Player Matchup

Khepri
Khepri
 
Khepri
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
GURAQTINVU
King Arthur
Level 160
God Stats
0W - 1L
1,435 SR
Queue Stats
37W - 32L
1,561 Elo+
Party 1
Baron Samedi
Baron Samedi
H3CT1X
Baron Samedi
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 33L
1,454 Elo+
Solo
Thor
Thor
xaaronpx
Thor
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 72L
1,469 Elo+
Solo
Team Averages
Level 121
1,487 SR
1,497 Elo+

VS

Team Averages
Level 109
1,445 SR
1,511 Elo+
Loki
Loki
ChameleonKid
Loki
Level 159
God Stats
11W - 7L
1,576 SR
Queue Stats
261W - 257L
1,509 Elo+
Party 2
Charybdis
Charybdis
Durnmy
Charybdis
Level 108
God Stats
5W - 5L
1,544 SR
Queue Stats
171W - 193L
1,521 Elo+
Party 3
Baron Samedi
Baron Samedi
Uhai98789
Baron Samedi
Level 69
God Stats
1W - 1L
1,230 SR
Queue Stats
113W - 103L
1,515 Elo+
Solo
Scylla
Scylla
aBadGamer93
Scylla
Level 109
God Stats
1W - 0L
1,378 SR
Queue Stats
217W - 232L
1,502 Elo+
Party 2
Chaac
Chaac
bunkey2
Chaac
Level 102
God Stats
6W - 3L
1,499 SR
Queue Stats
100W - 104L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 0 / 1
7,135
446
2,815
8,292
8,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
 
Yemoja
11
0 / 1 / 0
6,466
404
3,350
8,956
4,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
GURAQTINVU
King Arthur
15
2 / 3 / 0
9,001
563
11,750
15,940
13,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
H3CT1X
Baron Samedi
13
1 / 2 / 1
7,506
469
4,487
8,983
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
12
2 / 1 / 1
7,261
454
5,180
10,197
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,416
526
10,440
15,617
6,668
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Durnmy
Charybdis
14
0 / 0 / 1
8,021
501
8,953
8,980
3,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Uhai98789
Baron Samedi
12
1 / 2 / 0
7,416
464
5,443
9,979
7,614
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
14
1 / 1 / 1
8,055
503
5,552
5,628
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
bunkey2
Chaac
13
2 / 0 / 1
7,879
492
3,063
11,131
6,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
5
Kills
7
7
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
0
1
0.5
L
Yemoja
 
Yemoja
0
1
0
0
W
3
2
1
1.75
W
Charybdis
Durnmy
Charybdis
0
0
1
0.5
L
King Arthur
GURAQTINVU
King Arthur
2
3
0
0.67
L
Baron Samedi
H3CT1X
Baron Samedi
1
2
1
0.75
W
Baron Samedi
Uhai98789
Baron Samedi
1
2
0
0.5
W
Scylla
1
1
1
1.5
W
Chaac
bunkey2
Chaac
2
0
1
2.5
L
Thor
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,582
Damage
33,451
52,368
Taken
51,335
34,547
Mitigated
26,021
17,626
Healing
22,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,815
681
1,710
2,549
8,292
8,352
0
1,598
6,694
30,514
0
L
Yemoja
 
Yemoja
3,350
90
419
1,241
8,956
4,595
0
2,949
6,007
40,837
0
W
10,440
2,575
0
6,681
15,617
6,668
266
0
15,617
0
59,862
W
Charybdis
Durnmy
Charybdis
8,953
4,877
0
4,928
8,980
3,420
0
3,080
5,664
0
81,036
L
King Arthur
GURAQTINVU
King Arthur
11,750
1,954
0
5,236
15,940
13,069
0
0
15,940
0
72,117
L
Baron Samedi
H3CT1X
Baron Samedi
4,487
549
438
2,222
8,983
4,392
0
3,949
5,034
52,458
0
W
Baron Samedi
Uhai98789
Baron Samedi
5,443
917
611
3,229
9,979
7,614
524
5,155
4,567
36,582
0
W
Scylla
5,552
707
0
250
5,628
2,220
720
1,701
3,927
62,137
0
W
Chaac
bunkey2
Chaac
3,063
851
0
7,129
11,131
6,099
0
223
10,908
0
61,135
L
Thor
5,180
1,613
0
3,811
10,197
4,139
0
2,499
7,698
0
46,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,369
Gold Earned
39,787
456
Minions Killed
513
0
Camps Cleared
0
1,420,728
Distance Traveled
1,465,582
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,135
446
55
3
0
303,971
2
L
Yemoja
6,466
404
78
5
0
248,648
0
W
Loki
8,416
526
94
6
0
293,391
0
W
Charybdis
8,021
501
141
9
0
294,802
3
L
King Arthur
9,001
563
142
9
0
288,711
2
L
Baron Samedi
7,506
469
99
6
0
276,297
0
W
Baron Samedi
7,416
464
60
4
0
280,008
5
W
Scylla
8,055
503
104
7
0
266,125
5
W
Chaac
7,879
492
114
7
0
331,256
1
L
Thor
7,261
454
82
5
0
303,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role