Player Matchup

Osiris
Osiris
DaFourOneOh
Osiris
Level 143
God Stats
5W - 4L
1,514 SR
Queue Stats
118W - 107L
1,554 Elo+
Party 2
Zeus
Zeus
DaKlitcommander
Zeus
Level 83
God Stats
5W - 7L
1,481 SR
Queue Stats
211W - 209L
1,511 Elo+
Party 2
Izanami
Izanami
H3CT1X
Izanami
Level 124
God Stats
4W - 7L
1,495 SR
Queue Stats
32W - 33L
1,449 Elo+
Solo
Skadi
Skadi
ItzZenpai
Skadi
Level 156
God Stats
18W - 10L
1,713 SR
Queue Stats
290W - 309L
1,541 Elo+
Party 2
Baron Samedi
Baron Samedi
TheGooonie
Baron Samedi
Level 124
God Stats
19W - 12L
1,609 SR
Queue Stats
249W - 225L
1,480 Elo+
Party 2
Team Averages
Level 126
1,563 SR
1,507 Elo+

VS

Team Averages
Level 94
1,559 SR
1,501 Elo+
Artemis
Artemis
Andersonn_6
Artemis
Level 108
God Stats
39W - 32L
1,577 SR
Queue Stats
157W - 169L
1,542 Elo+
Solo
Bakasura
Bakasura
BatmansNoodes
Bakasura
Level 117
God Stats
23W - 11L
1,610 SR
Queue Stats
256W - 255L
1,486 Elo+
Party 1
Geb
Geb
JustSomePoorKid
Geb
Level 83
God Stats
5W - 2L
1,500 SR
Queue Stats
56W - 46L
1,470 Elo+
Party 3
Vamana
Vamana
MadCowDisorder
Vamana
Level 59
God Stats
3W - 4L
1,612 SR
Queue Stats
142W - 140L
1,471 Elo+
Party 1
Nu Wa
Nu Wa
shadowcat66
Nu Wa
Level 102
God Stats
4W - 4L
1,498 SR
Queue Stats
116W - 93L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
1 / 4 / 2
9,975
475
11,629
20,249
20,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 4 / 2
9,373
446
13,799
11,267
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
H3CT1X
Izanami
18
1 / 3 / 0
10,959
522
7,308
17,379
7,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Skadi
ItzZenpai
Skadi
15
2 / 4 / 3
9,218
439
8,550
15,369
5,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
TheGooonie
Baron Samedi
15
0 / 3 / 5
9,487
452
7,966
11,970
7,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Andersonn_6
Artemis
18
2 / 2 / 3
10,689
509
11,038
14,306
6,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
BatmansNoodes
Bakasura
20
7 / 1 / 3
13,187
628
9,903
16,376
9,419
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 0 / 7
10,602
505
4,843
18,533
20,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 2 / 3
12,609
600
15,545
21,210
17,426
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
1 / 1 / 9
10,571
503
7,380
10,773
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
6
Kills
18
18
Deaths
6
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
Andersonn_6
Artemis
2
2
3
1.75
W
Bakasura
BatmansNoodes
Bakasura
7
1
3
8.5
L
Osiris
1
4
2
0.5
L
2
4
2
0.75
L
Izanami
H3CT1X
Izanami
1
3
0
0.33
L
Skadi
ItzZenpai
Skadi
2
4
3
0.88
W
2
0
7
5.5
W
6
2
3
3.75
L
Baron Samedi
TheGooonie
Baron Samedi
0
3
5
0.83
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,252
Damage
48,709
76,234
Taken
81,198
45,210
Mitigated
57,802
24,119
Healing
25,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Andersonn_6
Artemis
11,038
3,091
24
6,192
14,306
6,755
1,124
2,479
11,827
0
91,037
W
Bakasura
BatmansNoodes
Bakasura
9,903
7,296
0
5,416
16,376
9,419
2,592
4,369
12,007
0
126,578
L
Osiris
11,629
5,196
0
6,797
20,249
20,060
619
1,661
18,440
0
83,091
L
13,799
2,493
0
903
11,267
4,106
196
2,717
8,124
79,561
0
L
Izanami
H3CT1X
Izanami
7,308
3,479
0
8,744
17,379
7,958
440
1,851
15,318
0
120,901
L
Skadi
ItzZenpai
Skadi
8,550
3,891
0
952
15,369
5,641
658
1,869
13,292
0
84,723
W
4,843
467
0
6,019
18,533
20,067
364
6,308
10,779
31,835
0
W
15,545
8,029
0
5,906
21,210
17,426
1,434
5,314
15,896
0
97,286
L
Baron Samedi
TheGooonie
Baron Samedi
7,966
447
3,633
3,090
11,970
7,445
84
4,125
7,845
52,230
0
W
7,380
1,101
0
2,299
10,773
4,135
0
6,857
3,916
79,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,012
Gold Earned
57,658
651
Minions Killed
705
0
Camps Cleared
0
1,863,723
Distance Traveled
2,105,430
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,689
509
142
7
0
332,726
2
W
Bakasura
13,187
628
229
11
0
521,256
3
L
Osiris
9,975
475
141
7
0
373,966
0
L
Zeus
9,373
446
117
6
0
363,220
7
L
Izanami
10,959
522
199
9
0
346,518
2
L
Skadi
9,218
439
113
5
0
391,866
4
W
Geb
10,602
505
33
2
0
412,944
3
W
Vamana
12,609
600
168
8
0
431,343
0
L
Baron Samedi
9,487
452
81
4
0
388,153
8
W
Nu Wa
10,571
503
133
6
0
407,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role