Player Matchup

Vulcan
Vulcan
DiscoTrix
Vulcan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,444 Elo+
Solo
Tiamat
Tiamat
Nickpwns
Tiamat
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Horus
Horus
NotKudos
Horus
Level 49
God Stats
0W - 2L
1,381 SR
Queue Stats
1W - 5L
1,317 Elo+
Party 3
King Arthur
King Arthur
Shiffleson
King Arthur
Level 18
God Stats
0W - 1L
1,422 SR
Queue Stats
0W - 2L
1,317 Elo+
Party 3
Bacchus
Bacchus
jwardy
Bacchus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 28
1,461 SR
1,415 Elo+

VS

Team Averages
Level 53
1,553 SR
1,468 Elo+
Gilgamesh
Gilgamesh
Arrim
Gilgamesh
Level 106
God Stats
12W - 3L
1,593 SR
Queue Stats
150W - 156L
1,469 Elo+
Party 2
Discordia
Discordia
Dignified
Discordia
Level 64
God Stats
6W - 8L
1,499 SR
Queue Stats
124W - 140L
1,473 Elo+
Party 2
Hachiman
Hachiman
RadicalEdgarr
Hachiman
Level 14
God Stats
4W - 1L
1,455 SR
Queue Stats
21W - 23L
1,439 Elo+
Party 2
Loki
Loki
Tharkminos
Loki
Level 68
God Stats
2W - 1L
1,654 SR
Queue Stats
28W - 26L
1,482 Elo+
Party 1
Yemoja
Yemoja
nameofcolorss
Yemoja
Level 15
God Stats
2W - 2L
1,563 SR
Queue Stats
2W - 2L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DiscoTrix
Vulcan
15
0 / 2 / 2
9,745
975
13,248
9,190
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Nickpwns
Tiamat
15
0 / 10 / 2
9,360
936
6,977
15,243
10,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
NotKudos
Horus
15
1 / 2 / 1
9,979
998
9,182
17,470
24,582
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
Shiffleson
King Arthur
15
1 / 3 / 0
9,719
972
6,375
12,930
11,229
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
jwardy
Bacchus
15
2 / 4 / 2
10,774
1,077
7,406
21,056
26,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

164

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arrim
Gilgamesh
17
12 / 1 / 8
13,126
1,313
24,163
18,836
16,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Dignified
Discordia
16
1 / 2 / 14
9,921
992
12,443
5,500
2,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
RadicalEdgarr
Hachiman
16
2 / 0 / 16
10,357
1,036
13,950
7,142
3,579
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 1 / 8
11,673
1,167
15,944
10,673
4,896
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
0 / 0 / 16
11,149
1,115
4,741
6,376
6,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
83
4
Kills
21
21
Deaths
4
7
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Arrim
Gilgamesh
12
1
8
16
W
Discordia
Dignified
Discordia
1
2
14
4
L
Vulcan
DiscoTrix
Vulcan
0
2
2
0.5
L
Tiamat
Nickpwns
Tiamat
0
10
2
0.1
L
Horus
NotKudos
Horus
1
2
1
0.75
W
Hachiman
RadicalEdgarr
Hachiman
2
0
16
10
L
King Arthur
Shiffleson
King Arthur
1
3
0
0.33
W
6
1
8
10
L
Bacchus
jwardy
Bacchus
2
4
2
0.75
W
0
0
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,188
Damage
71,241
75,889
Taken
48,527
77,153
Mitigated
34,455
9,368
Healing
13,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Arrim
Gilgamesh
24,163
9,698
2,222
2,290
18,836
16,803
0
9,011
9,480
0
35,076
W
Discordia
Dignified
Discordia
12,443
1,265
0
39
5,500
2,283
0
3,500
1,940
20,921
0
L
Vulcan
DiscoTrix
Vulcan
13,248
2,907
0
0
9,190
4,850
0
1,625
7,565
33,301
0
L
Tiamat
Nickpwns
Tiamat
6,977
1,961
0
757
15,243
10,047
0
1,940
13,303
14,155
0
L
Horus
NotKudos
Horus
9,182
2,780
1,707
3,518
17,470
24,582
0
3,620
13,850
0
14,175
W
Hachiman
RadicalEdgarr
Hachiman
13,950
9,241
0
1,881
7,142
3,579
0
5,146
1,879
0
29,111
L
King Arthur
Shiffleson
King Arthur
6,375
765
0
1,168
12,930
11,229
0
3,157
9,773
0
15,469
W
15,944
4,249
0
4,084
10,673
4,896
0
4,538
6,091
0
39,320
L
Bacchus
jwardy
Bacchus
7,406
1,130
0
2,218
21,056
26,445
0
6,842
14,214
26,492
0
W
4,741
654
1,469
1,684
6,376
6,894
0
4,751
1,506
23,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,577
Gold Earned
56,226
148
Minions Killed
192
4
Camps Cleared
7
848,054
Distance Traveled
984,555
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,126
1,313
30
3
0
211,535
0
W
Discordia
9,921
992
23
2
2
197,016
0
L
Vulcan
9,745
975
46
5
1
196,149
0
L
Tiamat
9,360
936
18
2
2
143,430
0
L
Horus
9,979
998
14
1
0
153,783
0
W
Hachiman
10,357
1,036
44
4
1
186,298
1
L
King Arthur
9,719
972
22
2
0
155,381
0
W
Loki
11,673
1,167
59
6
4
207,310
0
L
Bacchus
10,774
1,077
48
5
1
199,311
0
W
Yemoja
11,149
1,115
36
4
0
182,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role