
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
IDONTGOPOSITIVE
Atlas
Level 126
God Stats
19W - 10L
1,594 SR
Queue Stats
153W - 149L
1,469 Elo+
Party 2
Jormungandr
Jormungandr
OSpivvy
Jormungandr
Level 38
God Stats
2W - 3L
1,257 SR
Queue Stats
39W - 41L
1,551 Elo+
Solo
Cernunnos
Cernunnos
bongwater4000
Cernunnos
Level 22
God Stats
2W - 2L
1,269 SR
Queue Stats
12W - 19L
1,415 Elo+
Party 2
Pele
Pele
Νezuko
Pele
Level 38
God Stats
103W - 96L
1,583 SR
Queue Stats
106W - 106L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,038
549
5,414
6,957
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
JoshuaJammer
Charybdis
9
1 / 4 / 1
5,131
466
4,537
8,396
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
SenpaiSwank
Lancelot
11
5 / 4 / 0
6,511
592
5,937
7,928
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
SenpaiSwanky
Cu Chulainn
11
0 / 0 / 2
6,196
563
7,466
8,748
6,533
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
Tunå
Atlas
7
0 / 4 / 1
4,832
439
2,722
10,741
4,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
2 / 3 / 2
6,648
604
4,981
8,139
3,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 1 / 7
6,337
576
3,770
5,839
4,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
OSpivvy
Jormungandr
10
1 / 1 / 2
6,008
546
3,716
9,517
5,457
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
bongwater4000
Cernunnos
13
7 / 0 / 2
7,537
685
12,336
6,892
2,560
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
Νezuko
Pele
11
5 / 3 / 3
7,082
644
5,099
8,834
3,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
8
Kills
17
17
Deaths
8
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
3
2
1
L
2
5
0
0.4
W
2
1
7
5.5
L
Charybdis
JoshuaJammer
Charybdis
1
4
1
0.38
W
Jormungandr
OSpivvy
Jormungandr
1
1
2
2
L
Lancelot
SenpaiSwank
Lancelot
5
4
0
1.25
L
Cu Chulainn
SenpaiSwanky
Cu Chulainn
0
0
2
1
L
Atlas
Tunå
Atlas
0
4
1
0.13
W
Cernunnos
bongwater4000
Cernunnos
7
0
2
8
W
Pele
Νezuko
Pele
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,076
Damage
29,902
42,770
Taken
39,221
19,306
Mitigated
19,250
8,095
Healing
9,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,981
1,195
0
2,673
8,139
3,105
0
1,096
7,043
37,414
6,388
L
5,414
1,971
0
1,025
6,957
3,056
0
2,028
4,929
38,560
0
W
3,770
1,848
0
950
5,839
4,666
93
1,543
4,296
17,047
0
L
Charybdis
JoshuaJammer
Charybdis
4,537
2,825
0
1,709
8,396
1,824
0
1,156
7,240
0
27,677
W
Jormungandr
OSpivvy
Jormungandr
3,716
1,421
0
1,440
9,517
5,457
0
0
9,517
37,042
0
L
Lancelot
SenpaiSwank
Lancelot
5,937
986
0
2,039
7,928
3,103
0
1,710
6,218
0
36,475
L
Cu Chulainn
SenpaiSwanky
Cu Chulainn
7,466
1,164
0
1,775
8,748
6,533
0
4,805
3,943
0
44,198
L
Atlas
Tunå
Atlas
2,722
1,063
88
1,459
10,741
4,790
0
2,314
8,427
13,043
0
W
Cernunnos
bongwater4000
Cernunnos
12,336
7,160
0
2,703
6,892
2,560
921
2,014
4,878
0
61,425
W
Pele
Νezuko
Pele
5,099
1,564
0
1,828
8,834
3,462
20
3,483
5,351
0
41,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,708
Gold Earned
33,612
269
Minions Killed
357
0
Camps Cleared
0
1,107,583
Distance Traveled
1,077,802
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,648
604
79
7
0
224,774
3
L
Vulcan
6,038
549
60
5
0
204,169
2
W
Atlas
6,337
576
27
2
0
225,658
4
L
Charybdis
5,131
466
40
4
0
199,630
2
W
Jormungandr
6,008
546
62
6
0
213,225
4
L
Lancelot
6,511
592
75
7
0
264,375
0
L
Cu Chulainn
6,196
563
73
7
0
232,997
1
L
Atlas
4,832
439
21
2
0
206,412
0
W
Cernunnos
7,537
685
107
10
0
208,272
2
W
Pele
7,082
644
82
7
0
205,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role