Player Matchup

Chaac
Chaac
Lionheart139
Chaac
Level 121
God Stats
2W - 1L
1,437 SR
Queue Stats
146W - 112L
1,707 Elo+
Party 2
Vulcan
Vulcan
Master Zaheer
Vulcan
Level 156
God Stats
2W - 0L
1,657 SR
Queue Stats
119W - 81L
1,728 Elo+
Party 2
Horus
Horus
StrativariusYT
Horus
Level 156
God Stats
8W - 7L
1,783 SR
Queue Stats
129W - 102L
1,712 Elo+
Party 2
Team Averages
Level 144
1,626 SR
1,715 Elo+

VS

Team Averages
Level 129
1,529 SR
1,548 Elo+
Ares
Ares
B1GTim3KiLLa74
Ares
Level 148
God Stats
3W - 4L
1,469 SR
Queue Stats
274W - 298L
1,524 Elo+
Party 1
Hachiman
Hachiman
DrakeDaDragon
Hachiman
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,602 Elo+
Solo
Kukulkan
Kukulkan
mits132
Kukulkan
Level 146
God Stats
41W - 33L
1,617 SR
Queue Stats
264W - 289L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 16
10,324
737
8,639
15,612
14,439
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
7 / 1 / 9
10,946
782
18,585
7,216
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
9 / 3 / 5
10,509
751
15,725
15,702
11,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
8,193
585
6,461
18,808
17,280
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
DrakeDaDragon
Hachiman
12
1 / 6 / 1
8,674
620
5,174
13,658
5,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
mits132
Kukulkan
14
3 / 8 / 1
10,119
723
6,852
15,445
6,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
17
Kills
4
4
Deaths
18
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Hachiman
DrakeDaDragon
Hachiman
1
6
1
0.25
W
1
0
16
9
W
7
1
9
11.5
W
9
3
5
3.83
L
Kukulkan
mits132
Kukulkan
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,949
Damage
18,487
38,530
Taken
47,911
29,144
Mitigated
28,879
15,518
Healing
1,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,461
297
0
0
18,808
17,280
0
8,574
9,911
15,817
0
L
Hachiman
DrakeDaDragon
Hachiman
5,174
3,237
0
804
13,658
5,535
0
5,469
7,949
0
26,741
W
8,639
1,778
0
7,547
15,612
14,439
789
4,829
10,783
0
48,006
W
18,585
7,300
0
1,239
7,216
3,285
1,001
2,781
4,435
52,315
0
W
15,725
7,399
1,514
5,218
15,702
11,420
373
6,148
8,898
0
27,869
L
Kukulkan
mits132
Kukulkan
6,852
445
335
823
15,445
6,064
54
4,891
10,245
31,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,779
Gold Earned
26,986
163
Minions Killed
130
10
Camps Cleared
2
845,066
Distance Traveled
646,398
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,193
585
20
1
0
250,957
5
L
Hachiman
8,674
620
56
4
1
210,835
4
W
Chaac
10,324
737
84
6
4
283,515
1
W
Vulcan
10,946
782
57
4
5
269,267
0
W
Horus
10,509
751
22
2
1
292,284
5
L
Kukulkan
10,119
723
54
4
1
184,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role