Player Matchup

Fenrir
Fenrir
GingerChu232
Fenrir
Level 80
God Stats
7W - 8L
1,503 SR
Queue Stats
52W - 54L
1,464 Elo+
Party 2
Terra
Terra
KyleIsAPerson
Terra
Level 107
God Stats
24W - 19L
1,596 SR
Queue Stats
267W - 294L
1,479 Elo+
Party 2
Medusa
Medusa
Yo_Im_Alpha
Medusa
Level 76
God Stats
3W - 1L
1,631 SR
Queue Stats
66W - 73L
1,439 Elo+
Party 2
Hades
Hades
abhijot1
Hades
Level 61
God Stats
10W - 7L
1,637 SR
Queue Stats
18W - 29L
1,411 Elo+
Party 2
Cabrakan
Cabrakan
evanleah101
Cabrakan
Level 83
God Stats
19W - 14L
1,562 SR
Queue Stats
127W - 135L
1,480 Elo+
Party 2
Team Averages
Level 81
1,586 SR
1,455 Elo+

VS

Team Averages
Level 97
1,459 SR
1,434 Elo+
Artemis
Artemis
Reallyfungi
Artemis
Level 141
God Stats
5W - 6L
1,575 SR
Queue Stats
166W - 168L
1,494 Elo+
Party 1
Terra
Terra
Skeetlar
Terra
Level 69
God Stats
0W - 2L
1,313 SR
Queue Stats
1W - 2L
1,299 Elo+
Party 1
Kukulkan
Kukulkan
SorryStoic
Kukulkan
Level 99
God Stats
17W - 17L
1,437 SR
Queue Stats
70W - 69L
1,476 Elo+
Party 1
Artio
Artio
V Wclkin
Artio
Level 75
God Stats
10W - 8L
1,610 SR
Queue Stats
272W - 270L
1,430 Elo+
Solo
Fenrir
Fenrir
quartz1231
Fenrir
Level 101
God Stats
5W - 11L
1,361 SR
Queue Stats
138W - 142L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
3 / 3 / 10
12,232
489
13,995
27,399
16,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 0 / 8
11,962
478
11,709
23,714
29,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
19
1 / 3 / 4
11,241
450
18,663
19,155
9,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hades
abhijot1
Hades
19
4 / 0 / 5
12,043
482
9,668
13,838
9,937
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
evanleah101
Cabrakan
20
7 / 0 / 3
15,218
609
23,473
17,235
15,555
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Reallyfungi
Artemis
16
1 / 3 / 2
9,309
372
18,326
23,122
10,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
Skeetlar
Terra
15
0 / 3 / 3
9,524
381
11,484
20,749
26,748
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
SorryStoic
Kukulkan
17
0 / 5 / 0
10,945
438
10,777
12,636
6,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
V Wclkin
Artio
20
2 / 2 / 0
12,711
508
13,026
23,514
25,620
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
quartz1231
Fenrir
16
3 / 7 / 1
10,550
422
8,655
28,264
15,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
20
Kills
6
6
Deaths
20
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
3
10
2.67
W
5
0
8
9
L
Artemis
Reallyfungi
Artemis
1
3
2
0.67
L
Terra
Skeetlar
Terra
0
3
3
0.5
L
Kukulkan
SorryStoic
Kukulkan
0
5
0
0
L
Artio
V Wclkin
Artio
2
2
0
1
W
Medusa
1
3
4
1
W
Hades
abhijot1
Hades
4
0
5
6.5
W
Cabrakan
evanleah101
Cabrakan
7
0
3
8.5
L
Fenrir
quartz1231
Fenrir
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,508
Damage
62,268
101,341
Taken
108,285
80,806
Mitigated
84,651
51,420
Healing
41,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
13,995
2,156
0
12,742
27,399
16,321
1,099
9,041
18,181
0
130,309
W
11,709
1,694
7,083
7,508
23,714
29,018
57
6,104
17,438
47,846
0
L
Artemis
Reallyfungi
Artemis
18,326
9,818
0
10,243
23,122
10,279
159
7,403
15,719
0
80,881
L
Terra
Skeetlar
Terra
11,484
2,255
2,961
5,407
20,749
26,748
0
8,901
11,848
34,888
0
L
Kukulkan
SorryStoic
Kukulkan
10,777
163
0
1,186
12,636
6,222
0
6,531
6,105
101,622
0
L
Artio
V Wclkin
Artio
13,026
920
837
9,150
23,514
25,620
0
14,896
8,618
106,063
0
W
Medusa
18,663
7,948
0
4,584
19,155
9,975
3,101
3,793
15,322
0
133,258
W
Hades
abhijot1
Hades
9,668
342
947
8,197
13,838
9,937
229
5,407
8,423
89,510
0
W
Cabrakan
evanleah101
Cabrakan
23,473
3,171
0
10,359
17,235
15,555
0
9,961
6,690
166,237
0
L
Fenrir
quartz1231
Fenrir
8,655
1,838
0
11,925
28,264
15,782
0
7,119
21,145
0
100,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,696
Gold Earned
53,039
880
Minions Killed
696
0
Camps Cleared
0
2,376,753
Distance Traveled
2,263,521
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,232
489
155
6
0
545,178
5
W
Terra
11,962
478
71
3
0
487,692
6
L
Artemis
9,309
372
118
5
0
406,422
1
L
Terra
9,524
381
41
2
0
459,888
5
L
Kukulkan
10,945
438
179
7
0
463,686
6
L
Artio
12,711
508
232
9
0
450,770
7
W
Medusa
11,241
450
185
7
0
440,738
3
W
Hades
12,043
482
167
7
0
480,295
7
W
Cabrakan
15,218
609
302
12
0
422,850
2
L
Fenrir
10,550
422
126
5
0
482,755
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role