Player Matchup

Xbalanque
Xbalanque
AWhiteHare
Xbalanque
Level 128
God Stats
11W - 6L
1,697 SR
Queue Stats
137W - 135L
1,584 Elo+
Party 1
Ymir
Ymir
BigPilot
Ymir
Level 25
God Stats
8W - 7L
1,560 SR
Queue Stats
72W - 87L
1,723 Elo+
Party 1
Lancelot
Lancelot
Call_Me_Mantis_
Lancelot
Level 157
God Stats
2W - 2L
1,190 SR
Queue Stats
297W - 194L
1,742 Elo+
Party 2
Discordia
Discordia
DiamondHandz
Discordia
Level 108
God Stats
13W - 4L
1,776 SR
Queue Stats
115W - 108L
1,537 Elo+
Solo
Tyr
Tyr
Rickytillo
Tyr
Level 29
God Stats
20W - 15L
1,628 SR
Queue Stats
350W - 218L
1,777 Elo+
Party 2
Team Averages
Level 89
1,570 SR
1,673 Elo+

VS

Team Averages
Level 78
1,666 SR
1,566 Elo+
King Arthur
King Arthur
 
King Arthur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cernunnos
Cernunnos
Badreception6969
Cernunnos
Level 17
God Stats
29W - 22L
1,675 SR
Queue Stats
39W - 31L
1,606 Elo+
Party 4
Bacchus
Bacchus
Schlepkovitz
Bacchus
Level 31
God Stats
6W - 5L
1,612 SR
Queue Stats
112W - 142L
1,586 Elo+
Solo
Chang'e
Chang'e
Vilecrocodile
Chang'e
Level 134
God Stats
2W - 3L
1,771 SR
Queue Stats
277W - 268L
1,561 Elo+
Party 3
Bellona
Bellona
smenk
Bellona
Level 68
God Stats
5W - 7L
1,771 SR
Queue Stats
280W - 268L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AWhiteHare
Xbalanque
16
7 / 2 / 5
9,058
906
17,646
13,892
6,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
13
0 / 3 / 9
7,773
777
5,438
14,633
14,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
14
2 / 6 / 7
8,005
801
9,332
11,145
7,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
DiamondHandz
Discordia
15
3 / 1 / 5
8,438
844
11,667
6,565
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 0 / 6
8,276
828
8,448
14,001
15,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
4 / 3 / 6
8,057
806
14,861
17,562
17,208
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
13
1 / 2 / 8
7,334
733
7,485
8,638
4,001
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Schlepkovitz
Bacchus
13
2 / 5 / 3
7,377
738
8,532
14,781
14,757
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
15
5 / 2 / 3
8,598
860
10,236
10,563
4,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
smenk
Bellona
13
0 / 4 / 3
6,811
681
5,720
12,165
11,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
16
Kills
12
12
Deaths
16
32
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
3
6
2.33
W
Xbalanque
AWhiteHare
Xbalanque
7
2
5
4.75
L
Cernunnos
1
2
8
2.5
W
Ymir
0
3
9
1.5
W
Lancelot
2
6
7
0.92
W
Discordia
DiamondHandz
Discordia
3
1
5
5.5
W
4
0
6
7
L
Bacchus
Schlepkovitz
Bacchus
2
5
3
0.7
L
Chang'e
5
2
3
3.25
L
Bellona
smenk
Bellona
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,531
Damage
46,834
60,236
Taken
63,709
47,811
Mitigated
52,316
10,473
Healing
15,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
14,861
2,151
0
3,003
17,562
17,208
0
5,989
11,573
0
29,536
W
Xbalanque
AWhiteHare
Xbalanque
17,646
10,470
0
3,478
13,892
6,890
2,780
4,433
9,169
0
42,047
L
Cernunnos
7,485
2,604
0
1,470
8,638
4,001
0
2,779
5,859
0
21,162
W
Ymir
5,438
1,136
0
1,656
14,633
14,591
200
4,513
9,724
11,425
0
W
Lancelot
9,332
2,203
0
443
11,145
7,697
0
2,471
8,467
0
23,531
W
Discordia
DiamondHandz
Discordia
11,667
917
0
578
6,565
3,176
220
1,225
5,237
37,368
0
W
8,448
1,450
0
4,318
14,001
15,457
130
4,662
8,871
0
22,882
L
Bacchus
Schlepkovitz
Bacchus
8,532
2,042
0
2,309
14,781
14,757
0
2,716
12,065
19,769
0
L
Chang'e
10,236
868
2,723
3,745
10,563
4,931
0
2,147
8,416
29,793
0
L
Bellona
smenk
Bellona
5,720
1,431
0
1,782
12,165
11,419
0
3,474
8,691
0
16,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,550
Gold Earned
38,177
201
Minions Killed
168
0
Camps Cleared
0
1,051,382
Distance Traveled
1,042,781
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,057
806
37
4
0
221,827
0
W
Xbalanque
9,058
906
59
6
0
194,976
0
L
Cernunnos
7,334
733
29
3
0
192,191
0
W
Ymir
7,773
777
23
2
0
190,795
1
W
Lancelot
8,005
801
34
3
0
209,916
0
W
Discordia
8,438
844
53
5
0
204,313
2
W
Tyr
8,276
828
32
3
0
251,382
0
L
Bacchus
7,377
738
27
3
0
195,763
4
L
Chang'e
8,598
860
56
6
0
224,671
1
L
Bellona
6,811
681
19
2
0
208,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role