Player Matchup

Jing Wei
Jing Wei
Art is wherever
Jing Wei
Level 108
God Stats
23W - 16L
1,550 SR
Queue Stats
289W - 291L
1,414 Elo+
Solo
Terra
Terra
Jericho Vll
Terra
Level 125
God Stats
1W - 0L
1,280 SR
Queue Stats
28W - 25L
1,473 Elo+
Party 2
Sol
Sol
TheGaymer_GG
Sol
Level 122
God Stats
10W - 6L
1,526 SR
Queue Stats
229W - 272L
1,351 Elo+
Solo
Arachne
Arachne
XReaperX30
Arachne
Level 120
God Stats
25W - 17L
1,575 SR
Queue Stats
98W - 114L
1,423 Elo+
Solo
Mulan
Mulan
rawiswar49r
Mulan
Level 135
God Stats
45W - 27L
1,565 SR
Queue Stats
221W - 212L
1,388 Elo+
Party 2
Team Averages
Level 122
1,499 SR
1,410 Elo+

VS

Team Averages
Level 66
1,468 SR
1,325 Elo+
Ganesha
Ganesha
BouncingDuke52
Ganesha
Level 123
God Stats
0W - 1L
1,260 SR
Queue Stats
120W - 131L
1,359 Elo+
Solo
Anhur
Anhur
Cute Toes8346
Anhur
Level 25
God Stats
0W - 1L
1,310 SR
Queue Stats
117W - 124L
1,269 Elo+
Party 1
Anubis
Anubis
Grievous202_
Anubis
Level 89
God Stats
9W - 3L
1,769 SR
Queue Stats
73W - 75L
1,379 Elo+
Solo
Mulan
Mulan
XBEBOPIN
Mulan
Level 29
God Stats
4W - 7L
1,500 SR
Queue Stats
72W - 81L
1,238 Elo+
Party 1
Heimdallr
Heimdallr
Zak 2 SuS
Heimdallr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 118L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
1 / 1 / 3
6,573
506
6,492
11,147
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
2 / 1 / 7
6,117
471
7,288
8,013
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
6 / 0 / 1
7,673
590
7,405
6,769
2,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
XReaperX30
Arachne
11
4 / 0 / 3
6,896
530
3,364
9,353
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 0 / 2
8,293
638
7,136
6,910
3,643
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,708
439
4,342
11,479
7,771
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 2 / 0
5,350
412
1,563
7,105
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
10
1 / 3 / 1
5,574
429
3,813
8,769
5,135
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
XBEBOPIN
Mulan
9
0 / 6 / 0
5,569
428
2,463
11,516
3,384
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Zak 2 SuS
Heimdallr
9
1 / 4 / 1
5,557
427
8,647
8,911
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
18
Kills
2
2
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
1
1
3
2.5
L
0
3
2
0.33
L
0
2
0
0
L
Anubis
1
3
1
0.5
W
2
1
7
5.5
W
6
0
1
6.5
L
Mulan
XBEBOPIN
Mulan
0
6
0
0
W
Arachne
XReaperX30
Arachne
4
0
3
5.5
L
Heimdallr
Zak 2 SuS
Heimdallr
1
4
1
0.38
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,685
Damage
20,828
42,192
Taken
47,780
18,841
Mitigated
21,977
19,382
Healing
9,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
6,492
4,943
0
4,383
11,147
3,776
66
2,423
8,724
0
47,558
L
4,342
684
224
1,855
11,479
7,771
0
4,135
7,344
23,665
0
L
1,563
247
0
1,882
7,105
2,434
0
2,305
4,800
0
25,270
L
Anubis
3,813
38
0
2,821
8,769
5,135
0
4,937
3,832
30,279
0
W
7,288
1,143
1,380
2,697
8,013
5,798
0
3,087
4,926
18,702
0
W
7,405
3,360
0
4,496
6,769
2,257
1,053
2,084
4,685
50,072
0
L
Mulan
XBEBOPIN
Mulan
2,463
656
0
1,007
11,516
3,384
0
0
11,516
0
28,962
W
Arachne
XReaperX30
Arachne
3,364
2,420
0
2,687
9,353
3,367
0
561
8,792
0
34,867
L
Heimdallr
Zak 2 SuS
Heimdallr
8,647
3,514
131
1,876
8,911
3,253
0
3,316
5,595
0
34,461
W
7,136
1,259
0
3,739
6,910
3,643
414
0
6,910
0
53,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,552
Gold Earned
27,758
328
Minions Killed
257
0
Camps Cleared
0
1,337,744
Distance Traveled
1,149,908
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,573
506
52
4
0
287,249
1
L
Ganesha
5,708
439
7
1
0
243,539
1
L
Anhur
5,350
412
64
5
0
238,191
0
L
Anubis
5,574
429
50
4
0
202,084
0
W
Terra
6,117
471
24
2
0
258,906
0
W
Sol
7,673
590
94
7
0
244,694
0
L
Mulan
5,569
428
60
5
0
232,787
0
W
Arachne
6,896
530
62
5
0
279,218
2
L
Heimdallr
5,557
427
76
6
0
233,307
2
W
Mulan
8,293
638
96
7
0
267,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role