Player Matchup

Scylla
Scylla
Beelzebubz
Scylla
Level 159
God Stats
3W - 0L
1,577 SR
Queue Stats
237W - 52L
1,865 Elo+
Party 2
Artio
Artio
GuyEpicDude
Artio
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 6L
1,980 Elo+
Party 2
Danzaburou
Danzaburou
Jazz1337
Danzaburou
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 6L
1,838 Elo+
Party 2
Fenrir
Fenrir
death2249
Fenrir
Level 160
God Stats
6W - 2L
1,638 SR
Queue Stats
183W - 36L
1,823 Elo+
Party 2
Cu Chulainn
Cu Chulainn
skeletonsbespook
Cu Chulainn
Level 109
God Stats
12W - 2L
2,048 SR
Queue Stats
65W - 11L
2,003 Elo+
Party 2
Team Averages
Level 103
1,653 SR
1,902 Elo+

VS

Team Averages
Level 104
1,694 SR
1,704 Elo+
Shiva
Shiva
AETHER KAOS
Shiva
Level 159
God Stats
1W - 3L
1,821 SR
Queue Stats
60W - 41L
1,728 Elo+
Party 1
Skadi
Skadi
MouthLarva2
Skadi
Level 29
God Stats
1W - 2L
1,441 SR
Queue Stats
125W - 137L
1,520 Elo+
Solo
Cthulhu
Cthulhu
Rapidz H
Cthulhu
Level 143
God Stats
9W - 12L
1,702 SR
Queue Stats
74W - 54L
1,711 Elo+
Party 1
Kukulkan
Kukulkan
SayulitaxdRambo
Kukulkan
Level 29
God Stats
2W - 2L
1,603 SR
Queue Stats
35W - 34L
1,816 Elo+
Party 1
Lancelot
Lancelot
pro skate2222
Lancelot
Level 160
God Stats
4W - 2L
1,901 SR
Queue Stats
59W - 37L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Beelzebubz
Scylla
18
9 / 4 / 12
11,077
852
21,324
11,675
5,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 3 / 16
10,061
774
17,084
21,422
24,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Jazz1337
Danzaburou
15
3 / 4 / 10
9,587
737
5,512
11,679
5,214
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
death2249
Fenrir
17
7 / 1 / 16
10,438
803
13,748
17,150
14,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
skeletonsbespook
Cu Chulainn
18
11 / 2 / 13
10,804
831
19,637
21,767
19,449
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 0
9,868
759
18,471
20,434
17,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

15
1 / 9 / 4
8,639
665
9,149
17,442
7,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Rapidz H
Cthulhu
17
3 / 5 / 7
10,155
781
22,314
17,246
17,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
15
1 / 9 / 2
9,123
702
6,163
13,285
6,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
pro skate2222
Lancelot
17
3 / 8 / 7
9,800
754
9,262
21,104
13,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
34
35
Kills
14
14
Deaths
35
67
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
4
0
1.5
W
Scylla
Beelzebubz
Scylla
9
4
12
3.75
W
5
3
16
4.33
W
Danzaburou
Jazz1337
Danzaburou
3
4
10
2
L
1
9
4
0.33
L
Cthulhu
Rapidz H
Cthulhu
3
5
7
1.3
L
Kukulkan
1
9
2
0.22
W
Fenrir
death2249
Fenrir
7
1
16
15
L
Lancelot
pro skate2222
Lancelot
3
8
7
0.81
W
Cu Chulainn
skeletonsbespook
Cu Chulainn
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,305
Damage
65,359
83,693
Taken
89,511
69,725
Mitigated
62,898
18,867
Healing
15,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,471
3,216
401
6,759
20,434
17,160
0
9,154
11,280
62
38,304
W
Scylla
Beelzebubz
Scylla
21,324
3,177
0
100
11,675
5,768
312
3,288
8,237
50,662
0
W
17,084
2,532
5,081
7,382
21,422
24,299
0
8,191
12,709
32,804
0
W
Danzaburou
Jazz1337
Danzaburou
5,512
2,151
0
2,034
11,679
5,214
808
2,869
8,676
0
26,642
L
9,149
4,338
0
1,111
17,442
7,823
301
7,392
10,027
0
22,773
L
Cthulhu
Rapidz H
Cthulhu
22,314
1,671
986
3,056
17,246
17,844
0
6,957
10,275
34,165
0
L
Kukulkan
6,163
481
0
130
13,285
6,712
228
6,766
6,519
32,013
0
W
Fenrir
death2249
Fenrir
13,748
3,079
0
3,520
17,150
14,995
92
5,497
11,293
0
31,424
L
Lancelot
pro skate2222
Lancelot
9,262
2,209
0
3,217
21,104
13,359
0
8,139
12,965
0
28,836
W
Cu Chulainn
skeletonsbespook
Cu Chulainn
19,637
3,047
0
750
21,767
19,449
224
7,070
14,239
0
35,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,967
Gold Earned
47,585
226
Minions Killed
230
0
Camps Cleared
0
1,426,469
Distance Traveled
1,264,595
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,868
759
45
3
0
265,072
2
W
Scylla
11,077
852
75
6
0
257,372
3
W
Artio
10,061
774
28
2
0
280,961
1
W
Danzaburou
9,587
737
44
3
0
272,600
1
L
Skadi
8,639
665
26
2
0
224,399
0
L
Cthulhu
10,155
781
50
4
0
261,092
0
L
Kukulkan
9,123
702
71
5
0
224,864
0
W
Fenrir
10,438
803
38
3
0
316,771
2
L
Lancelot
9,800
754
38
3
0
289,168
0
W
Cu Chulainn
10,804
831
41
3
0
298,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role