Player Matchup

Artemis
Artemis
 
Artemis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
RickHasley
Janus
Level 145
God Stats
6W - 11L
1,499 SR
Queue Stats
331W - 314L
1,597 Elo+
Solo
Erlang Shen
Erlang Shen
zSaibotz
Erlang Shen
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
203W - 185L
1,646 Elo+
Solo
Team Averages
Level 143
1,500 SR
1,581 Elo+

VS

Team Averages
Level 67
1,394 SR
1,286 Elo+
Athena
Athena
LanGxYaMaZaKy
Athena
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 38L
1,332 Elo+
Party 1
Loki
Loki
OdinSuPrEmE
Loki
Level 49
God Stats
0W - 3L
1,183 SR
Queue Stats
9W - 36L
1,244 Elo+
Party 1
Olorun
Olorun
PauloMinozzo
Olorun
Level 67
God Stats
1W - 2L
1,499 SR
Queue Stats
8W - 40L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
4 / 1 / 4
8,152
815
7,557
4,938
2,011
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
13
6 / 0 / 7
8,328
833
12,546
6,970
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
zSaibotz
Erlang Shen
13
4 / 0 / 9
8,990
899
14,041
11,469
9,998
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,432
643
4,052
16,051
14,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 5 / 0
5,882
588
3,286
10,252
4,655
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
9
0 / 5 / 0
5,818
582
4,699
11,072
4,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
14
Kills
0
1
Deaths
14
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
1
4
6
L
0
4
0
0
L
0
5
0
0
L
Olorun
0
5
0
0
W
Janus
6
0
7
9.5
W
Erlang Shen
zSaibotz
Erlang Shen
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,144
Damage
12,037
23,377
Taken
37,375
14,636
Mitigated
24,430
11,153
Healing
3,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,557
3,496
0
1,515
4,938
2,011
622
2,276
2,662
0
28,429
L
4,052
1,104
0
862
16,051
14,851
0
4,436
11,615
11,309
0
L
3,286
753
0
638
10,252
4,655
0
4,002
6,250
0
13,464
L
Olorun
4,699
2,945
508
1,524
11,072
4,924
0
4,208
6,864
12,789
0
W
Janus
12,546
1,157
0
2,336
6,970
2,627
224
2,640
4,330
32,790
0
W
Erlang Shen
zSaibotz
Erlang Shen
14,041
6,468
1,141
6,161
11,469
9,998
745
4,424
7,045
0
27,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,470
Gold Earned
18,132
109
Minions Killed
60
8
Camps Cleared
1
572,815
Distance Traveled
507,619
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,152
815
42
4
3
155,656
4
L
Athena
6,432
643
19
2
0
169,688
1
L
Loki
5,882
588
15
2
0
186,100
0
L
Olorun
5,818
582
26
3
1
151,831
0
W
Janus
8,328
833
46
5
4
195,632
4
W
Erlang Shen
8,990
899
21
2
1
221,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role