Player Matchup

Achilles
Achilles
AwkwardSenpai
Achilles
Level 139
God Stats
1W - 1L
1,741 SR
Queue Stats
155W - 171L
1,395 Elo+
Party 1
Yemoja
Yemoja
Mamma Dusa
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
TheHamwall
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,264 Elo+
Solo
Bellona
Bellona
edazl
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 37L
1,483 Elo+
Solo
Tiamat
Tiamat
xN3GxR0N1NJAx
Tiamat
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 53L
1,500 Elo+
Solo
Team Averages
Level 48
1,548 SR
1,413 Elo+

VS

Team Averages
Level 82
1,515 SR
1,434 Elo+
Hel
Hel
Davros00
Hel
Level 152
God Stats
1W - 0L
1,581 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
IndaCudi21
Atlas
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,236 Elo+
Solo
Tyr
Tyr
MasterFOB
Tyr
Level 29
God Stats
1W - 0L
1,723 SR
Queue Stats
9W - 4L
1,696 Elo+
Party 2
Tiamat
Tiamat
TheBLue101
Tiamat
Level 127
God Stats
1W - 0L
1,269 SR
Queue Stats
3W - 4L
1,308 Elo+
Party 2
Osiris
Osiris
xJustAShadow
Osiris
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AwkwardSenpai
Achilles
14
1 / 4 / 3
7,243
658
18,431
16,995
18,722
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Mamma Dusa
Yemoja
15
1 / 1 / 3
7,921
720
11,619
8,228
7,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
TheHamwall
Cthulhu
14
2 / 3 / 2
7,783
708
27,517
12,722
12,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
edazl
Bellona
12
0 / 3 / 3
7,454
678
10,302
17,117
18,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 1 / 2
6,570
597
2,015
6,144
3,402
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 9
8,857
805
12,727
19,710
11,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
15
3 / 0 / 9
9,335
849
9,981
15,025
12,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 1 / 11
8,311
756
12,847
19,727
17,352
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
TheBLue101
Tiamat
15
4 / 1 / 8
8,875
807
13,349
9,955
7,935
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
15
1 / 1 / 11
9,022
820
6,257
23,366
28,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
4
Kills
12
12
Deaths
4
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Achilles
AwkwardSenpai
Achilles
1
4
3
0.63
W
3
1
9
7.5
W
Atlas
3
0
9
7.5
L
Yemoja
Mamma Dusa
Yemoja
1
1
3
2.5
W
1
1
11
6.5
W
Tiamat
TheBLue101
Tiamat
4
1
8
8
L
Cthulhu
TheHamwall
Cthulhu
2
3
2
1
L
Bellona
edazl
Bellona
0
3
3
0.5
W
Osiris
1
1
11
6.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,884
Damage
55,161
61,206
Taken
87,783
60,250
Mitigated
78,510
19,750
Healing
47,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AwkwardSenpai
Achilles
18,431
4,349
1,003
3,678
16,995
18,722
0
9,559
7,436
0
26,325
W
12,727
2,833
15,994
9,761
19,710
11,658
1,525
9,657
9,202
28,795
0
W
Atlas
9,981
2,644
0
1,938
15,025
12,803
515
8,291
6,138
23,220
0
L
Yemoja
Mamma Dusa
Yemoja
11,619
1,894
5,394
1,035
8,228
7,080
0
5,916
2,312
21,274
0
W
12,847
3,287
1,335
3,287
19,727
17,352
1,040
8,158
10,816
0
21,008
W
Tiamat
TheBLue101
Tiamat
13,349
1,774
2,825
1,667
9,955
7,935
1,180
5,188
4,362
20,138
0
L
Cthulhu
TheHamwall
Cthulhu
27,517
1,335
1,858
405
12,722
12,916
0
8,181
4,541
39,076
0
L
Bellona
edazl
Bellona
10,302
4,180
2,190
3,041
17,117
18,130
0
9,592
7,525
0
14,163
W
Osiris
6,257
1,799
4,690
6,147
23,366
28,762
325
7,459
14,828
0
10,776
L
2,015
828
91
1,055
6,144
3,402
0
2,809
3,335
3,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,971
Gold Earned
44,400
93
Minions Killed
107
0
Camps Cleared
0
983,944
Distance Traveled
1,164,501
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,243
658
12
1
0
198,878
1
W
Hel
8,857
805
37
3
0
218,827
1
W
Atlas
9,335
849
25
2
0
226,400
0
L
Yemoja
7,921
720
29
3
0
177,476
0
W
Tyr
8,311
756
15
1
0
252,180
0
W
Tiamat
8,875
807
20
2
0
229,997
1
L
Cthulhu
7,783
708
41
4
0
226,139
3
L
Bellona
7,454
678
7
1
0
206,234
0
W
Osiris
9,022
820
10
1
0
237,097
0
L
Tiamat
6,570
597
4
0
0
175,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role