Player Matchup

Olorun
Olorun
 
Olorun
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Jessica420
Baron Samedi
Level 103
God Stats
37W - 29L
1,579 SR
Queue Stats
134W - 125L
1,582 Elo+
Solo
Cthulhu
Cthulhu
Nickudemus
Cthulhu
Level 157
God Stats
1W - 2L
1,694 SR
Queue Stats
12W - 15L
1,383 Elo+
Party 1
Thanatos
Thanatos
SmashGutter
Thanatos
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,742 Elo+
Party 1
Ullr
Ullr
Tryfox
Ullr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,348 Elo+
Party 2
Team Averages
Level 113
1,555 SR
1,511 Elo+

VS

Team Averages
Level 108
1,678 SR
1,603 Elo+
Olorun
Olorun
Curify
Olorun
Level 106
God Stats
3W - 1L
1,791 SR
Queue Stats
17W - 7L
1,893 Elo+
Solo
Bastet
Bastet
GintamaHD
Bastet
Level 146
God Stats
19W - 14L
1,625 SR
Queue Stats
466W - 483L
1,564 Elo+
Solo
Guan Yu
Guan Yu
Krultek
Guan Yu
Level 122
God Stats
3W - 0L
1,701 SR
Queue Stats
42W - 33L
1,542 Elo+
Solo
Baron Samedi
Baron Samedi
L0BSTUR
Baron Samedi
Level 60
God Stats
7W - 5L
1,665 SR
Queue Stats
33W - 26L
1,537 Elo+
Solo
Neith
Neith
lekylou
Neith
Level 107
God Stats
67W - 46L
1,608 SR
Queue Stats
298W - 325L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
2 / 8 / 5
12,567
967
10,257
22,327
9,166
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Jessica420
Baron Samedi
20
2 / 5 / 9
13,672
1,052
21,741
20,740
10,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Nickudemus
Cthulhu
16
0 / 0 / 0
10,377
798
0
0
0
Thanatos
SmashGutter
Thanatos
18
7 / 17 / 4
13,467
1,036
24,567
36,473
15,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ullr
Tryfox
Ullr
19
2 / 12 / 5
13,106
1,008
13,713
38,647
14,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Curify
Olorun
20
7 / 0 / 21
14,341
1,103
15,123
7,381
2,956
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
GintamaHD
Bastet
20
5 / 1 / 24
14,260
1,097
23,714
13,732
6,087
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
Krultek
Guan Yu
20
5 / 6 / 27
13,812
1,062
17,755
27,698
39,852
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
L0BSTUR
Baron Samedi
20
3 / 6 / 20
13,558
1,043
22,652
18,997
8,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
lekylou
Neith
20
22 / 0 / 17
17,964
1,382
33,467
10,997
4,356
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
151
13
Kills
42
42
Deaths
13
23
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
8
5
0.56
W
Olorun
Curify
Olorun
7
0
21
17.5
W
Bastet
GintamaHD
Bastet
5
1
24
17
L
Baron Samedi
Jessica420
Baron Samedi
2
5
9
1.3
W
Guan Yu
Krultek
Guan Yu
5
6
27
3.08
W
Baron Samedi
L0BSTUR
Baron Samedi
3
6
20
2.17
L
Cthulhu
Nickudemus
Cthulhu
0
0
0
0
L
Thanatos
SmashGutter
Thanatos
7
17
4
0.53
L
Ullr
Tryfox
Ullr
2
12
5
0.38
W
Neith
lekylou
Neith
22
0
17
30.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,278
Damage
112,711
118,187
Taken
78,805
49,625
Mitigated
61,429
23,970
Healing
30,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
10,257
4,561
667
1,613
22,327
9,166
0
5,739
16,588
33,689
0
W
Olorun
Curify
Olorun
15,123
6,494
4,552
3,352
7,381
2,956
0
2,771
4,610
41,686
0
W
Bastet
GintamaHD
Bastet
23,714
6,060
0
1,102
13,732
6,087
0
4,993
8,739
26
35,136
L
Baron Samedi
Jessica420
Baron Samedi
21,741
764
1,324
4,005
20,740
10,291
0
7,960
12,780
50,781
0
W
Guan Yu
Krultek
Guan Yu
17,755
2,782
2,848
5,996
27,698
39,852
0
11,323
16,375
0
33,579
W
Baron Samedi
L0BSTUR
Baron Samedi
22,652
2,453
2,352
5,687
18,997
8,178
0
8,119
10,878
41,823
0
L
Cthulhu
Nickudemus
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
SmashGutter
Thanatos
24,567
7,610
0
11,456
36,473
15,224
0
10,028
26,445
0
36,608
L
Ullr
Tryfox
Ullr
13,713
7,643
0
4,905
38,647
14,944
0
14,074
24,573
0
55,791
W
Neith
lekylou
Neith
33,467
22,951
0
4,737
10,997
4,356
0
4,792
6,205
0
69,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,189
Gold Earned
73,935
243
Minions Killed
267
7
Camps Cleared
11
891,630
Distance Traveled
1,263,903
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,567
967
53
4
0
193,220
0
W
Olorun
14,341
1,103
70
5
3
242,228
0
W
Bastet
14,260
1,097
25
2
6
290,293
0
L
Baron Samedi
13,672
1,052
81
6
1
224,494
0
W
Guan Yu
13,812
1,062
26
2
0
274,543
0
W
Baron Samedi
13,558
1,043
52
4
1
208,173
1
L
Cthulhu
10,377
798
0
0
0
0
0
L
Thanatos
13,467
1,036
31
2
2
241,145
0
L
Ullr
13,106
1,008
78
6
4
232,771
0
W
Neith
17,964
1,382
94
7
1
248,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role