Player Matchup

Baron Samedi
Baron Samedi
CasuallyDave
Baron Samedi
Level 142
God Stats
41W - 23L
1,675 SR
Queue Stats
169W - 117L
1,674 Elo+
Party 1
Gilgamesh
Gilgamesh
hoogajav
Gilgamesh
Level 127
God Stats
4W - 3L
1,531 SR
Queue Stats
201W - 137L
1,685 Elo+
Party 1
Ratatoskr
Ratatoskr
myextiky
Ratatoskr
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 34L
1,486 Elo+
Party 1
Team Averages
Level 97
1,569 SR
1,615 Elo+

VS

Team Averages
Level 137
1,422 SR
1,487 Elo+
Athena
Athena
Eugene_Kazuma
Athena
Level 142
God Stats
0W - 2L
1,267 SR
Queue Stats
180W - 190L
1,493 Elo+
Party 2
Da Ji
Da Ji
Perkins88
Da Ji
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
redhulk167
Olorun
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 228L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CasuallyDave
Baron Samedi
13
4 / 1 / 11
8,190
819
8,809
7,538
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
hoogajav
Gilgamesh
14
8 / 1 / 7
8,522
852
11,626
8,997
6,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ratatoskr
myextiky
Ratatoskr
11
3 / 2 / 8
7,254
725
4,386
6,546
3,049
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
7,203
720
5,370
10,348
7,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
Perkins88
Da Ji
11
3 / 4 / 1
7,164
716
6,482
7,413
3,498
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
redhulk167
Olorun
10
0 / 8 / 3
6,379
638
6,196
12,514
5,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
4
4
Deaths
15
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CasuallyDave
Baron Samedi
4
1
11
9.5
L
1
3
3
0.83
L
Da Ji
Perkins88
Da Ji
3
4
1
0.88
W
Gilgamesh
hoogajav
Gilgamesh
8
1
7
11.5
W
Ratatoskr
myextiky
Ratatoskr
3
2
8
3.5
L
Olorun
redhulk167
Olorun
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,821
Damage
18,048
23,081
Taken
30,275
13,582
Mitigated
16,895
6,967
Healing
4,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CasuallyDave
Baron Samedi
8,809
1,758
755
2,091
7,538
4,035
0
3,637
3,901
31,500
0
L
5,370
1,051
0
673
10,348
7,559
0
2,310
7,834
16,179
0
L
Da Ji
Perkins88
Da Ji
6,482
1,361
346
447
7,413
3,498
0
2,258
5,022
0
12,399
W
Gilgamesh
hoogajav
Gilgamesh
11,626
4,144
0
3,232
8,997
6,498
0
4,282
4,715
0
22,699
W
Ratatoskr
myextiky
Ratatoskr
4,386
1,595
0
889
6,546
3,049
0
3,182
3,364
0
17,278
L
Olorun
redhulk167
Olorun
6,196
2,544
649
2,221
12,514
5,838
0
4,681
7,553
20,803
2,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,966
Gold Earned
20,746
118
Minions Killed
87
6
Camps Cleared
3
560,422
Distance Traveled
468,105
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,190
819
61
6
1
184,009
2
L
Athena
7,203
720
27
3
0
169,178
3
L
Da Ji
7,164
716
11
1
0
172,333
1
W
Gilgamesh
8,522
852
28
3
4
201,725
2
W
Ratatoskr
7,254
725
29
3
1
174,688
1
L
Olorun
6,379
638
49
5
3
126,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role