Player Matchup

Tsukuyomi
Tsukuyomi
FidelARG
Tsukuyomi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 21L
1,455 Elo+
Party 1
Neith
Neith
JockeyWar
Neith
Level 147
God Stats
0W - 1L
1,679 SR
Queue Stats
299W - 202L
1,700 Elo+
Party 3
Bellona
Bellona
Lechugaa13
Bellona
Level 14
God Stats
1W - 3L
1,525 SR
Queue Stats
2W - 3L
1,369 Elo+
Party 1
King Arthur
King Arthur
NoneNarrow
King Arthur
Level 156
God Stats
7W - 9L
1,371 SR
Queue Stats
85W - 75L
1,557 Elo+
Party 1
Hades
Hades
Wiil0
Hades
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 26L
1,744 Elo+
Party 3
Team Averages
Level 73
1,515 SR
1,565 Elo+

VS

Team Averages
Level 76
1,489 SR
1,471 Elo+
Tiamat
Tiamat
Chastieefol
Tiamat
Level 150
God Stats
2W - 0L
1,686 SR
Queue Stats
72W - 82L
1,455 Elo+
Solo
Hou Yi
Hou Yi
ElSheriffContin
Hou Yi
Level 17
God Stats
1W - 2L
1,260 SR
Queue Stats
7W - 5L
1,557 Elo+
Party 2
Ymir
Ymir
Lololollaso
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,355 Elo+
Party 2
Awilix
Awilix
TINITINITINI
Awilix
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,629 Elo+
Party 2
Gilgamesh
Gilgamesh
guzerogt1
Gilgamesh
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FidelARG
Tsukuyomi
16
4 / 7 / 7
10,566
459
12,593
17,509
7,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
JockeyWar
Neith
19
1 / 3 / 9
11,875
516
15,322
15,917
7,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
Lechugaa13
Bellona
16
3 / 6 / 6
10,433
454
6,198
13,985
13,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
NoneNarrow
King Arthur
19
6 / 2 / 6
13,407
583
15,887
22,047
27,937
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hades
Wiil0
Hades
20
9 / 1 / 6
13,930
606
22,440
24,773
17,944
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
2 / 4 / 6
11,889
517
10,138
17,358
10,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 5 / 3
10,720
466
12,707
16,569
7,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 5 / 11
10,620
462
7,691
25,193
33,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
20
7 / 3 / 6
12,724
553
21,601
22,596
12,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
guzerogt1
Gilgamesh
15
0 / 6 / 3
9,173
399
3,831
17,900
11,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
47
23
Kills
18
19
Deaths
23
34
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
4
6
1.25
W
8
5
3
1.9
L
Tsukuyomi
FidelARG
Tsukuyomi
4
7
7
1.07
L
Neith
JockeyWar
Neith
1
3
9
1.83
L
Bellona
Lechugaa13
Bellona
3
6
6
1
W
1
5
11
1.3
L
King Arthur
NoneNarrow
King Arthur
6
2
6
4.5
W
Awilix
7
3
6
3.33
L
Hades
Wiil0
Hades
9
1
6
12
W
Gilgamesh
guzerogt1
Gilgamesh
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,440
Damage
55,968
94,231
Taken
99,616
74,206
Mitigated
75,758
35,582
Healing
15,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
10,138
1,182
108
4,061
17,358
10,568
292
5,844
11,514
85,634
0
W
12,707
6,724
0
4,016
16,569
7,735
1,599
1,943
14,626
0
78,833
L
Tsukuyomi
FidelARG
Tsukuyomi
12,593
3,067
0
4,322
17,509
7,723
0
2,026
15,373
0
65,910
L
Neith
JockeyWar
Neith
15,322
5,755
0
7,410
15,917
7,551
705
2,632
13,227
0
130,117
L
Bellona
Lechugaa13
Bellona
6,198
805
0
1,787
13,985
13,051
1,803
3,933
10,032
0
34,576
W
7,691
1,451
0
2,704
25,193
33,619
168
5,041
20,152
40,175
0
L
King Arthur
NoneNarrow
King Arthur
15,887
1,112
0
6,744
22,047
27,937
1,187
2,933
19,044
0
93,100
W
Awilix
21,601
8,703
0
1,195
22,596
12,591
660
7,238
15,358
0
122,534
L
Hades
Wiil0
Hades
22,440
1,452
1,969
13,350
24,773
17,944
796
5,932
18,388
138,265
0
W
Gilgamesh
guzerogt1
Gilgamesh
3,831
974
0
3,409
17,900
11,245
1,344
2,864
15,036
0
44,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,211
Gold Earned
55,126
706
Minions Killed
543
0
Camps Cleared
0
2,088,535
Distance Traveled
2,044,917
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,889
517
151
7
0
388,160
4
W
Hou Yi
10,720
466
142
6
0
373,640
2
L
Tsukuyomi
10,566
459
89
4
0
425,897
3
L
Neith
11,875
516
183
8
0
406,570
8
L
Bellona
10,433
454
45
2
0
413,195
0
W
Ymir
10,620
462
33
1
0
369,185
2
L
King Arthur
13,407
583
174
8
0
402,411
1
W
Awilix
12,724
553
149
6
0
519,143
7
L
Hades
13,930
606
215
9
0
440,462
9
W
Gilgamesh
9,173
399
68
3
0
394,789
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role