Player Matchup

Mulan
Mulan
BOOMHEADSHOT2085
Mulan
Level 111
God Stats
2W - 2L
1,679 SR
Queue Stats
43W - 40L
1,548 Elo+
Party 2
Da Ji
Da Ji
BrokenCarnage595
Da Ji
Level 153
God Stats
1W - 0L
1,213 SR
Queue Stats
52W - 48L
1,489 Elo+
Party 2
Geb
Geb
Buddhakiller34
Geb
Level 128
God Stats
4W - 1L
1,594 SR
Queue Stats
34W - 29L
1,550 Elo+
Party 2
Nu Wa
Nu Wa
buff_loba
Nu Wa
Level 118
God Stats
1W - 0L
1,326 SR
Queue Stats
49W - 44L
1,528 Elo+
Party 2
Artemis
Artemis
lorpiz2
Artemis
Level 22
God Stats
9W - 4L
1,796 SR
Queue Stats
19W - 13L
1,548 Elo+
Party 2
Team Averages
Level 106
1,522 SR
1,533 Elo+

VS

Team Averages
Level 72
1,417 SR
1,451 Elo+
Aphrodite
Aphrodite
GundyrBlack
Aphrodite
Level 27
God Stats
0W - 3L
1,272 SR
Queue Stats
48W - 52L
1,491 Elo+
Party 1
Cupid
Cupid
Orbitas
Cupid
Level 37
God Stats
1W - 2L
1,335 SR
Queue Stats
91W - 113L
1,455 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RUZEKZO
Cu Chulainn
Level 151
God Stats
4W - 8L
1,481 SR
Queue Stats
245W - 286L
1,456 Elo+
Solo
Agni
Agni
i ShO0T BlaNkZ
Agni
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 113L
1,499 Elo+
Party 1
Ymir
Ymir
xXPuma85Xx
Ymir
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 203L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 10
9,577
737
14,587
11,831
10,966
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
10 / 6 / 5
10,282
791
13,648
14,941
7,621
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 2 / 17
9,948
765
16,699
15,163
6,142
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
buff_loba
Nu Wa
17
4 / 0 / 14
9,638
741
13,117
4,966
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
lorpiz2
Artemis
18
2 / 0 / 6
9,980
768
14,801
8,467
5,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GundyrBlack
Aphrodite
15
3 / 7 / 3
8,895
684
7,148
17,675
8,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cupid
Orbitas
Cupid
14
2 / 5 / 2
8,438
649
5,887
16,061
6,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
RUZEKZO
Cu Chulainn
17
2 / 4 / 3
9,286
714
11,261
20,824
16,657
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 8 / 4
8,182
629
8,002
13,350
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 2 / 4
9,111
701
2,437
14,749
15,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
24
26
Kills
8
8
Deaths
26
52
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
W
10
6
5
2.08
W
5
2
17
6.75
L
Aphrodite
GundyrBlack
Aphrodite
3
7
3
0.64
L
Cupid
Orbitas
Cupid
2
5
2
0.6
L
Cu Chulainn
RUZEKZO
Cu Chulainn
2
4
3
0.88
W
Nu Wa
buff_loba
Nu Wa
4
0
14
11
L
0
8
4
0.25
W
Artemis
lorpiz2
Artemis
2
0
6
5
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,852
Damage
34,735
55,368
Taken
82,659
32,128
Mitigated
52,619
9,403
Healing
18,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,587
700
636
6,500
11,831
10,966
0
4,429
7,402
0
25,109
W
13,648
2,481
0
376
14,941
7,621
84
3,928
11,013
0
29,922
W
16,699
2,111
0
954
15,163
6,142
94
5,530
9,633
34,256
0
L
Aphrodite
GundyrBlack
Aphrodite
7,148
1,300
2,755
7,341
17,675
8,990
160
7,402
10,017
27,133
0
L
Cupid
Orbitas
Cupid
5,887
3,283
775
3,497
16,061
6,527
0
3,624
12,319
0
30,026
L
Cu Chulainn
RUZEKZO
Cu Chulainn
11,261
849
0
1,656
20,824
16,657
0
4,607
15,917
0
40,247
W
Nu Wa
buff_loba
Nu Wa
13,117
3,418
0
380
4,966
1,847
28
2,142
2,824
37,622
0
L
8,002
519
0
324
13,350
4,828
0
5,934
7,192
24,647
0
W
Artemis
lorpiz2
Artemis
14,801
8,872
0
557
8,467
5,552
963
1,558
6,909
0
44,579
L
2,437
391
0
2,338
14,749
15,617
0
6,996
7,398
14,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,425
Gold Earned
43,912
190
Minions Killed
213
0
Camps Cleared
0
1,314,471
Distance Traveled
1,230,804
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,577
737
23
2
0
265,501
0
W
Da Ji
10,282
791
16
1
0
261,607
1
W
Geb
9,948
765
32
2
0
285,951
1
L
Aphrodite
8,895
684
47
4
0
255,141
3
L
Cupid
8,438
649
46
4
0
232,036
5
L
Cu Chulainn
9,286
714
62
5
0
264,204
0
W
Nu Wa
9,638
741
45
3
0
246,366
0
L
Agni
8,182
629
29
2
0
249,462
0
W
Artemis
9,980
768
74
6
0
255,046
2
L
Ymir
9,111
701
29
2
0
229,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role