Player Matchup

Geb
Geb
BlazeHunterX100
Geb
Level 75
God Stats
20W - 13L
1,725 SR
Queue Stats
221W - 215L
1,556 Elo+
Party 1
Ratatoskr
Ratatoskr
DareTheHar3
Ratatoskr
Level 126
God Stats
34W - 23L
1,613 SR
Queue Stats
562W - 543L
1,574 Elo+
Party 1
Raijin
Raijin
Marvintron
Raijin
Level 106
God Stats
7W - 7L
1,878 SR
Queue Stats
862W - 862L
1,553 Elo+
Party 1
Chernobog
Chernobog
PlayerOfDeath
Chernobog
Level 156
God Stats
4W - 1L
1,433 SR
Queue Stats
143W - 138L
1,507 Elo+
Party 2
Chaac
Chaac
XxDamagaZx
Chaac
Level 157
God Stats
8W - 6L
1,657 SR
Queue Stats
140W - 143L
1,495 Elo+
Party 2
Team Averages
Level 124
1,661 SR
1,537 Elo+

VS

Team Averages
Level 120
1,377 SR
1,556 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
Vasentia
Baba Yaga
Level 154
God Stats
0W - 1L
1,536 SR
Queue Stats
230W - 253L
1,589 Elo+
Party 3
Geb
Geb
Vasentia-
Geb
Level 128
God Stats
1W - 5L
1,146 SR
Queue Stats
19W - 19L
1,652 Elo+
Party 3
Lancelot
Lancelot
alex29344
Lancelot
Level 104
God Stats
6W - 8L
1,315 SR
Queue Stats
55W - 70L
1,477 Elo+
Solo
Heimdallr
Heimdallr
jenkins245
Heimdallr
Level 89
God Stats
2W - 6L
1,387 SR
Queue Stats
176W - 158L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 9
9,500
500
7,284
14,363
14,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ratatoskr
DareTheHar3
Ratatoskr
16
5 / 2 / 6
10,105
532
8,572
12,774
6,064
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Marvintron
Raijin
17
2 / 2 / 3
10,442
550
8,650
13,899
6,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
PlayerOfDeath
Chernobog
17
1 / 1 / 5
9,887
520
9,104
14,121
6,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
16
3 / 2 / 2
10,216
538
12,224
21,935
20,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 3 / 1
9,888
520
17,320
14,922
15,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
Vasentia
Baba Yaga
17
2 / 2 / 2
10,179
536
13,475
10,987
5,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 2
7,740
407
6,059
15,522
15,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
alex29344
Lancelot
14
3 / 3 / 1
9,197
484
6,234
15,368
7,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
jenkins245
Heimdallr
16
1 / 3 / 0
9,143
481
8,787
13,855
6,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
14
Kills
9
9
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
3
1
1.17
W
3
2
9
3.75
W
Ratatoskr
DareTheHar3
Ratatoskr
5
2
6
4
W
Raijin
Marvintron
Raijin
2
2
3
1.75
W
Chernobog
PlayerOfDeath
Chernobog
1
1
5
3.5
L
Baba Yaga
Vasentia
Baba Yaga
2
2
2
1.5
L
0
3
2
0.33
W
Chaac
3
2
2
2
L
Lancelot
alex29344
Lancelot
3
3
1
1.17
L
Heimdallr
jenkins245
Heimdallr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,834
Damage
51,875
77,092
Taken
70,654
52,911
Mitigated
50,373
24,746
Healing
17,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
17,320
1,680
407
4,230
14,922
15,237
0
1,919
13,001
81,236
0
W
7,284
869
0
2,604
14,363
14,401
0
6,213
7,932
29,186
0
W
Ratatoskr
DareTheHar3
Ratatoskr
8,572
1,882
0
5,646
12,774
6,064
85
3,816
8,924
0
74,196
W
Raijin
Marvintron
Raijin
8,650
903
92
3,517
13,899
6,084
0
9,105
4,788
85,095
0
W
Chernobog
PlayerOfDeath
Chernobog
9,104
4,569
0
3,879
14,121
6,286
1,382
2,774
11,341
0
98,965
L
Baba Yaga
Vasentia
Baba Yaga
13,475
649
0
2,514
10,987
5,579
546
5,905
4,881
96,582
0
L
6,059
356
0
1,594
15,522
15,697
0
3,614
11,852
27,647
0
W
Chaac
12,224
3,110
0
9,008
21,935
20,076
0
13,653
7,253
0
92,698
L
Lancelot
alex29344
Lancelot
6,234
1,157
0
4,980
15,368
7,203
0
2,929
12,297
0
70,015
L
Heimdallr
jenkins245
Heimdallr
8,787
3,897
0
3,878
13,855
6,657
1,404
1,166
12,689
0
83,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,150
Gold Earned
46,147
656
Minions Killed
613
0
Camps Cleared
0
2,021,240
Distance Traveled
1,885,416
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,888
520
178
9
0
350,864
0
W
Geb
9,500
500
42
2
0
356,514
5
W
Ratatoskr
10,105
532
116
6
0
475,138
3
W
Raijin
10,442
550
178
9
0
384,212
9
W
Chernobog
9,887
520
159
8
0
412,513
5
L
Baba Yaga
10,179
536
159
8
0
375,315
5
L
Geb
7,740
407
32
2
0
397,196
7
W
Chaac
10,216
538
161
8
0
392,863
4
L
Lancelot
9,197
484
100
5
0
406,920
1
L
Heimdallr
9,143
481
144
8
0
355,121
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role