Player Matchup

Yu Huang
Yu Huang
FrozenDino
Yu Huang
Level 135
God Stats
12W - 8L
1,554 SR
Queue Stats
116W - 104L
1,599 Elo+
Party 3
Poseidon
Poseidon
MisterJammy
Poseidon
Level 107
God Stats
5W - 5L
1,591 SR
Queue Stats
86W - 67L
1,635 Elo+
Party 2
Medusa
Medusa
RedPhage
Medusa
Level 119
God Stats
4W - 2L
1,390 SR
Queue Stats
115W - 95L
1,609 Elo+
Party 3
Chaac
Chaac
ScreechingKin
Chaac
Level 123
God Stats
13W - 5L
1,654 SR
Queue Stats
227W - 225L
1,557 Elo+
Party 2
Khepri
Khepri
TheFizzyPigeon
Khepri
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 70L
1,602 Elo+
Party 3
Team Averages
Level 121
1,538 SR
1,600 Elo+

VS

Team Averages
Level 123
1,611 SR
1,586 Elo+
Thoth
Thoth
 
Thoth
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Badkarma258
Hachiman
Level 109
God Stats
5W - 2L
1,956 SR
Queue Stats
121W - 97L
1,637 Elo+
Party 1
Pele
Pele
Dailysquirrel
Pele
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 87L
1,606 Elo+
Party 1
Gilgamesh
Gilgamesh
Lomaximus2oo8
Gilgamesh
Level 128
God Stats
1W - 4L
1,419 SR
Queue Stats
163W - 153L
1,618 Elo+
Party 1
Geb
Geb
gargar
Geb
Level 154
God Stats
3W - 5L
1,678 SR
Queue Stats
348W - 351L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
FrozenDino
Yu Huang
17
8 / 2 / 6
11,149
557
14,225
14,414
6,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Poseidon
MisterJammy
Poseidon
17
5 / 4 / 9
11,050
553
16,062
14,269
6,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
RedPhage
Medusa
17
1 / 2 / 5
10,649
532
10,811
11,007
6,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
8 / 1 / 5
12,280
614
20,314
20,823
19,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 2 / 9
10,003
500
3,899
8,449
8,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
4 / 4 / 4
9,926
496
15,822
11,240
5,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Badkarma258
Hachiman
16
2 / 2 / 1
9,798
490
4,137
11,011
4,536
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 6 / 6
8,649
432
8,929
20,263
8,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Lomaximus2oo8
Gilgamesh
13
1 / 4 / 8
8,513
426
6,838
21,305
22,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Geb
gargar
Geb
15
3 / 7 / 4
9,416
471
12,560
20,861
13,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
23
Kills
11
11
Deaths
23
34
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
4
4
1.5
L
Hachiman
Badkarma258
Hachiman
2
2
1
1.25
L
1
6
6
0.67
W
Yu Huang
FrozenDino
Yu Huang
8
2
6
5.5
L
Gilgamesh
Lomaximus2oo8
Gilgamesh
1
4
8
1.25
W
Poseidon
MisterJammy
Poseidon
5
4
9
2.38
W
Medusa
RedPhage
Medusa
1
2
5
1.75
W
8
1
5
10.5
W
1
2
9
2.75
L
Geb
gargar
Geb
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,311
Damage
48,286
68,962
Taken
84,680
47,753
Mitigated
55,194
23,754
Healing
20,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
15,822
383
0
1,716
11,240
5,414
0
4,536
6,704
78,944
0
L
Hachiman
Badkarma258
Hachiman
4,137
1,633
0
4,248
11,011
4,536
1,489
3,298
7,713
0
75,154
L
8,929
1,602
0
7,079
20,263
8,827
0
7,649
12,614
0
67,116
W
Yu Huang
FrozenDino
Yu Huang
14,225
1,442
134
2,347
14,414
6,721
500
8,761
5,085
92,889
0
L
Gilgamesh
Lomaximus2oo8
Gilgamesh
6,838
1,294
1,898
2,374
21,305
22,702
0
10,170
11,135
0
26,612
W
Poseidon
MisterJammy
Poseidon
16,062
3,762
0
4,145
14,269
6,286
1,173
5,034
8,943
90,850
0
W
Medusa
RedPhage
Medusa
10,811
4,903
0
3,635
11,007
6,943
1,522
2,375
8,501
0
105,251
W
20,314
5,691
0
9,455
20,823
19,038
1,581
7,483
12,600
0
104,798
W
3,899
413
2,891
1,147
8,449
8,765
272
3,453
4,762
17,379
0
L
Geb
gargar
Geb
12,560
1,487
0
3,280
20,861
13,715
0
8,533
12,328
53,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,131
Gold Earned
46,302
622
Minions Killed
535
0
Camps Cleared
0
1,929,092
Distance Traveled
1,890,372
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,926
496
153
8
0
387,757
3
L
Hachiman
9,798
490
158
8
0
355,217
3
L
Pele
8,649
432
96
5
0
391,097
4
W
Yu Huang
11,149
557
146
7
0
387,189
8
L
Gilgamesh
8,513
426
18
1
0
391,173
7
W
Poseidon
11,050
553
124
6
0
388,860
2
W
Medusa
10,649
532
170
9
0
355,448
6
W
Chaac
12,280
614
164
8
0
415,737
3
W
Khepri
10,003
500
18
1
0
381,858
9
L
Geb
9,416
471
110
6
0
365,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role