Player Matchup

Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Arsxnity
Chiron
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 167L
1,409 Elo+
Solo
Zeus
Zeus
Frankenstein327
Zeus
Level 142
God Stats
0W - 1L
1,496 SR
Queue Stats
122W - 145L
1,470 Elo+
Party 1
Ah Puch
Ah Puch
NunsWithGun
Ah Puch
Level 128
God Stats
2W - 1L
1,796 SR
Queue Stats
153W - 160L
1,469 Elo+
Party 1
Artemis
Artemis
les_mathieu
Artemis
Level 107
God Stats
1W - 2L
1,338 SR
Queue Stats
174W - 162L
1,456 Elo+
Party 1
Team Averages
Level 138
1,526 SR
1,461 Elo+

VS

Team Averages
Level 112
1,474 SR
1,478 Elo+
Hades
Hades
 
Hades
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DjangoswOrLd
Zhong Kui
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,377 Elo+
Party 2
Baron Samedi
Baron Samedi
PunkkRatt
Baron Samedi
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,427 Elo+
Party 2
Thanatos
Thanatos
ShetheKing
Thanatos
Level 137
God Stats
1W - 0L
1,330 SR
Queue Stats
158W - 146L
1,513 Elo+
Solo
Neith
Neith
shun120
Neith
Level 106
God Stats
3W - 1L
1,539 SR
Queue Stats
177W - 168L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
2 / 5 / 10
9,925
620
6,715
14,629
5,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Arsxnity
Chiron
20
4 / 4 / 10
11,578
724
13,195
15,943
6,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 5 / 9
9,709
607
17,971
9,197
3,556
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
NunsWithGun
Ah Puch
18
3 / 7 / 10
11,045
690
16,470
15,756
6,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
les_mathieu
Artemis
16
3 / 11 / 11
10,399
650
6,314
19,392
6,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
6 / 5 / 19
12,109
757
19,791
18,918
13,463
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
DjangoswOrLd
Zhong Kui
17
4 / 4 / 16
11,124
695
10,696
14,132
9,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
PunkkRatt
Baron Samedi
20
4 / 4 / 13
11,622
726
12,108
16,696
8,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
ShetheKing
Thanatos
20
12 / 2 / 10
12,552
785
14,471
15,518
8,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
shun120
Neith
20
6 / 1 / 19
12,674
792
14,899
14,585
7,518
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
109
15
Kills
32
32
Deaths
16
50
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
5
10
1.4
W
Hades
 
Hades
6
5
19
3.1
L
Chiron
Arsxnity
Chiron
4
4
10
2.25
W
Zhong Kui
DjangoswOrLd
Zhong Kui
4
4
16
3
L
3
5
9
1.5
L
Ah Puch
NunsWithGun
Ah Puch
3
7
10
1.14
W
Baron Samedi
PunkkRatt
Baron Samedi
4
4
13
2.63
W
Thanatos
ShetheKing
Thanatos
12
2
10
8.5
L
Artemis
les_mathieu
Artemis
3
11
11
0.77
W
Neith
shun120
Neith
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,665
Damage
71,965
74,917
Taken
79,849
29,925
Mitigated
47,756
16,184
Healing
45,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,715
2,134
2,107
3,967
14,629
5,654
39
7,763
6,866
0
18,371
W
Hades
 
Hades
19,791
140
1,447
4,030
18,918
13,463
1,297
8,535
10,383
30,118
0
L
Chiron
Arsxnity
Chiron
13,195
4,165
1,015
3,732
15,943
6,993
43
9,003
6,940
0
39,799
W
Zhong Kui
DjangoswOrLd
Zhong Kui
10,696
489
3,540
3,790
14,132
9,979
1,764
8,233
5,899
19,087
0
L
17,971
837
941
216
9,197
3,556
0
4,742
4,455
26,779
0
L
Ah Puch
NunsWithGun
Ah Puch
16,470
626
991
2,767
15,756
6,756
0
10,038
5,718
31,123
0
W
Baron Samedi
PunkkRatt
Baron Samedi
12,108
298
4,960
5,615
16,696
8,632
2,134
5,133
11,563
35,733
0
W
Thanatos
ShetheKing
Thanatos
14,471
678
3,315
12,708
15,518
8,164
1,169
6,614
8,904
0
25,455
L
Artemis
les_mathieu
Artemis
6,314
1,996
0
448
19,392
6,966
0
11,049
8,343
0
14,707
W
Neith
shun120
Neith
14,899
1,500
1,968
4,347
14,585
7,518
3,070
5,926
8,659
0
50,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,656
Gold Earned
60,081
161
Minions Killed
187
0
Camps Cleared
0
1,179,495
Distance Traveled
1,362,389
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,925
620
32
2
0
273,920
0
W
Hades
12,109
757
19
1
0
257,245
0
L
Chiron
11,578
724
51
3
0
254,709
1
W
Zhong Kui
11,124
695
27
2
0
233,847
6
L
Zeus
9,709
607
26
2
0
208,410
1
L
Ah Puch
11,045
690
26
2
0
239,183
1
W
Baron Samedi
11,622
726
39
2
0
264,163
0
W
Thanatos
12,552
785
24
2
0
342,859
0
L
Artemis
10,399
650
26
2
0
203,273
0
W
Neith
12,674
792
78
5
0
264,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role