Player Matchup

Cabrakan
Cabrakan
Claw4609
Cabrakan
Level 133
God Stats
5W - 2L
1,793 SR
Queue Stats
99W - 63L
1,656 Elo+
Party 3
Chiron
Chiron
ColeFleck789
Chiron
Level 20
God Stats
40W - 19L
1,672 SR
Queue Stats
67W - 39L
1,596 Elo+
Party 3
Kukulkan
Kukulkan
GarJon
Kukulkan
Level 13
God Stats
1W - 0L
1,320 SR
Queue Stats
2W - 2L
1,373 Elo+
Party 1
King Arthur
King Arthur
Jaxos
King Arthur
Level 149
God Stats
3W - 1L
1,535 SR
Queue Stats
50W - 49L
1,542 Elo+
Party 1
Bastet
Bastet
Jess88
Bastet
Level 137
God Stats
14W - 10L
1,542 SR
Queue Stats
96W - 90L
1,529 Elo+
Party 1
Team Averages
Level 90
1,572 SR
1,539 Elo+

VS

Team Averages
Level 68
1,533 SR
1,388 Elo+
Ares
Ares
BigOlBoogaloo
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,275 Elo+
Party 2
Danzaburou
Danzaburou
HairyHamWallett
Danzaburou
Level 89
God Stats
3W - 2L
1,702 SR
Queue Stats
12W - 25L
1,310 Elo+
Party 2
Kukulkan
Kukulkan
RAF-rampage
Kukulkan
Level 99
God Stats
2W - 2L
1,295 SR
Queue Stats
18W - 19L
1,576 Elo+
Solo
Nemesis
Nemesis
WeinerSock11
Nemesis
Level 64
God Stats
0W - 1L
1,443 SR
Queue Stats
12W - 21L
1,355 Elo+
Party 2
Chaac
Chaac
gushhna
Chaac
Level 68
God Stats
0W - 1L
1,723 SR
Queue Stats
2W - 4L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Claw4609
Cabrakan
20
7 / 5 / 17
13,329
833
34,237
20,938
17,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
19
1 / 3 / 12
11,162
698
14,252
18,568
9,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
GarJon
Kukulkan
19
3 / 4 / 14
11,470
717
15,145
11,029
5,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Jaxos
King Arthur
20
13 / 2 / 12
13,333
833
20,624
29,567
31,054
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Jess88
Bastet
20
8 / 2 / 15
12,426
777
17,222
14,251
6,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 6
11,741
734
6,249
25,263
32,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
HairyHamWallett
Danzaburou
18
2 / 5 / 7
11,727
733
15,248
22,129
13,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
RAF-rampage
Kukulkan
18
3 / 6 / 6
11,026
689
16,476
18,470
10,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
WeinerSock11
Nemesis
17
1 / 8 / 5
10,610
663
7,250
21,872
11,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
gushhna
Chaac
20
7 / 7 / 4
12,255
766
31,617
28,880
24,427
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
44
32
Kills
16
16
Deaths
32
70
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
6
6
1
W
Cabrakan
Claw4609
Cabrakan
7
5
17
3.1
W
Chiron
1
3
12
2.33
W
Kukulkan
GarJon
Kukulkan
3
4
14
2.5
L
Danzaburou
HairyHamWallett
Danzaburou
2
5
7
1.1
W
King Arthur
Jaxos
King Arthur
13
2
12
9.5
W
Bastet
Jess88
Bastet
8
2
15
7.75
L
Kukulkan
RAF-rampage
Kukulkan
3
6
6
1
L
Nemesis
WeinerSock11
Nemesis
1
8
5
0.44
L
Chaac
gushhna
Chaac
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,480
Damage
76,840
94,353
Taken
116,614
70,017
Mitigated
92,496
22,704
Healing
16,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,249
617
0
762
25,263
32,748
0
12,238
13,025
9,362
0
W
Cabrakan
Claw4609
Cabrakan
34,237
1,521
0
5,910
20,938
17,180
0
6,538
14,400
90,271
0
W
Chiron
14,252
3,387
1,009
3,428
18,568
9,212
344
2,768
15,800
0
37,891
W
Kukulkan
GarJon
Kukulkan
15,145
1,129
0
1,427
11,029
5,722
0
2,404
8,625
34,961
0
L
Danzaburou
HairyHamWallett
Danzaburou
15,248
6,634
0
2,816
22,129
13,191
219
6,880
15,249
0
51,036
W
King Arthur
Jaxos
King Arthur
20,624
3,366
0
9,474
29,567
31,054
142
8,178
21,389
0
42,845
W
Bastet
Jess88
Bastet
17,222
4,715
0
1,456
14,251
6,849
1,434
2,837
11,414
0
41,623
L
Kukulkan
RAF-rampage
Kukulkan
16,476
1,255
0
1,894
18,470
10,550
0
8,973
9,497
45,101
0
L
Nemesis
WeinerSock11
Nemesis
7,250
2,067
0
3,592
21,872
11,580
465
9,313
12,559
0
28,371
L
Chaac
gushhna
Chaac
31,617
6,761
0
7,757
28,880
24,427
0
11,978
16,902
0
71,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,720
Gold Earned
57,359
301
Minions Killed
279
0
Camps Cleared
0
1,668,389
Distance Traveled
1,586,986
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,741
734
7
0
0
287,706
1
W
Cabrakan
13,329
833
109
7
0
289,434
2
W
Chiron
11,162
698
61
4
0
371,407
0
W
Kukulkan
11,470
717
54
3
0
297,632
0
L
Danzaburou
11,727
733
69
4
0
301,323
2
W
King Arthur
13,333
833
48
3
0
333,608
0
W
Bastet
12,426
777
29
2
0
376,308
2
L
Kukulkan
11,026
689
60
4
0
302,206
1
L
Nemesis
10,610
663
52
3
0
341,206
3
L
Chaac
12,255
766
91
6
0
354,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role