Player Matchup

Horus
Horus
IamTyrant
Horus
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 84L
1,274 Elo+
Party 1
Charybdis
Charybdis
JokerDPool
Charybdis
Level 121
God Stats
5W - 7L
1,317 SR
Queue Stats
52W - 113L
1,292 Elo+
Solo
Zhong Kui
Zhong Kui
evilcoleman
Zhong Kui
Level 114
God Stats
3W - 0L
1,679 SR
Queue Stats
65W - 111L
1,277 Elo+
Party 1
Team Averages
Level 90
1,498 SR
1,281 Elo+

VS

Team Averages
Level 94
1,770 SR
1,564 Elo+
Baron Samedi
Baron Samedi
Langelzone
Baron Samedi
Level 152
God Stats
3W - 2L
1,754 SR
Queue Stats
72W - 87L
1,260 Elo+
Solo
Mulan
Mulan
WhatsAimAssist-
Mulan
Level 126
God Stats
0W - 1L
1,932 SR
Queue Stats
11W - 8L
1,757 Elo+
Party 2
Neith
Neith
vallkyrie-f
Neith
Level 3
God Stats
2W - 3L
1,623 SR
Queue Stats
2W - 3L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
IamTyrant
Horus
17
0 / 2 / 8
13,237
662
7,435
20,242
28,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
JokerDPool
Charybdis
18
6 / 2 / 3
13,537
677
19,677
16,577
9,569
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
evilcoleman
Zhong Kui
19
4 / 4 / 6
13,300
665
17,828
20,039
20,276
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Langelzone
Baron Samedi
16
1 / 6 / 5
12,056
603
11,767
17,848
10,744
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 1 / 2
13,994
700
27,912
26,473
39,627
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
1 / 3 / 4
11,876
594
6,521
10,497
5,623
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
10
Kills
8
8
Deaths
10
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
IamTyrant
Horus
0
2
8
2
W
Charybdis
JokerDPool
Charybdis
6
2
3
3.75
L
Baron Samedi
Langelzone
Baron Samedi
1
6
5
0.58
L
6
1
2
7
W
Zhong Kui
evilcoleman
Zhong Kui
4
4
6
1.75
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,940
Damage
46,200
56,858
Taken
54,818
58,359
Mitigated
55,994
15,149
Healing
14,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
IamTyrant
Horus
7,435
4,001
5,287
7,677
20,242
28,514
385
6,542
13,700
0
23,755
W
Charybdis
JokerDPool
Charybdis
19,677
9,574
0
1,547
16,577
9,569
1,490
2,784
13,793
0
68,882
L
Baron Samedi
Langelzone
Baron Samedi
11,767
1,311
1,312
3,933
17,848
10,744
802
6,464
11,384
55,372
0
L
27,912
2,029
0
8,071
26,473
39,627
321
6,281
20,192
598
77,549
W
Zhong Kui
evilcoleman
Zhong Kui
17,828
2,706
0
638
20,039
20,276
1,202
3,707
16,332
69,248
0
L
6,521
1,412
0
1,056
10,497
5,623
1,662
6,083
4,414
0
23,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,074
Gold Earned
37,926
215
Minions Killed
235
5
Camps Cleared
11
983,421
Distance Traveled
975,366
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,237
662
28
1
2
359,305
3
W
Charybdis
13,537
677
93
5
2
298,725
11
L
Baron Samedi
12,056
603
88
4
5
237,294
6
L
Mulan
13,994
700
103
5
5
393,628
3
W
Zhong Kui
13,300
665
94
5
1
325,391
0
L
Neith
11,876
594
44
2
1
344,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role