Player Matchup

Khepri
Khepri
CapedxCrusad3r
Khepri
Level 129
God Stats
5W - 1L
2,022 SR
Queue Stats
29W - 25L
1,619 Elo+
Party 1
Fenrir
Fenrir
CoyoteCody24
Fenrir
Level 51
God Stats
1W - 3L
1,320 SR
Queue Stats
99W - 82L
1,561 Elo+
Party 1
Scylla
Scylla
Lilnib
Scylla
Level 79
God Stats
1W - 1L
1,252 SR
Queue Stats
66W - 52L
1,610 Elo+
Party 1
Izanami
Izanami
firefall67
Izanami
Level 40
God Stats
3W - 1L
1,677 SR
Queue Stats
87W - 60L
1,642 Elo+
Party 1
Ratatoskr
Ratatoskr
thetrullybully75
Ratatoskr
Level 156
God Stats
34W - 23L
1,695 SR
Queue Stats
249W - 219L
1,572 Elo+
Party 1
Team Averages
Level 91
1,593 SR
1,601 Elo+

VS

Team Averages
Level 53
1,597 SR
1,471 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AWhiteHare
Morgan Le Fay
Level 128
God Stats
3W - 14L
1,504 SR
Queue Stats
84W - 85L
1,591 Elo+
Party 2
Ymir
Ymir
BigPilot
Ymir
Level 25
God Stats
0W - 5L
1,578 SR
Queue Stats
111W - 126L
1,314 Elo+
Party 2
Izanami
Izanami
ManBaerPiggz
Izanami
Level 39
God Stats
13W - 11L
1,691 SR
Queue Stats
168W - 196L
1,505 Elo+
Solo
Hun Batz
Hun Batz
dmoney202020
Hun Batz
Level 37
God Stats
2W - 2L
1,713 SR
Queue Stats
13W - 23L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
5,412
541
2,796
5,199
3,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
10
5 / 0 / 1
6,225
623
4,534
6,492
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Lilnib
Scylla
9
0 / 2 / 3
5,392
539
2,332
4,065
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
firefall67
Izanami
11
2 / 0 / 0
6,206
621
4,501
5,254
1,619
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
11
2 / 0 / 3
6,631
663
6,373
4,955
2,750
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 4 / 1
4,870
487
2,990
8,297
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
AWhiteHare
Morgan Le Fay
9
0 / 2 / 2
4,909
491
3,770
5,587
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
8
0 / 1 / 0
4,665
467
1,627
6,944
3,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
ManBaerPiggz
Izanami
10
1 / 1 / 0
5,441
544
3,496
7,101
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
dmoney202020
Hun Batz
10
1 / 1 / 0
5,514
551
2,369
6,482
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
2
2
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
4
1
0.13
L
Morgan Le Fay
AWhiteHare
Morgan Le Fay
0
2
2
0.5
L
Ymir
0
1
0
0
W
0
0
2
1
W
Fenrir
5
0
1
5.5
W
Scylla
Lilnib
Scylla
0
2
3
0.75
L
Izanami
ManBaerPiggz
Izanami
1
1
0
1
L
Hun Batz
dmoney202020
Hun Batz
1
1
0
1
W
Izanami
firefall67
Izanami
2
0
0
2
W
Ratatoskr
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,536
Damage
14,252
25,965
Taken
34,411
11,781
Mitigated
13,171
11,153
Healing
11,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,990
942
0
2,022
8,297
3,266
0
0
8,297
27,539
0
L
Morgan Le Fay
AWhiteHare
Morgan Le Fay
3,770
346
0
2,026
5,587
1,817
0
1,403
4,030
31,920
0
L
Ymir
1,627
575
0
814
6,944
3,822
0
2,212
4,644
13,572
0
W
2,796
540
94
1,374
5,199
3,267
0
2,183
3,016
12,798
0
W
Fenrir
4,534
1,039
0
3,470
6,492
2,610
0
1,973
4,519
0
30,249
W
Scylla
Lilnib
Scylla
2,332
351
0
706
4,065
1,535
0
2,185
1,880
33,550
0
L
Izanami
ManBaerPiggz
Izanami
3,496
2,693
0
3,212
7,101
2,051
0
1,135
5,966
0
49,059
L
Hun Batz
dmoney202020
Hun Batz
2,369
458
0
3,341
6,482
2,215
0
112
6,346
0
38,785
W
Izanami
firefall67
Izanami
4,501
3,642
0
2,975
5,254
1,619
330
261
4,993
0
60,188
W
Ratatoskr
6,373
1,403
0
2,534
4,955
2,750
0
1,785
3,170
0
44,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,866
Gold Earned
25,399
353
Minions Killed
314
0
Camps Cleared
0
982,218
Distance Traveled
912,856
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,870
487
53
5
0
167,517
3
L
Morgan Le Fay
4,909
491
61
6
0
198,997
0
L
Ymir
4,665
467
24
2
0
150,605
1
W
Khepri
5,412
541
29
3
0
197,985
1
W
Fenrir
6,225
623
60
6
0
209,316
0
W
Scylla
5,392
539
58
6
0
173,782
2
L
Izanami
5,441
544
90
9
0
180,377
3
L
Hun Batz
5,514
551
86
9
0
215,360
3
W
Izanami
6,206
621
108
11
0
183,046
1
W
Ratatoskr
6,631
663
98
10
0
218,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role