Player Matchup

Poseidon
Poseidon
DrizzyDrake8449
Poseidon
Level 29
God Stats
8W - 3L
1,768 SR
Queue Stats
80W - 17L
1,857 Elo+
Party 1
Cliodhna
Cliodhna
iiFrostyzz
Cliodhna
Level 84
God Stats
25W - 11L
1,530 SR
Queue Stats
207W - 132L
1,511 Elo+
Party 1
Bacchus
Bacchus
kacheng96
Bacchus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 43
1,599 SR
1,622 Elo+

VS

Team Averages
Level 66
1,662 SR
1,514 Elo+
Apollo
Apollo
LuvOffIine
Apollo
Level 111
God Stats
2W - 1L
1,709 SR
Queue Stats
225W - 200L
1,524 Elo+
Party 2
Cerberus
Cerberus
RoyalBatman8936
Cerberus
Level 26
God Stats
11W - 1L
1,776 SR
Queue Stats
56W - 42L
1,587 Elo+
Party 2
Zhong Kui
Zhong Kui
quigster99
Zhong Kui
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
13 / 1 / 7
12,398
827
24,780
13,146
5,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
iiFrostyzz
Cliodhna
16
4 / 1 / 12
10,702
713
12,387
10,900
4,804
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
kacheng96
Bacchus
16
4 / 2 / 14
11,961
797
10,495
18,879
28,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LuvOffIine
Apollo
12
1 / 10 / 2
8,980
599
8,254
20,957
9,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
13
0 / 3 / 3
8,876
592
7,801
19,244
20,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
quigster99
Zhong Kui
14
2 / 8 / 1
9,690
646
10,597
16,751
10,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
21
Kills
3
4
Deaths
21
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
13
1
7
16.5
L
Apollo
LuvOffIine
Apollo
1
10
2
0.2
L
Cerberus
0
3
3
0.5
W
Cliodhna
iiFrostyzz
Cliodhna
4
1
12
10
W
Bacchus
kacheng96
Bacchus
4
2
14
5.5
L
Zhong Kui
quigster99
Zhong Kui
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,662
Damage
26,652
42,925
Taken
56,952
39,436
Mitigated
39,932
8,620
Healing
7,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
24,780
5,054
0
3,460
13,146
5,784
2,148
6,384
6,762
65,983
0
L
Apollo
LuvOffIine
Apollo
8,254
5,409
0
725
20,957
9,001
32
13,535
7,422
0
26,574
L
Cerberus
7,801
555
0
4,507
19,244
20,169
0
12,663
6,581
25,239
0
W
Cliodhna
iiFrostyzz
Cliodhna
12,387
513
0
588
10,900
4,804
0
6,662
4,238
0
42,576
W
Bacchus
kacheng96
Bacchus
10,495
1,046
0
4,572
18,879
28,848
290
6,037
12,842
23,711
0
L
Zhong Kui
quigster99
Zhong Kui
10,597
500
0
2,096
16,751
10,762
0
9,410
7,341
34,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,061
Gold Earned
27,546
172
Minions Killed
154
8
Camps Cleared
4
858,323
Distance Traveled
742,377
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,398
827
97
6
2
284,262
2
L
Apollo
8,980
599
53
4
1
223,504
0
L
Cerberus
8,876
592
41
3
2
281,178
1
W
Cliodhna
10,702
713
48
3
4
306,357
3
W
Bacchus
11,961
797
27
2
2
267,704
4
L
Zhong Kui
9,690
646
60
4
1
237,695
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role