Player Matchup

Atlas
Atlas
Astrolation
Atlas
Level 39
God Stats
3W - 2L
1,461 SR
Queue Stats
45W - 41L
1,414 Elo+
Party 3
Kukulkan
Kukulkan
BrokenKidsClub_
Kukulkan
Level 48
God Stats
18W - 19L
1,557 SR
Queue Stats
105W - 127L
1,447 Elo+
Solo
Neith
Neith
Dragontails983
Neith
Level 117
God Stats
4W - 4L
1,591 SR
Queue Stats
130W - 141L
1,445 Elo+
Party 3
Ao Kuang
Ao Kuang
Gin96
Ao Kuang
Level 39
God Stats
3W - 3L
1,454 SR
Queue Stats
45W - 58L
1,435 Elo+
Solo
Awilix
Awilix
o0OAllDayO0o
Awilix
Level 156
God Stats
41W - 21L
1,462 SR
Queue Stats
78W - 58L
1,541 Elo+
Party 3
Team Averages
Level 80
1,505 SR
1,456 Elo+

VS

Team Averages
Level 78
1,596 SR
1,454 Elo+
Chaac
Chaac
AMOK_oG_21
Chaac
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,297 Elo+
Party 2
Ne Zha
Ne Zha
DemoR6
Ne Zha
Level 124
God Stats
8W - 3L
2,004 SR
Queue Stats
102W - 85L
1,535 Elo+
Party 1
Freya
Freya
KnechtAlter
Freya
Level 68
God Stats
13W - 15L
1,436 SR
Queue Stats
65W - 62L
1,396 Elo+
Party 2
Nox
Nox
Ryax
Nox
Level 125
God Stats
2W - 4L
1,745 SR
Queue Stats
87W - 79L
1,514 Elo+
Party 1
Neith
Neith
scottabel125
Neith
Level 29
God Stats
0W - 2L
1,294 SR
Queue Stats
33W - 21L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 4
5,837
584
4,072
4,373
2,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
11
3 / 0 / 1
6,186
619
1,650
2,031
742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 2 / 4
5,347
535
1,654
4,089
1,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Gin96
Ao Kuang
11
4 / 0 / 0
6,210
621
4,888
9,299
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
9
3 / 0 / 4
5,891
589
5,671
5,853
2,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
0 / 4 / 0
4,640
464
5,368
8,542
3,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
DemoR6
Ne Zha
8
1 / 5 / 1
4,920
492
3,805
9,067
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 0
4,881
488
380
2,248
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nox
Ryax
Nox
7
1 / 2 / 1
4,915
492
2,992
6,616
4,335
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 2 / 2
4,227
423
2,464
4,524
1,672
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
13
Kills
2
2
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
4
0
0
W
2
0
4
4
W
Kukulkan
3
0
1
3.5
L
Ne Zha
DemoR6
Ne Zha
1
5
1
0.3
W
1
2
4
1.5
W
Ao Kuang
Gin96
Ao Kuang
4
0
0
4
L
0
0
0
0
L
Nox
Ryax
Nox
1
2
1
0.75
W
Awilix
3
0
4
5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,935
Damage
15,009
25,645
Taken
30,997
11,242
Mitigated
13,354
11,008
Healing
9,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
5,368
1,861
0
3,226
8,542
3,426
50
4,650
3,892
0
22,428
W
4,072
2,009
0
1,694
4,373
2,993
0
1,234
3,139
14,875
0
W
Kukulkan
1,650
175
0
456
2,031
742
0
107
1,884
42,082
0
L
Ne Zha
DemoR6
Ne Zha
3,805
1,469
0
3,053
9,067
3,088
0
796
8,271
0
28,177
W
1,654
659
0
851
4,089
1,877
0
1,352
2,737
0
32,100
W
Ao Kuang
Gin96
Ao Kuang
4,888
1,334
0
7,277
9,299
3,393
0
0
9,299
36,357
0
L
380
117
103
1,137
2,248
833
0
668
1,580
22,810
0
L
Nox
Ryax
Nox
2,992
846
0
1,375
6,616
4,335
0
2,800
3,816
15,172
0
W
Awilix
5,671
2,563
0
730
5,853
2,237
0
593
5,214
0
32,034
L
2,464
769
0
356
4,524
1,672
0
1,696
2,828
0
16,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,471
Gold Earned
23,583
292
Minions Killed
179
0
Camps Cleared
0
962,167
Distance Traveled
869,521
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,640
464
38
4
0
177,075
2
W
Atlas
5,837
584
27
3
0
175,069
0
W
Kukulkan
6,186
619
87
9
0
201,402
3
L
Ne Zha
4,920
492
43
4
0
210,450
0
W
Neith
5,347
535
63
6
0
162,802
0
W
Ao Kuang
6,210
621
61
6
0
189,793
5
L
Freya
4,881
488
44
4
0
163,119
5
L
Nox
4,915
492
20
2
0
163,498
1
W
Awilix
5,891
589
54
5
0
233,101
2
L
Neith
4,227
423
34
3
0
155,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role