Player Matchup

Ymir
Ymir
A_BandOfHobos
Ymir
Level 10
God Stats
1W - 5L
1,372 SR
Queue Stats
10W - 16L
1,224 Elo+
Party 1
Cupid
Cupid
SG Pup
Cupid
Level 38
God Stats
1W - 1L
1,336 SR
Queue Stats
51W - 75L
1,175 Elo+
Solo
Baron Samedi
Baron Samedi
ratchettime
Baron Samedi
Level 141
God Stats
15W - 7L
1,662 SR
Queue Stats
296W - 291L
1,376 Elo+
Party 1
Team Averages
Level 63
1,457 SR
1,258 Elo+

VS

Team Averages
Level 31
1,392 SR
1,241 Elo+
Fenrir
Fenrir
FeministLadyBoy
Fenrir
Level 4
God Stats
0W - 2L
1,288 SR
Queue Stats
1W - 4L
1,203 Elo+
Party 2
Neith
Neith
Ghostreaper4645
Neith
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 68L
1,281 Elo+
Solo
Kuzenbo
Kuzenbo
StalkHer
Kuzenbo
Level 51
God Stats
1W - 3L
1,389 SR
Queue Stats
34W - 69L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 10
9,790
753
3,678
10,811
13,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
SG Pup
Cupid
15
8 / 1 / 2
9,944
765
10,571
9,272
4,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
ratchettime
Baron Samedi
15
2 / 1 / 8
9,342
719
12,395
8,421
4,441
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
7,859
605
3,709
11,250
5,846
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 2 / 2
8,405
647
7,939
7,684
3,715
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
StalkHer
Kuzenbo
11
1 / 3 / 1
8,398
646
5,693
14,633
18,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
10
Kills
3
3
Deaths
10
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
10
5
L
1
5
0
0.2
L
1
2
2
1
W
Cupid
SG Pup
Cupid
8
1
2
9
L
Kuzenbo
StalkHer
Kuzenbo
1
3
1
0.5
W
Baron Samedi
ratchettime
Baron Samedi
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,644
Damage
17,341
28,504
Taken
33,567
21,544
Mitigated
28,033
13,095
Healing
2,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,678
1,129
0
1,316
10,811
13,014
72
1,829
8,982
23,631
0
L
3,709
489
0
607
11,250
5,846
0
5,800
5,450
0
17,120
L
7,939
970
0
1,244
7,684
3,715
0
4,062
3,622
0
32,299
W
Cupid
SG Pup
Cupid
10,571
4,568
1,889
3,463
9,272
4,089
1,827
2,460
6,812
0
32,331
L
Kuzenbo
StalkHer
Kuzenbo
5,693
2,017
0
654
14,633
18,472
0
7,000
7,633
16,246
0
W
Baron Samedi
ratchettime
Baron Samedi
12,395
893
2,942
3,485
8,421
4,441
782
1,823
6,598
49,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,076
Gold Earned
24,662
163
Minions Killed
111
10
Camps Cleared
2
712,906
Distance Traveled
700,049
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,790
753
42
3
2
221,681
0
L
Fenrir
7,859
605
32
2
1
251,293
5
L
Neith
8,405
647
66
5
1
216,203
2
W
Cupid
9,944
765
40
3
3
261,450
4
L
Kuzenbo
8,398
646
13
1
0
232,553
2
W
Baron Samedi
9,342
719
81
6
5
229,775
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role