Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DmBrAnDeN
Tsukuyomi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 32L
1,893 Elo+
Party 2
Nox
Nox
RandreaM9614
Nox
Level 151
God Stats
18W - 12L
1,618 SR
Queue Stats
354W - 282L
1,534 Elo+
Party 1
Mercury
Mercury
SnIpErBoY5150
Mercury
Level 158
God Stats
3W - 2L
1,209 SR
Queue Stats
172W - 110L
1,660 Elo+
Party 2
Anubis
Anubis
Xenacy7070
Anubis
Level 17
God Stats
5W - 0L
1,500 SR
Queue Stats
18W - 1L
1,850 Elo+
Party 2
Team Averages
Level 96
1,465 SR
1,687 Elo+

VS

Team Averages
Level 60
1,525 SR
1,418 Elo+
Shiva
Shiva
Arctic Ryder
Shiva
Level 86
God Stats
147W - 132L
1,554 SR
Queue Stats
294W - 316L
1,482 Elo+
Party 3
Merlin
Merlin
PowderDip
Merlin
Level 109
God Stats
18W - 20L
1,663 SR
Queue Stats
711W - 880L
1,470 Elo+
Party 3
Sol
Sol
Smarties895819
Sol
Level 24
God Stats
4W - 3L
1,604 SR
Queue Stats
50W - 75L
1,353 Elo+
Party 3
Geb
Geb
Xl Garza lX
Geb
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 65L
1,380 Elo+
Party 3
Fenrir
Fenrir
luX ORION Xul
Fenrir
Level 61
God Stats
3W - 12L
1,306 SR
Queue Stats
320W - 397L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
3 / 3 / 20
10,772
1,077
15,138
17,211
18,484
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
DmBrAnDeN
Tsukuyomi
17
7 / 3 / 19
11,993
1,199
23,911
13,319
6,064
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
4 / 0 / 19
10,948
1,095
9,559
4,480
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
18
11 / 2 / 12
12,764
1,276
18,295
13,254
6,803
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Xenacy7070
Anubis
18
11 / 3 / 20
12,926
1,293
37,033
16,974
11,082
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

263

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 9 / 6
11,284
1,128
19,697
27,225
24,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
PowderDip
Merlin
16
1 / 6 / 7
10,329
1,033
9,468
18,153
7,884
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 9 / 7
10,100
1,010
9,253
22,783
10,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 7 / 8
10,204
1,020
8,268
21,985
23,750
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 5 / 5
10,762
1,076
8,342
20,174
25,190
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
44
36
Kills
11
11
Deaths
36
90
Assists
33
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
3
20
4.33
L
5
9
6
0.89
W
Tsukuyomi
DmBrAnDeN
Tsukuyomi
7
3
19
5.5
L
Merlin
PowderDip
Merlin
1
6
7
0.75
W
4
0
19
13.5
L
1
9
7
0.5
W
Mercury
11
2
12
8.5
W
Anubis
Xenacy7070
Anubis
11
3
20
7
L
0
7
8
0.57
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,936
Damage
55,028
65,238
Taken
110,320
44,686
Mitigated
91,242
10,481
Healing
9,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
15,138
2,262
0
0
17,211
18,484
0
7,352
8,268
0
25,790
L
19,697
4,220
1,286
2,325
27,225
24,071
0
8,581
18,444
0
36,638
W
Tsukuyomi
DmBrAnDeN
Tsukuyomi
23,911
9,441
0
899
13,319
6,064
0
4,664
7,057
0
36,035
L
Merlin
PowderDip
Merlin
9,468
620
400
2,127
18,153
7,884
0
8,543
9,492
41,113
0
W
9,559
340
0
0
4,480
2,253
0
2,772
1,632
27,301
0
L
9,253
3,407
0
2,327
22,783
10,347
0
10,785
11,950
26,206
2,855
W
Mercury
18,295
11,714
0
716
13,254
6,803
0
3,319
9,686
0
30,317
W
Anubis
Xenacy7070
Anubis
37,033
1,473
0
8,866
16,974
11,082
0
7,879
8,911
57,415
0
L
8,268
519
0
752
21,985
23,750
0
9,182
12,619
12,463
0
L
8,342
1,170
0
220
20,174
25,190
0
8,848
11,223
0
16,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,403
Gold Earned
52,679
167
Minions Killed
162
4
Camps Cleared
4
974,808
Distance Traveled
910,236
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,772
1,077
15
2
0
187,396
0
L
Shiva
11,284
1,128
45
5
0
193,554
0
W
Tsukuyomi
11,993
1,199
24
2
0
200,034
4
L
Merlin
10,329
1,033
56
6
1
176,892
0
W
Nox
10,948
1,095
52
5
2
198,806
0
L
Sol
10,100
1,010
42
4
0
166,384
0
W
Mercury
12,764
1,276
35
4
0
220,855
1
W
Anubis
12,926
1,293
41
4
2
167,717
0
L
Geb
10,204
1,020
6
1
1
190,410
0
L
Fenrir
10,762
1,076
13
1
2
182,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role